Analysis.
The penultimate power on the new daemonology list in 30k is Incursion. This is also a summoning spell that creates a unit of either three beasts, or three brutes.
To be quite candid, I cannot envision a situation in which the player would choose beasts over brutes, given the option. Not only are brutes more expensive in terms of point, thus giving the controlling player more points, it is reflected in their stat line which is simply superior in every way to the beasts. Choose brutes. Every time. Only if you desperately want troops is there any reason to choose beasts. But I'm sure a daemons player won't be short of troops to be honest. And there's always the primaris power for that too(!).
As for the emanation to give to the unit, wings remains a solid choice along with the others that I noted in the original Primaris summoning power.
Overall, this is a powerful summoning spell, which is justified by the warp charge cost of the power. I'm not sure it is quite as warp charge points effective as Sacrifice, but its still well worth-while.
To be quite candid, I cannot envision a situation in which the player would choose beasts over brutes, given the option. Not only are brutes more expensive in terms of point, thus giving the controlling player more points, it is reflected in their stat line which is simply superior in every way to the beasts. Choose brutes. Every time. Only if you desperately want troops is there any reason to choose beasts. But I'm sure a daemons player won't be short of troops to be honest. And there's always the primaris power for that too(!).
As for the emanation to give to the unit, wings remains a solid choice along with the others that I noted in the original Primaris summoning power.
Overall, this is a powerful summoning spell, which is justified by the warp charge cost of the power. I'm not sure it is quite as warp charge points effective as Sacrifice, but its still well worth-while.