I asked on twitter stuff to place in a kobolds lair, here is the compiled result.
Thanks to everyone who contributed.
- Hatchery / Egg warming chamber
- Shaman hut where they dry herb and prepare paints
- Genealogy stand
- Pseudo-scientific fortune-teller equivalent: "Your scales are heart-shaped, your breath smell like egg etc... So you are 30% red dragon, 50% gold dragon, 20% black dragon. Avoid adventurers on sunday. Now give me 2 rats"
- Tunnels than only a rolled-up pangobold would fit through
- Workshop where armor is made from cast-off scales for non-kobold allies
- Tools (mining, or for crafting traps)
- Piles of Stuff (Hoards but probably trash)
- Bones piles (collected after eating the meat, probably left around to be used as crafting material)
- Unlucky previous adventurers caught by traps
- Giant rat farm
- Giant rat dairy
- Trash heaps
- Trash forge
- Giant rat powered industrial treadmills/wheels.
- Metal scrapyard
- Thermal vents/hot springs
- Herbarium
- Mushroom farm
- Kobold ossuary
- Wishing egg: carve something on a stone egg and it will happen when it hatch.
- Pens for moles and other burrowing animals
- Clockmaker's workshop
- Weird convoluted traps to protect their lair.
- Mounts and their stables.
- Workshop with weird stuff that don't really work.
- Nursery for baby kobolds to be raised (and trained to make raids).
- Training ground
- Underground river
- Small lake with fishing gear it boats
- Flooded cave (some hidden treasure in it? Only the leader who can swim can get it!)
- Warming materials and goods, like a big collection of rugs
- Traps workshop
- Random junk/trinkets that have been sorted in piles...
- Blanket fort
- Weapon stores
- Poison making station
- Alchemy lab (often explode)
- Dragon mourning shrine with relics
- Shrine dedicated to attracting a dragon. Full of offering and representations of the dragon.