Warpstone Flux Rating: ⭐️⭐️⭐️
3.5/5 stars. Rounded down. The rules are fine.
Background.
They are recon space marines. They have bikes. They are space marines on bikes. Not sure there's much more to know!
Strengths.
I may have mentioned that they have bikes. This gives them a good movement rate! Shroud as well. Hammer of wrath and firing protocols for the full trifecta.
Scouts and relentless are nice to have in there too.
Weaknesses.
T=4 combined with W=1. They will be vulnerable. Play accordingly.
Difference to First Edition.
Mainly neutral. Some options like melta bombs are no longer there which I find a bit crazy.
Builds.
3 Outriders, all with twin-linked melta guns (130 points).
Not very subtle, but that's also not the point. Ride up and gun down those tanks and dreadnoughts. Expendable, so don't stress too much if they don't survive. Several of these squads can be a headache for opponents. Take a nuncio vox to taste?
5 Outriders, all with twin-linked plasma guns, Sergeant with power fist (195 points).
Cheap enough to be effective and not to get too stressed about if they die easily. This is a roving plasma wall of doom with a power fist to grant a touch of combat effectiveness.
10 Outriders, 4 Power Weapons, 5 hand flamers, Sergeant with Power Fist and Artificer Armour (305 points).
More of a close combat squad. Take power axes as a suggestion. Nuncio vox and vexilla to taste.