OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and
is Copy right 2000 Wizards of the Coast, Inc ("Wizards"). All Rights
Reserved.
1 . Definitions: (a)"Contributors" means the copy right and/or
trademark owners who have contributed Open Game Content;
(b)"Derivative Material" means copy righted material including
derivative works and translations (including into other computer
languages), potation, modification, correction, addition,
extension, upgrade, improvement, compilation, abridgment or
other form in which an existing work may be recast, transformed
or adapted; (c) "Distribute" means to reproduce, license, rent,
lease, sell, broadcast, publicly display , transmit or otherwise
distribute; (d)"Open Game Content" means the game mechanic and
includes the methods, procedures, processes and routines to the
extent such content does not embody the Product Identity and is
an enhancement over the prior art and any additional content
clearly identified as Open Game Content by the Contributor, and
means any work covered by this License, including translations
and derivative works under copy right law, but specifically
excludes Product Identity . (e) "Product Identity " means product
and product line names, logos and identifying marks including
trade dress; artifacts; creatures characters; stories, story lines,
plots, thematic elements, dialogue, incidents, language, artwork,
symbols, designs, depictions, likenesses, formats, poses, concepts,
themes and graphic, photographic and other visual or audio
representations; names and descriptions of characters, spells,
enchantments, personalities, teams, personas, likenesses and
special abilities; places, locations, environments, creatures,
equipment, magical or supernatural abilities or effects, logos,
symbols, or graphic designs; and any other trademark or
registered trademark clearly identified as Product identity by the
owner of the Product Identity , and which specifically excludes the
Open Game Content; (f) "Trademark" means the logos, names,
mark, sign, motto, designs that are used by a Contributor to
identify itself or its products or the associated products
contributed to the Open Game License by the Contributor (g) "Use",
"Used" or "Using" means to use, Distribute, copy , edit, format,
modify , translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of
this agreement.
2. The License: This License applies to any Open Game Content that
contains a notice indicating that the Open Game Content may only
be Used under and in terms of this License. You must affix such a
notice to any Open Game Content that you Use. No terms may be
added to or subtracted from this License except as described by
the License itself. No other terms or conditions may be applied to
any Open Game Content distributed using this License.
3.Offer and Acceptance: By Using the Open Game Content You
indicate Your acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use
this License, the Contributors grant You a perpetual, worldwide,
royalty -free, non-exclusive license with the exact terms of this
License to Use, the Open Game Content.
5.Representation of Authority to Contribute: If You are
contributing original material as Open Game Content, you
represent that Your Contributions are Your original creation
and/or You have sufficient rights to grant the rights conveyed by
this License.
6.Notice of License Copy right: You must update the COPYRIGHT
NOTICE portion of this License to include the exact text of the
COPYRIGHT NOTICE of any Open Game Content You are copying,
modifying or distributing, and You must add the title, the
copy right date, and the copy right holder's name to the
COPYRIGHT NOTICE of any original Open Game Content you
Distribute.
7 . Use of Product Identity : You agree not to Use any Product
Identity , including as an indication as to compatibility , except as
expressly licensed in another, independent Agreement with the
owner of each element of that Product Identity . You agree not to
indicate compatibility or co-adaptability with any Trademark or
Registered Trademark in conjunction with a work containing Open
Game Content except as expressly licensed in another,
independent Agreement with the owner of such Trademark or
Registered Trademark. The use of any Product Identity in Open
Game Content does not constitute a challenge to the ownership of
that Product Identity . The owner of any Product Identity used in
Open Game Content shall retain all rights, title and interest in and
to that Product Identity .
8. Identification: If you distribute Open Game Content You must
clearly indicate which portions of the work that you are
distributing are Open Game Content.
9. Updating the License: Wizards or its designated Agents may
publish updated versions of this License. You may use any
authorized version of this License to copy , modify and distribute
any Open Game Content originally distributed under any version
of this License.
10. Copy of this License: You MUST include a copy of this License
with every copy of the Open Game Content You Distribute.
11 . Use of Contributor Credits: You may not market or advertise
the Open Game Content using the name of any Contributor unless
You have written permission from the Contributor to do so.
12. Inability to Comply : If it is impossible for You to comply with
any of the terms of this License with respect to some or all of the
Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so
affected.
13. Termination: This License will terminate automatically if You
fail to comply with all terms herein and fail to cure such breach
within 30 days of becoming aware of the breach. All sublicenses
shall survive the termination of this License.
14. Reformation: If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable.
15. COPYRIGHT NOTICE
Open Game License v 1 .0a Copy right 2000, Wizards of the Coast,
Inc.
System Reference Document Copy right 2000-2003, Wizards of the
Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams,
Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R.
Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on
original material by E. Gary Gygax and Dave Arneson.
Modern System Reference Document Copy right 2002-2004,
Wizards of the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich
Redman, Charles Ryan, Eric Cagle, David Noonan, Stan!,
Christopher Perkins, Rodney Thompson, and JD Wiker, based on
material by Jonathan Tweet, Monte Cook, Skip Williams, Richard
Baker, Peter Adkison, Bruce R. Cordell, John Tynes, Andy Collins,
and JD Wiker.
