Oh, look. Someone's already invented my game.
Dear Valued Readers,
I'm back to the grind! Thanks for not going anywhere. Over the course of the next week, I'll be ramping back up to my normal posting schedule.
As you might remember, I took a month off from posting to work on a board game design that I hoped to launch on KickStarter later this year.
Designing a board turned out to be a lot harder than I expected, but not for the reasons I expected.
I thought the most difficult part of designing an actual product would be the business logistics: how it would cost to print a game, how I would raise funds for the initial printing, where I would distribute the game from in order to minimize postage costs, etc. It turns out, the real challenge was my own runaway exceptions.
I'm back to the grind! Thanks for not going anywhere. Over the course of the next week, I'll be ramping back up to my normal posting schedule.
As you might remember, I took a month off from posting to work on a board game design that I hoped to launch on KickStarter later this year.
Designing a board turned out to be a lot harder than I expected, but not for the reasons I expected.
I thought the most difficult part of designing an actual product would be the business logistics: how it would cost to print a game, how I would raise funds for the initial printing, where I would distribute the game from in order to minimize postage costs, etc. It turns out, the real challenge was my own runaway exceptions.