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Showing posts with label world-building. Show all posts
Showing posts with label world-building. Show all posts

Wednesday, August 14, 2013

ARRA Author Chat is live!

As part of the Australian Romance Readers Association ‘Author Chat’ program, ARRA Host Sharon recently interviewed me.

The video is now available for viewing!

Or you can watch it here!



I chat about my books, including books in the planning, as well as my world building techniques and obsession with all things paranormal/fantasy.

Enjoy!


Tuesday, March 26, 2013

WORLD-BUILDING: The Characters of the Light Blade world

A cast of thousands - well, yes, that happens when you write a series. LOL

Characters keep popping up and demand an appearance in a story, sometimes they come out of nowhere. There's been at least one in every book in the Light Blade series.

Today, I'd like to go back and revisit the main characters and influential secondary characters who've impacted the series so far. And, you're lucky, I'm going to introduce you to a couple of new ones who appear in ALLEGIANCE SWORN (#3)!

Let's start with...
    Annika (from Vengeance Born)
  • Annika Gannec - the much maligned, half-blood Na'Chi who has the Gift of healing. Her demon father raped her mother to hatch his plan of vengeance against Davyn, a Light Blade warrior who killed his son nearly 30 years ago. She's Davyn's granddaughter and Arek's half-sister.
    Kalan (from Vengeance Born)
  • Kalan Tayn - the Light Blade warrior & leader of the human Blade Council. He was rescued by Annika from her father's dungeon. This action set in motion a series of startling events and revelations that shook the demon and human worlds. Kalan and Arek have been best friends since childhood and they went through Light Blade training together. Kalan overcame his prejudice and joined with Annika, who is now his wife.
Varian (from Alliance Forged)
  •  Varian - is the leader of a small group of half-blood Na'Chi who were raised by a human slave called Hesia in Gannec Fortress, the same place Annika grew up in, although their presence was kept a secret from her all her life. Varian led his people into human territory, following Annika and Kalan after they escaped from her father's fortress. He asked Kymora for sanctuary at Sacred Lake then, with her help, established an alliance with the Blade Council. He and Arek became friends and helped the Light Blade warrior start his journey to accepting the Na'Chi and their shared demon-human history.
    Kymora (from Alliance Forged)
  • Kymora Tayn - Kalan's sister who served as the Temple Elect, the leader of the humans religious order. Blinded by an illness at a young age, she learned to compensate using her Gift of reading the auras of those around her. Devoted to serving their deity she was the catalyst for integrating the half-blood Na'Chi into the human world and instrumental in helping them form an alliance with the Blade Council. She gave up her position as Temple Elect to continue helping the Na'Chi. She and Varian found love by the end of Book #2.
  • Arek Barial - Kalan's Second and chilhood best friend to both Kalan and Kymora. Arek never knew his parents and was raised by Davyn, his embittered grandfather. When he was three years old, his mother was kidnapped and raped by the demon king Savyr (although he never found this out until much later in life) and this led to his father taking his own life. Hating all thing demon, and encouraged by Davyn, Arek excelled in his career as a Light Blade warrior. During a patrol, he ended up wounded and captured by Na'Reish slavers. His journey to meet Imhara Kaal begins in Allegiance Sworn (Bk#3).
Arek & Imhara (from Allegiance Sworn)
  • Imhara Kaal - full-blooded demon and leader of the Kaal Clan. She assumed leadership of her Clan shortly after her family were murdered, spoiling Savyr's plans to claim her territory and people. Tired of living a doule-life of a demon leader and an advocate of the Old Ways - accepting half-bloods and not enslaving humans - she hatches a plan to approach the human Blade Council and petition a truce in return for helping them defend their border against Savyr and the other Clans. She rescues Arek from the slavers who captured him and begins the task of convincing him her cause needs his help.
  • Na'Rei Savyr Gannec - the demon king and Annika's father. He believes compassion is for fools and that to get anywhere in life you have take what you want. He's determined to see all humans either dead or enslaved to the Na'Reish. In the first two books of the series he is preparing to go to war with the humans.
  • Davyn Barial - once a Light Blade warrior and Blade Councillor. He is Arek and Annika's grandfather, although he won't acknowledge his relationship with Annika as he lost his only daughter to Na'Rei Savyr. He's a man of many secrets, some which were revealed in Vengeance Born. He almost succeeded in killing Annika and his fanatical followers kidnapped Kymora in an attempt to destroy the human and Na'Chi alliance. Had he succeeded in his plans, the unrest and division he caused would have thrown the human race into civil war and the alliance would never have eventuated.
  • Rassan Kaal - is a three-quarter blood Na'Chi and Imhara Kaal's Second-in-Command. Unswervingly loyal, Rassan is Imhara's closest friend and moral compass. Instead of playing a less prominent role to avoid detection (remember full-blooded demons despised half-bloods and would kill them to keep the bloodline pure), he ignored the risk to his life to accompany Imhara to the annual Enclave in Gannec territory and participated in the Clan Games, and earned himself the title of Clan Champion.
    Rissa appeared in VB & AF.
  • Rissa - the young human child Annika befriended in Vengeance Born. She is Gifted with the remarkable skill of being able to sense and heal pain on an emotional as well as physical level.

