I now know what a helicopter parent feels like. I've been hovering over my computer, hitting the refresh wheel so much it's now just perpetually spinning like the top from Inception.
But there's a reason for the hovering: people expect updates, and things move pretty fast. It's not really scary, but it's certainly daunting. Oh, and there are questions to answer, as well. But it's all for a good cause, because...Monty Haul is a go!
Showing posts with label Sword and Sorcery. Show all posts
Showing posts with label Sword and Sorcery. Show all posts
Friday, February 7, 2020
Thursday, October 4, 2018
The Movies of Dungeons & Dragons, Part 3: Secondary Sources
As the 1980s
trundled on, fueled by Miami Vice,
swatches, and Duran Duran videos, the fantasy films should have gotten better, but
they didn’t. After such a promising start, the rush to make more of the same
spawned a host of shittier and shitter sword and sorcery movies, each one worse
that the last. The genre had split into two tracks: cheap-o boob-grab
exploitation nonsense, or big budget ham-fisted embarrassments, and both of these new movie styles served to give Sword and Sorcery a bad name.
Granted, we
still watched them, because we were young and our tastes had yet to fully
develop, and also because even the mediocre movies had cool swords, sometimes
pretty cool effects, and maybe a neat battle sequence or some wizardly
shenanigans or a monster. At least, that's what we hoped. We were quickly getting used to disappointment.
Thursday, September 20, 2018
The Movies of Dungeons & Dragons – Primary Sources
In the 1980s
we had an embarrassment of riches when it came to printed material; everything
from stacks of paperback books, comics, Frazetta posters and print books (and
other artists, as well, but c’mon…FRAZETTA), and even maps that we could hang
on our walls for inspiration.
Another
thing happened in the 1980s and that was this: special effects took a quantum
leap forward. Now it was possible to put stuff on screen that would have
required Ray Harryhausen to pull off. This was entirely because of the astronomical
success of movies by George Lucas and Steven Spielberg, and given that back
then it took four to five years to make a major motion picture, 1977 plus 5
equals…1982. Prime Zeitgeist Real Estate for giant fantasy films and also the
perfect sweet spot for wooing a horde of eager D&D players to the movies.
Sword, knights, barbarians, magic, monsters…we were there, man. Even if we had
to sneak in (or wait until HBO picked it up and ran it into the ground).
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