I am doing a kickstarter to finance a print edition of the rewrite that Sofia did of A Feast For A Sphinx.
We are passing from 8 pages to 30 pages!
Check the rest over there: https://www.kickstarter.com/projects/abandonfarmland/a-feast-for-a-sphinx
The chromatic cauldron
I am doing a kickstarter to finance a print edition of the rewrite that Sofia did of A Feast For A Sphinx.
We are passing from 8 pages to 30 pages!
Check the rest over there: https://www.kickstarter.com/projects/abandonfarmland/a-feast-for-a-sphinx
My illustration for the Montreal's TTRPG festival is online:
https://www.facebook.com/FestivalDraconis
More info on the convention: https://www.festivaldraconis.ca/en/home/
I think they are going to sell some merch (like t-shirts) that use my illustration.
I hope I will be able to go to the festival this year and play a few games. :)
I am trying to play the campaign as a series of short 1 or 2 sessions scenarios related to the fate of the world.
Well my desire to post weekly vanished after only one post. I guess there is a big different between blog journaling just for fun while you play games and being a freelancer who need to pay rent with TTRPG work. I am just spread too thin over too many projects and commissions to have the energy to blog.
But hey, a French RPG that I fully illustrated have been finished and they are getting ready to print the book. The book is in french but I share the link just in case some of you want to collect it as a nice art object:
https://www.dystopia.fr/a/thomas-munier/marchebranche
Lettuce is kickstarting a zine for Forbidden Psalm using the bric-a-brac formula. It will contain some articles, scenarios, warbands, etc and most importantly some modular paper huts!
Look how pretty these prototypes are are. What I love is that you can cobble them together to make all kind of different huts and with the right paper they are pretty sturdy.
https://www.kickstarter.com/projects/zodiolestes/face-psalm-3rd-party-stuff-for-forbidden-psalm
Inspired by KNOCK #4, I decided to try to blog weekly again. Here is a first post. :)
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I feel like the alignment languages are a fun way to emphasize the characters alignment without limiting their roleplay or actions. They provide characters with a vector of interaction, how they use this tool is up to them.
Their broad use may seem a bit unbalanced, why learn speaking Goblin or Troll while you can just learn to speak chaotic?
A way to balance things is to make the alignment languages prone to innuendos and miscommunication. This could be due to these languages being similar to designed simplified languages like Toki Pona, having a limited vocabulary and needing a lot of contextualization with the additional complication of being mired in confusing double meanings.
When a character uses an alignment language, roll a d6 at the end of the discussion.
Chaos:
Impy something is coveted or feared
Imply something is wretched or powerful
Imply secrecy or connivance
Imply dominance or submission
Imply personal initiative must be taken
No miscommunication
Balance:
Imply patience and waiting
Imply something is natural or cyclic
Imply something must be balanced or reciprocal
Imply two things are equivalent
Imply mutual help or trade
No miscommunication
Law:
Imply hierarchy, ranks or authority
Imply a debt
Imply something is fixed, sealed, unchangeable
Imply judgment or a test
Imply unity or cohesion is needed or must be enforced
No miscommunication
Don't forget to name each language, speaking the Changing Tongue, the Green Speech or the Silver Way is more inspiring than speaking chaotic, neutral or lawful.
Join the crew, they so badly need help:
https://www.kickstarter.com/projects/abandonfarmland/goblin-mail