    Master Healer Candra
  • Candra - Master Healer and councilor on the Blade Council. She overseas the Healers Guild and is a prominent supporter of Kalan. She calls a spade a spade, tending to be quite outspoken in Council meetings and isn't afraid to share her opinion publicly.
    Zaune appears in all 3 books
  • Zaune - one of the half-blood Na'Chi who fled demon territory to seek sanctuary at Sacred Lake. An exceptional scout, he uses his Gift as a blood-tracker to help Varian and Kalan find Kymora after she's kidnapped by Light Blade rebels. Like Varian though, he is struggling to control the darker impulses of his Na'Reish side.


 I hope you've enjoyed this recap and sneak peak at some new secondary characters.


Tuesday, March 19, 2013

WORLD-BUILDING: Na'Reish territory (maps)

One of the things I really enjoy when creating a fantasy series is the world-building.

With the Light Blade series I roughed out a map of their world and then, thanks to John Wrench, a friend who's skilled with IT graphics programs, he transformed my etchings into what you see below.

This is the map that appears in ALLEGIANCE SWORN.

















 
Compass Rose from the map

What do you think of maps for fantasy worlds? Do you prefer a visual aid? Something that adds value as the story unfold? Or do you prefer to leave it to the imagination?

Tuesday, February 26, 2013

TOPIC: World-Building with Pamela Palmer

As a reader have you ever wondered how paranormal authors go about building the worlds their characters inhabit? Or are you a paranormal romance author looking for hints on how to world-build?

Come join some of the paranormal romance world's best known authors and learn from them how they do it!

Today, I have Pamela Palmer as my guest!

Where do you start with your world-building - the world or the characters - and how do you develop your ideas?
Each of my series/worlds has started a little differently. My Esri series came about from a Bk#1 was reading titled Scottish Fairy Beliefs. It said that as recently as a couple hundred years ago there were learned men and women who still fully believed man-sized fairies/elves were to blame for much of the evils that befell people.

I got to thinking…what if they were right? What if there were such creatures in this world at one time, but there aren’t any more? And what if they found a way back? In Bk#1, The Dark Gate, an evil elf, an Esri, finds his way into modern day Washington, D.C. and soon all of human civilization is in danger.

My Feral Warriors series was sparked from a single scene idea. A woman finds a large, handsome stranger in her kitchen—a male who claims she’s not only immortal, but the savior of his race. From there, my imagination began spinning. Who was he? What was he? Eventually, I realized he was a shape-shifter, one of the last nine left in the world. This became one of the first scenes in Feral Warriors Bk#1, Desire Untamed.

Feral Warriors Series
My Vamp City series was sparked by a concept—a vampire otherworld connected to our own. The vampires can travel back and forth at will, but not their human captives or enemies. From there I had to figure out everything else, including where this vampire otherworld was located. When I realized it shared space with Washington, D.C. and would be Washington, V.C., Vamp City, I knew I’d hit on the story I wanted to tell.

Keeping track of details in series seems like a good idea given the complexity and/or length of some series. I like to use a series bible but what notes or methods do you use to ensure continuity and clarity of the nitty gritty?
I’m a very logical person who has no trouble whatsoever organizing my time, my day, my life. But when it comes to organizing stuff, including facts, files, etc., I’m hopeless. I can think of seven different places to file something…anything…and when I go to retrieve it, I’ll come up with seven more. When I put things away, whether in my house or on my computer, I often fear I’ll never see them again.

