I think that I like the result, I could easily use the map to improvise a point crawl session. The only annoying thing is that you have to figure out how to actually name things in the game world, I guess that you can combine the keywords with other words to craft names. Like the town with the keyword "sad" could be Sad Street or Sad Sparrow.
You could also use the keywords to generate random encounters. Let's try this.
The red keywords are regions or kingdoms, lets try with Diaspora of Remembrance.
On one table we put up 20 keywords located in the region.
- Remembrance
- Sad
- Moon
- Quiet
- Buried
- Paintings
- Healing
- Light
- Ghasts
- Joy
- Old
- Memories
- Abandoned
- Forgotten
- Ribbons
- Milk
- Exiled
- Mourn
- Roots
- Rest
On a other table we put 10 types of encounters
- Group of people
- Loner or outcast
- Trader
- Small beasts
- Large beast
- Undead
- Spirit
- Monster
- Conman
- Figure of authority
If we combine some rolls to craft a d10 random encounters table we get:
- Healing + Figure of authority
- Joy + Outcast
- Memories + Undead
- Exiled + Spirit
- Remembrance + Conman
- Ghasts + Small beasts
- Light + Undead
- Buried + Group of People
- Milk+ Group of people
- Forgotten + Trader
I could easily work with this. You can apply the same formula to generate treasures and magical items.