Monday, July 31, 2023
Hours Heresy 2e Review: Triaros Armoured Conveyor
Saturday, July 29, 2023
Horus Heresy 2e Review: Castellax Battle-Automata Maniple
Tuesday, July 25, 2023
Horus Heresy 2e Review: Scyllax Guardian-Automata Maniple
Sunday, July 23, 2023
Horus Heresy 2e Review: Thallax Cohort
Wednesday, July 19, 2023
Horus Heresy 2e Review: Adsecularis Tech-Thralls Covenant
Sunday, July 16, 2023
Rhino Deimos Edition
Its been a little while since I had a hobby update, but here's a moderate one: a new rhino (deimos class) constructed and built.
For this transport tank, I've opted for a havoc launcher and a searchlight as the main options. I have always had a liking for the havoc launcher as it allows some longer range pressure to be applied whilst moving the transport into position. This might last one, or two turns at best, but I've always found it to be a worthwhile upgrade as the points cost will typically pay for itself even after one turn of shooting (and perhaps a lucky die roll). The searchlight is a more interesting upgrade. Somewhere in an army a searchlight or two is a reasonable investment given that night fighting rules will be encountered eventually in the game and unless you have night vision of some sort (Night Lords!) then you could be at a disadvantage - especially if you are relying on firepower rather than being up close and personal.
The deimos rhino kit is very easy to put together. I appreciated the upgrades compared to the older rhino kits as there is very little you can get wrong here and it just has a much sturdier feel to it than the slighter older rhinos that I've purchased and is simply less fiddly overall at the slight expense of a few more parts. This is a really good trade off though, and the spare weapons on the long range upgrade kit can be put to use elsewhere in an army.