Link; Picture on facebook
Link: Gangfight Game Studio
The year is 1921. Congress of the United Realms has just passed a new law banning the use of all destructive magics, and has placed bounties on all mystical artifacts.Link: Campaign on Kickstarter
Government officials, merchant guilds, museum curators and black market mob bosses of Sanctuary City are trying to collect as many items as they can, offering jobs to teams of Runerunners to collect as many as they can.
This is where you come in! Form your team, grab the loot, and go get paid! Get in and get out fast, but watch out for other Runerunners, they won’t share bounties.
The year is 1921. Congress of the United Realms has just passed a new law banning the use of all destructive magics, and has placed bounties on all mystical artifacts.
Teams of Runerunners quickly formed to hunt down and collect these magical items, getting paid a hefty sum for retrieving them.
Government officials, merchant guilds, museum curators and black market mob bosses of Sanctuary City are trying to collect as many items as they can, offering jobs to teams of Runerunners.
This is where you come in! Form your team, grab the loot, and go get paid! Get in and get out fast, but watch out for other Runerunners, they won’t share bounties.
Runerunners, the Pulp Fantasy Jazzpunk Boardgame is coming to Kickstarter on April 30th!
They will be 10 inch tiles, but 9x9 squares so the bases can fit good without overlapping.Link: Picture on facebook
We are just starting the concept phase of our next game, tentatively named Runerunners. It’s a gangster “pulp” fantasy skirmish game set in the early 1900’s when magic (instead of booze) has been outlawed. We will probably start sculpting and development early next year after Blackwater Gulch goes to print and we have a lot of downtime waiting on production to happen. Here is some of concept art we’ve had done so faLink: Pictures on facebook