When I started Vamp City Bk#2, I forced myself to take the time to create a bible. And it’s wonderful! But I’ve never done that for the Feral Warrior series and I regret that every time I start a new book.

At first, I re-read the previous books before I started working on each new one, but I’m a slow reader and as the series has grown (I’m now working on book 8), that task has become increasingly unwieldy.

One thing I have done is taken the time to highlight key facts in each of the books, especially those throwaway facts that come back to bite me later because they weren’t important at the time and I forgot I ever mentioned them. But, for the most part, it’s all in my head. I WILL put together a Feral bible one of these days. Eventually.

Which of your series have been the most challenging to world-build? Have you struck any interesting problems while researching/developing your series?
I’d have to say the Vamp City series has been the most challenging, or perhaps just the most interesting since it’s set in a place that actually existed and does no longer…1870 Washington, D.C. Vamp City is a doppleganger of the Nation’s Capital created in 1870 by a powerful sorcerer, then handed over to the vampires. A land where the sun never shines.

Imagining this place was incredibly interesting. Not only did I have to thoroughly research the D.C. it was created from (a city with dirt streets, a half-built Washington Monument, and acre upon acre of rolling countryside), but I had to imagine what it would have become after 140 years of vampire occupation and neglect. And no sun.

I decided that no sun meant no plants, no trees, etc. In fact, I decided that the doppleganger world would have no living things at all except those intentionally brought in by the vampires—horse and humans.

Then, as I was finishing up Bk#1, A Blood Seduction, I saw the cover art and there were all these wonderful, spooky trees. (Cover artists rarely get a chance to read the books before they create the covers. Usually, we’re still writing them!) And since I still had the ability to change things, I did. I added trees to Vamp City. Lots and lots of dead trees.

Vamp City Series
Most of your series have woven paranormal aspects into a contemporary setting. Is there a sub-genre (ie. post-apocalyptic, sci-fi, fantasy) you haven't tried but would like to develop into a new series?
At this point, no. I like the urban fantasy take on the paranormal—basing my stories in our world. As a reader, I prefer this. I find it far easier to enter a story when the world is familiar. And, ultimately, I write what I want to read.

Pamela, thanks so much for sharing your insights into world-building. It's been wonderful having you here today!

For any reader who's already her fan, Pamela's next releases are available February & June 2013:


Reading order of Pamela's book list:

The Feral Warriors
Desire Untamed
Avon, June 30, 2009

Obsession Untamed
Avon, July 28, 2009

Passion Untamed
Avon, August 25, 2009

Rapture Untamed
Avon, June 29, 2010

Hunger Untamed
Avon, February 22, 2011

Ecstasy Untamed
Avon, October 25, 2011

A Love Untamed
Avon, December 26, 2012


The Vamp City Series
A Blood Seduction
Avon, May 29, 2012


The Esri Series
The Esri Series
The Dark Gate
Silhouette Nocturne, April 2007

Dark Deceiver
Silhouette Nocturne, July 2008

A Warrior's Desire
Harlequin Nocturne , January 24, 2012

Warrior Rising
Harlequin Nocturne , March 20, 2012


Novellas
Hearts Untamed
Avon, September 18, 2012

You can follow Pamela on Twitter, or sign up for her newsletter here.

Tuesday, February 12, 2013

TOPIC: World-Building with Larissa Ione

As a reader have you ever wondered how paranormal authors go about building the worlds their characters inhabit? Or are you a paranormal romance author looking for hints on how to world-build?

Come join some of the paranormal romance world's best known authors and learn from them how they do it!

Today, I have Larissa Ione as my guest!

Where do you start with your world-building - the world or the characters - and how do you develop your ideas?
It really depends on the series. For the Sydney Croft books and the Lords of Deliverance series, the characters came first and the world developed from there.

With the Demonica series, the world came first, since the idea was initially for an underworld hospital run by vampires, werecreatures and demons. I've got a new vampire series coming out next year as well, and that one also came from the world first -- an alternate reality in which vampires are enslaved. 



  
Keeping track of details in series seems like a good idea given the complexity and/or length of some series. I like to use a series bible but what notes or methods do you use to ensure continuity and clarity of the nitty gritty?
Honestly, a lot of it is in my head. It's getting to the point though, with the Demonica/LOD series, that I need to re-read all the books and take notes, because some of the older details are a little fuzzy in my head.

