Steelworks #6 came out last week, the last issue of a very entertaining mini-series focusing on John Henry Irons wondering if he should change his life and rid himself of his Steel persona all while dealing with some revenge-driven people from his past.
Michael Dorn, that's right Worf from Star Trek fame, writes a fun story that has pushed John Henry forward a bit while keeping him pretty much embedded within the super-family. John is worried he is becoming Steel and losing himself. He wants to protect Metropolis making the supers superfluous. He wants to create limitless energy. And he wants to marry Lana. In the end, he realizes that perhaps he doesn't need to change things so dramatically.
But to get there, he needs to fight the former CEO or Amertek. While all the character stuff about Steel is played seriously, Dorn gives me something I realize now that I needed ... an old school villain. Mr. Walker could walk away with the zero energy generator. Instead he loses his mind, screaming insanity, and being hell bent on revenge with a giant mecha. Glorious!
There is some loose comic book science, done to keep the Kryptonians on the sideline so Steel can save the day. But that also felt classic to me.
Sami Basri and Vicente Cifuentes bring pleasing art to the proceedings. Everyone just looks great. If a 'Lana as Super-Woman' story get put in the Action Comics anthology, I vote they be on art. It all looks top notch here.
I doubt we'll get a sequel but this was worth it. Kudos to Dorn for stepping in. On to the book.