Showing posts with label Vogrin. Show all posts
Showing posts with label Vogrin. Show all posts

Monday, June 4, 2012

Lascannons arise! The Rebirth of my foot-guard, and the death of Chimera spam

   

     So a couple weeks ago I had decided to try out a new list (for a reminder on the list, or if you didn't read it the first time, here is a link to the article.) This list... its gone to the cleaners... and will never return. After three games I have thrown in the towel. I know, I know, I promised to give it 10 full games, but 3 was all it took to realize that the list just was not going to work.

Saturday, April 2, 2011

On Friday we did....


So Friday brought some hangovers, more drinking and for some of us, long games in the championship tournament and killzone. As the tournament started for the championships the DFG got off to a roaring start, I don’t have specifics about every game, but suffice to say The Judge, Vogrin, and CVinton went 3-0. Our good friend SeerK from Craftworld Lansing drew his first round which was a disappointment but he still felt good so he continued on. The second round however took a sickening turn, SeerK hit a mob of orks over 150 strong and fell to the green tide, and afterwards he decided to withdraw. The Judge ran across his first mass body nids and took a loss as well but stuck with it. Vogrin played a “way too similar” army and eeked out a win and CVinton won against an Eldar player but it was close as well. The next two rounds I am not to sure about, but I know that in the end our highest placing member was ranked 78th out of around 250ish players. We will take this result and work on bettering it next year and perhaps make it to the second round.

As for Old School’s Killzone results I will let him talk more about it, and if any of the guys who played in the tournaments will have to post more in detail about their experience.

Tonight I will be participating in the combat patrol, really just for fun as I don’t have a display or anything really solid in terms of a list.

Until next time, burn some heretics, kill some mutants, and do it always....

FOR THE EMPEROR

Tuesday, March 29, 2011

DraigoWing Grey Knights - Whatever he hits, he destroys

Lord Kaldor Draigo.  If you spend any time on the various internet 40K forums, you know this name as the worst fluff GW has ever written, and a stain on the 40K universe.  I really don't think it's as bad as that (people exagerate WILDLY for effect when talking about him), and isn't it really more important how effective he is on the table?  So I decided to try him out this past weekend, first against Papa Nurgle's demons, then against a local ork player.  And since Supreme Grand Master Draigo make squads of Paladins Troops, I ran an all-Paladin list with possibly the finest Death Star unit in the game today.

Sunday, March 20, 2011

New Grey Knights - First Battle Report

Well, I obviously did not get any posts in yesterday during the Test of Khaine tournament - with 32 participants and 3 hard hitting games, I really didn't have the time!  I was extremely wrung out after a grueling slugging match with DFG's own Chris Vinton round one, and a heartbreaking draw round three against an Ultramarines player that ended a round before it should have due to us mis-counting the rounds fought.

But I told SeerK I wanted a game with him, and the Grey Knight codex beckoned.  So rather than posting my thoughts on the codex, we have our first local Battle Report using the codex.  Let's face it - we can talk about our impressions of the codex (people have been doing so for a week and a half now), but it doesn't really mean anything until we see how it performs on the table.  So let's see how the Daemonslayers can perform against Eldrad's Eldar.  Warning - this is going to be a LONG post!

Friday, March 18, 2011

New Grey Knights - Innocence Proves Nothing


Well, the black box finally arrived at Evolution Games today, and as per my instructions to Farseer ReRolls, I received a phone call letting me know to come in when it did.  Most of it I had picked up from other internet sources, but it was nice to see confirmation and specific wording.  And it was real fun to freak out the Eldar, Chaos, Tau, and Marine players who happened to be listening to me talk about all the nasty things I was going to be able to do to them.  Nobody took me up on my offer of a game, either.

Unfortunately, the store declined to let me take the codex home with me when I had to leave.  Given that, I don't want to start posting my specific reviews without having the book on hand.  So tomorrow, in between rounds of Craftworld Lansing's Test of Khaine tournament, I will be posting thoughts on the codex, and what I see myself taking as Inquisitor Lord Vogrin leads the Grey Knights into the battle.  Also unfortunately, I will not have battle reports for the new Codex - SeerK has declined to allow me to use it in the tourney.  I suppose it might be considered unfair for me to use a codex that NOBODY has seen for more than a day, and which is not officially released yet.

See you all tomorrow.

Thursday, December 9, 2010

Deathstars: Can your shields repel firepower of this magnitude?

Well, last night I saw the beginning of a fight for the ages: a Bear riding Wolf Lord and his Thunderwolf buddies facing off against a Warboss and his nob squad of ultimate cheesiness.  I was pretty sure that how it was going to end when I left (only one assault phase in, but there were only 4 wounds worth of wolves left on on the field).  It did prompt me to think about Deathstars - those mass of killy-ness that you fear hitting your lines and rejoice when you see them die.

Everyone has seen at least one example: wound-allocation optimized Nobs, bike and foot mounted Seer Councils riding the Fortune/Doom train, maxed out Nob bikers with a 3+ cover and FNP, Thunderwolf cav with Stormshields and a couple Thunderhammers, Skarbrand and his Bloodcrusher buddies, an Archon and Drazhar leading Incubi off a fast Raider...