Labyrinth LordTM Copyright 2007-2009, Daniel Proctor. Author Daniel Proctor. Advanced Edition Companion, Copyright 2009-2010, Daniel Proctor.
Author Daniel Proctor. Frog, Monstrous Poisonous from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; authors Scott Greene and Clark Peterson, based
on original material by Gary Gygax.
Gas Spore from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; authors Scott Greene and Clark Peterson, based on original
material by Gary Gygax.
Gorbel from the Tome of Horrors, copyright 2002, Necromancer Games,
Inc.; author Scott Greene, based on original material by Andrew Key.
Groaning Spirit from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; authors Scott Greene and Clark Peterson, based on original
material by Gary Gygax.
Hippocampus from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; authors Scott Greene and Erica Balsey, based on original
material by Gary Gygax.
Jackalwere from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene based, on original material by Gary
Gygax.
Leprechaun from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene based on original material by Gary
Gygax.
Lurker Above from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax.
Piercer from the Tome of Horrors, copyright 2002, Necromancer Games,
Inc.; authors Scott Greene and Clark Peterson, based on original material
by Gary Gygax.
Slithering Tracker from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Greene, based on original material
by Gary Gygax,
Slug, Giant from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax.
Strangle Weed from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax.
Tick, Giant from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax.
Trapper from the Tome of Horrors, copyright 2002, Necromancer Games,
Inc.; author Scott Greene, based on original material by Gary Gygax,
Turtle, Giant Snapping from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Green, based on original material
by Gary Gygax.
Wind Walker from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax,
Yeti from the Tome of Horrors, copyright 2002, Necromancer Games,
Inc.; author Scott Green, based on original material by Gary Gygax. Golem, Wood from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; Authors Scott Greene and Patrick Lawinger.
Kamadan from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; Author Scott Greene, based on original material by Nick
Louth.
Rot Grub from the Tome of Horrors, Copyright 2002, Necromancer
Games, Inc.; Authors Scott Greene and Clark Peterson, based on original
material by Gary Gygax
Labyrinth LordTM Copyright 2007-2009, Daniel Proctor. Author Daniel
Proctor.
Darwin’s World Copyright 2002, RPGObjects; Authors Dominic Covey and
Chris Davis.
Mutant FutureTM Copyright 2008, Daniel Proctor and Ryan Denison.
Authors Daniel Proctor and Ryan Denison.
Aerial Servant from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; authors Scott Greene and Clark Peterson, based on original
material by Gary Gygax.
Axe Beak from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax.
Beetle, Giant Boring from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Greene, based on original material
by Gary Gygax.
Beetle, Giant Rhinoceros from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Greene, based on original material
by Gary Gygax.
Brownie from the Tome of Horrors, copyright 2002, Necromancer Games,
Inc.; author Scott Greene, based on original material by Gary Gygax.
Crayfish, Monstrous from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Greene, based on original material
by Gary Gygax.
Demon: Juiblex “The Faceless Lord” (Demon Lord) from the Tome of
Horrors, copyright 2002, Necromancer Games, Inc.; author Scott Greene,
based on original material by Gary Gygax.
Demon: Orcus (Demon Prince of Undead) from the Tome of Horrors,
copyright 2002, Necromancer Games, Inc.; authors Scott Greene and
Clark Peterson, based on original material by Gary Gygax.
Devil: Amon (Duke of Hell) from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Greene, based on original material
by Gary Gygax.
Devil: Bael (Duke of Hell) from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Greene, based on original material
by Gary Gygax.
Devil: Geryon (Arch-Devil) from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; author Scott Greene, based on original material
by Gary Gygax.
Ear Seeker from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; authors Scott Greene and Erica Balsley, based on original
material by Gary Gygax.
Eel, Electric from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene.
Eye of the Deep from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax.
Floating Eye from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; author Scott Greene, based on original material by Gary
Gygax.
Frog, Monstrous from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; authors Scott Greene and Clark Peterson, based on original
material by Gary Gygax.
Frog, Monstrous Killer from the Tome of Horrors, copyright 2002,
Necromancer Games, Inc.; authors Scott Greene and Clark Peterson, based
on original material by Gary Gygax. Castles & Crusades: Players Handbook, Copyright 2004, Troll Lord
Games; Authors Davis Chenault and Mac Golden.
Cave Cricket from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; Authors Scott Greene and Clark Peterson, based on original
material by Gary Gygax.
Crab, Monstrous from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; Author Scott Greene, based on original material by Gary
Gygax.
Fly, Giant from the Tome of Horrors, copyright 2002, Necromancer
Games, Inc.; Author Scott Greene, based on original material by Gary
Gygax. Castles & Crusades: Players Handbook, 2nd Printing, Copy right
2006, Troll Lord Games; Authors Davis Chenault and Mac Golden
Castles & Crusades: Monsters & Treasure, Copy right 2005, Troll
Lord Games; Authors Robert Doy el and Stephen Chenault Swords & Wizardry Core Rules, Copy right 2008, Matthew J. Finch.
Class-Based Weapon Damage, copyright Akrasia, 2008 The Underdark Gazette, copyright 2009-2010 by James A. Smith.
The Black Mete copyright 2011 by James A. Smith
END OF LICENSE