Showing posts with label Card Games. Show all posts
Showing posts with label Card Games. Show all posts

Friday, 27 November 2015

Battle for Sularia Card Game

I've recently discovered that I like card games...this one will more than likely be my next purchase...


For those of you interested as well there's an extensive website with background material, artwork and some of the actual game mechanics here. If you pre-order on 'Cyber Monday' you get a free alternate card which is a nice touch...especially if like me you were planning on buying it anyway...

Though the game play is obviously important what attracts most people to theses kind of games is the artwork. Here's some links to examples of the three existing factions cards for your perusal...


If any of that has wet your appetite then you'll probably want to know what's in the box. According to the website that's this...there's also a brief overview of what to expect from the game...

Battle for Sularia: The Battle Begins™ is a 20-minute, sci-fi  themed strategy card game with multiple play modes –
  • 2 player head-to-head constructed
  • 2-4 player draft
  • 2+ player casual constructed
The fast-paced action in our exciting sci-fi setting, makes this game perfect for ages 14 and up.

Your faction's survival is depending on you! Gain influence, mine sularium, establish sites, and deploy your combatants to defeat your foes! Victory is yours when your opponent’s health is reduced to zero. However, if you have initiative, and are first to act in a round, you must be careful. Battle for Sularia® is a round-based card game, and if your opponent is off-initiative, or second to act in a round, they have a chance to strike back and snatch your victory from the jaws of defeat by reducing your health total lower than theirs!
  • Multiple Play Modes – With one Battle Kit starter box, you and a friend choose to play as either the Jotune or Synthien, using one of two pre-constructed 60 card play decks to battle in a head-to-head 2 player game. With 60 additional cards in the Battle Kit, players can further customize their play decks using our innovative "60/90" constructed deck system by simply having a minimum of 60 cards in their play deck, while spending no more than 90 construction points.  For those who love to test their mettle against their friends in draft formats, just one Battle Kit box gives you everything you need for an action packed 2-4 player draft! To host an 8 player draft, simply combine two Battle Kit boxes for an entire night of drafting excitement! Offering a wide variety of play modes, each box is fully expandable for a variety of casual play modes – one box supports up to 2 players in casual mode, but there is simply no limit on how many players and formats are available with additional boxes. 
  • Construction Point Values – Unique "60/90" deck construction system. Each card has a construction point value of 1 to 4 points. Each deck must have a minimum of 60 cards and a deck cannot exceed a total construction value of 90 points. This system pushes the envelope on deck construction and ensures a high level of value for all cards within the set, making each card a valuable asset.
  • Two-resource System – Engaging two-resource system which includes influence and sularium. Influence increases as you, the Battle Commander, gain experience each round, and gives you the manpower resources necessary to establish sites, which are part of your burgeoning stronghold. Sites are your primary sularium generators, which is the essential resource needed to deploy combatants, the lifeblood of a growing army. Launch covert sorties or massed alpha strikes against your opponents' sites and reduce their stronghold and life to ashes! Gain influence, mine sularium, deploy your troops, and defeat your foes to become the preeminent Battle Commander on Sularia!
  • Round-based Game – Simultaneous combat! The round isn't over until each player takes their turn. Don't rest assured of your victory until both players finish their turn!
  • Art and Lore – In addition to action packed game play, Sularia is an exotic new world with a storied past and a host of mighty heroes! Experience novel content, spectacular visuals, and the drama unfolding as warring factions battle for Sularia!

Thoughts and comments are (as usual) most welcome

Monday, 20 April 2015

Clash! Dawn of Steam - Unboxing and First Impressions

I like Kickstarters...and Steampunk...though my feelings about card games are somewhat neutral...I Kickstarted this anyway, lol.


I was first attracted by the artwork which was very nice and had a slightly different style to it that I quite enjoyed the 'feel' of. Not being a dedicated player of these sort of card games I'm unable to comment on any element of the game mechanics that might be considered innovative but I will be giving the game itself a proper play-test soon so an actual game-play review will be coming...honestly...

For those of you who like some context for these features then the Kickstarter page can be found here.

The Box
It did indeed come in a box. Unfortunately the box was held together by a sticker that damages the box a little if you just try to rip it away...I cut mine with a scalpel to avoid this. I'm not the only person to raise this minor issue so I doubt any subsequent retail version will have it.

Before we look at the actual game components there was also a book of background stories to the game which I mistakenly thought initially was the actual instructions. The instructions were actually on what I thought was going to be a 'quick start' guide but which are actually the complete instructions. One of the other backers of this game of my acquaintance over at Games and Tea was missing the instructions but apparently upon contact with the games creators they rectified this issue quickly and were suitably apologetic. As some-one who has experienced both extremes of customer service this was nice to hear.

Booklet and Instructions
I would have liked a slightly more substantial instruction booklet but that's just personal preference as I'm quite good at keeping books and rather unfortunately I'm quite good at losing leaflets. The booklet is an extra based on the tier at which I pledged to the game so I'm not sure if this will be available commercially or not.

Game Components
The necessary dice, card decks, and character cards to play the game.


The Cards
Obviously this is the part that most of you are interested in. Taking pictures of each individual card wasn't really practical but the picture is high definition enough so you can copy it and zoom in should you be interested in particular artwork pieces...

Settings Decks, Fate Deck. and Main Deck backs.

These are the main decks used in game. One of you is attempting to save the city (Hope) and the other is trying to destroy it utterly (Fear). There are four of each card in the decks but showing the same card four times struck me as a bit redundant so I've just shown one of each. A few backers have also raised an issue about how accurately the cards have been cut and about the overall quality. Like most people I sleeve the cards in games like this anyway so it's not a major problem but hopefully the game producers will address this in retail editions.

Hope

Fear

Hopefully I should get time for a few games this weekend and will be able to give a review on how well the game itself plays...

Thoughts and comments are (as usual) most welcome.
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