Showing posts with label 2001. Show all posts
Showing posts with label 2001. Show all posts

Thursday, 26 January 2012

Where no, I don't know has gone before

As time went by it looked for me like Star Trek: The Next Generation was more a story of Worf and Data than any of the other characters. Geordi and Wesley started strong, but faded - and Geordi especially seems a massive missed opportunity in retrospect. Picard was a relative constant, and had to be as the nominal central figure, but Worf grew a lot and moved the whole revival on, and Data was a focal point for meditation.

If so, these two videos might have something big to say, for collecting up representative moments and driving the points home. They're both clearly distortions, given Worf was right to be worried in many cases, and Data had to be dumbed down to fit, but still.





Looking at it now, Picard seems to me a more military figure than Worf, and maybe even more militaristic, which is a theme I hardly picked up on back then. These scenes give a sense of how subtle a character Worf could be, and how much the character was about energies in dynamic check, as opposed to Data, who was about knowing every drop .

Spock got a line saying Picard was a bit Vulcan, and he is a kind of equilibrium for the series, a reference point for the initial trajectory and a centre of harmony. When he got knocked, it was arguably Worf's overall impact on the series through his character arc and potential that did it, and Data that looked all the more like a hope for the future.

And if that's true, there's a contrast with 2001 and maybe where we are now. For some reason I'm tieing it all in with a look at gaming the dark ages at Lard Island News, and also The Subversive Archeologist, another blog I recommend for a good deep think.

Update: There's a magical write-up for the dark age gaming at Roundwood's World.
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Wednesday, 19 January 2011

All ways..?

A belated supplement for the post on portals. That post was set off by the domain-level project running at Hill Cantons and this one by The Angry Lurker mentioning Stargate. It's another list to inspire or help with research, as with the fictional mines and seventies films.

I've decided to include any method of instant or greatly accelerated travel through any or all of space, time, dimensions or universes. A major issue is classification of course. Alphabetical order is no real use, but we know there's little difference between high technology and magic, or science fiction and fantasy. So I've grouped them by general feel, but could it be better? And what else should be here?


Wednesday, 1 December 2010

They live among us (3) - The enabling force

Carrying on the occasional series. Part one here. Part two here. Or use the series label.

I was planning to keep the series relatively short and jump straight to the late 1970s and Alien, but then I realised what I'd be missing. Not least what I'd consider one of the mainstream alien lifeforms least considered in the mainstream. Which fiction?

Listen.


It's 2001: A Space Odyssey of course. I'll say now it will be the film only. For discussing influence, it seems best. Despite close collaboration between author and director, more minds ultimately shaped movie than book, and this series is about the mood of the time, mass experience. I will include spoilers, if the idea can be said to apply to this film.