Showing posts with label Fusion Core Studios. Show all posts
Showing posts with label Fusion Core Studios. Show all posts

Monday, November 21, 2016

Fusion Core Studios - Heavy Gear Dreadnought Kickstarter Launch

Fusion Core Studios has launched the Heavy Gear Dreadnought Kickstarter campaign:

 
Fleet-scale tabletop wargame featuring high-tech landship armies, dynamic player-defined turn sequence, and strategic decision-making.
Link: Campaign on Kickstarter

Sunday, August 7, 2016

Fusion Core Studios - New Heavy Gear Dreadnoughts Preview

Fusion Core Studios published a new preview of Heavy Gear Dreadnoughts:

For scale: 1/2500 apartment buildings and a 1/2400 modern Japanese Izumo-class carrier, in scale (or very near to) with the new landship models. In the foreground is the old 1/4000 Khan-class landship model, showing the size difference between the old and new miniatures.
Link: Picture on facebook
Link: Fusion Core Studios

Saturday, August 6, 2016

Fusion Core Studios - New Heavy Gear Dreadnoughts Previews

Fusin Core Studios published new pictures of Heavy Gear Dreadnoughts:

Some closer shots of the landships in the display case. The Northern Susano-O and the Southern Khagan. Note the alternate open/closed gunports parts on the Khagan. On the Susano-O, the back section is a separate piece, allowing different flight deck and missile configurations.
Link: Pictures on facebook
Link: Fusion Core Studios

Tuesday, August 2, 2016

Fusion Core Studios - New Heavy Gear Dreadnoughts Preview

Fusion Core Studios published a new preview of Heavy Gear Dreadnoughts:

The prototype miniatures from Shapeways are here, and we need to get them assembled and painted up. These miniatures were modeled in Maya from our original concept art for demo and proof-of-concept purposes. They'll need to be redone from scratch in Solidworks for injection molding, using Kickstarter funds; at that point, we'll add more fine detail and make adjustments (for example, we've realized that the in-scale turrets are reeeaaallllly teensy, and probably need to be slightly enlarged for a more "heroic" look). We've learned a lot from the protos, though, and will probably keep working on the Maya models for a little while to firm up design changes before switching over to a molding engineer.
Link: Picture on facebook
Link: Fusion Core Studios

Thursday, July 21, 2016

Dream Pod 9 - Heavy Gear Dreadnoughts Announcement

Dream Pod 9 announced Heavy Gear Dreeadnoughts:

Heavy Gear: Dreadnoughts Brings Landship Battles to the Tabletop!
Dream Pod 9 and Fusion Core Studios LLC are pleased to announce a licensed collaboration to develop a new fleet scale miniatures wargame: Heavy Gear: Dreadnoughts.
Heavy Gear: Dreadnoughts depicts large-scale science-fiction battles featuring landships, massive hovering fortresses bristling with weapons and troops. To achieve victory, players must wisely manage their landships not only to deliver punishing bombardments, but also to launch air missions, command ground forces, and provide repair and recovery resources to damaged units. Heavy gears, tanks, infantry, and aircraft are all vital to completing important objectives, holding territory, and bringing down enemy landships.
The game is supported by a line of miniatures, including 1/2500-scale landship models. The highly-detailed landships are all-new designs, using modular components to allow construction of multiple variants from the Northern and Southern Terranovan nations. The rules are designed for fast play and strategic thought, with most games taking about an hour to complete. Future supplements will introduce additional factions, campaign integration with Heavy Gear Blitz, and legacy inclusion for previous Heavy Gear Fleet Scale miniatures.
"Landships have always been a background element in the Heavy Gear universe since our first RPG book in 1995, and the whole time, fans and new players alike have been clamoring for more of these crazy, yet compelling, sci-fi behemoths. Rather than just reuse our 20-year-old designs, we decided it was time to fully update both the ship designs and their rules, and we're excited to be working with Fusion Core Studios as our licensed developer. Wunji Lau has a long history as a designer and writer at Dream Pod 9, and his passion and creativity are perfect for bringing a new dimension to the Heavy Gear franchise and storyline."
Robert Dubois, President, Dream Pod 9
"I've been fascinated by Heavy Gear's landships from day one of the RPG, and our team is massively excited to be building this project. We hope to satisfy both the expectations of longtime fans as well as attract new players with fast-moving, dynamic gameplay and a sleek, yet grounded, visual style. I think I can safely say that this will be one of the best giant-antigravity-land-battleship games around."
Wunji Lau, Fusion Core Studios
Link: Dream Pod 9
Link: Fusion Core Studios