I do try to keep track of characters and plots by transferring main files from one project to another, which is easy through the Scrivener writing program I use. I'd DIE without that! I'll never use Word again.

I highly, HIGHLY recommend using Scrivener or WriteWayPro to write in, especially for anyone writing a series, because it's so easy to keep track of details. Plus, the manuscripts convert easily to Word so you can send to your editor.

Which of your series have been the most challenging to world-build? Have you struck any interesting problems while researching/developing your series?
The Lords of Deliverance series has definitely been the most challenging, in part because it's a spinoff of the Demonica series, but it's SO closely intertwined that it's been hard to hit the right balance of weaving in the old characters with the new ones.

It's also been a challenge to introduce all the new mythology without overwhelming the reader. I'd say that my most interesting problems have come from trying to convince today's modern readers to like characters who are from a completely different world and who don't share the same morals, societal boundaries, and religious beliefs.

It's been REALLY hard to do this, because honestly, I think my characters should be a lot more hard-edged than they are. These are people who have had to do heinous things to survive -- or to save the world.

Regan is one of those who had to make a hard choice to save every man, woman, and child on the planet -- and I lost a lot of readers (and got a lot of hateful mail and comments) over my decision to have her make that choice.

In the real world we have undercover agents, military special forces, spies, etc., who do unspeakable things to keep us all safe, but I'd say most people don't want to know about it. They'd rather close their eyes and let someone else make those choices.

Regan is one who made those choices, and sure enough, a lot of readers hated it. I think that's been my biggest problem with this series -- making characters realistic while keeping enough fantasy in them so readers don't hate them.

Most of your series have woven paranormal aspects into a contemporary setting. Is there a sub-genre (ie. post-apocalyptic, sci-fi, fantasy) you haven't tried but would like to develop into a new series?
I've love to write a post-apocalyptic zombie YA! I've got an idea, but it won't happen for a while. I've got too much going on with my current paranormals. I also plan on writing a Star Trek book, but that's also a ways away!

Thanks so much for having me, Kylie!
















Larissa's latest release (from the Lords of Deliverance series):

t
Jillian Cardiff came to this remote mountain town to forget the demon attack that almost killed her. Instead, she rescues-and falls for-a gorgeous stranger who has no memory of anything other than his name. Handsome, charming, and protective, Reseph seems like the kind of man whom Jillian can trust. But with hints of a troubling history of his own, he's also the kind of man who can be very dangerous . . .
Reseph may not know why he mysteriously appeared in Jillian's life, but he knows he wants to stay. Yet when Jillian's neighbors are killed, and demon hunters arrive on the scene, Reseph fears that he's putting Jillian in danger. And once it's revealed that Reseph is also Pestilence, the Horseman responsible for ravaging the world, he and Jillian must face the greatest challenge of all: Can they forget the horrors of a chilling past to save the future they both desire?
Read excerpt here.

You can find out more about Larissa's books here, or follow her on Facebook, Twitter or Pinterst.

Saturday, May 14, 2011

CRAFT: Need help with your crafting skills?

Over the years I've collected a heap of website links that I've used at various stages in my writing journey. Some I still use because they really gel with my style as a writer, others are more research or information based sites.

Maybe some of these might work for you.

How to Write Query Letters/Synopses/Proposals (a screed of helpful articles compiled by Gabrielle Luthy)
Georges Polti's 36 Dramatic Situations (a site that lists and gives great detail on the situations you find in most stories)
Great Source - grammar (a wonderful basic guide to grammar)
How to write a novel using the Snowflake Method (starting small & building on your ideas)
Kathy Carmichael's Pitch Generator (how to create the basics for a pitch)
Dictionary of Sexual Terms
Australian Military Organisation & Structure (ranks in the army, navy & airforce)
The Passionate Pen (a list of romance publishers)
Wordle (a great way to check for repetitious words in your work)
Karen Fox's Romance Deals (a year by year list of deals, a bit like Publishers Marketplace)
Author Tech Tips (some hints about what titles to avoid using in your blog)

I hope you find some of these as helpful as I did!

Saturday, February 26, 2011

TOPIC: Reading for Keeps

Every so often I sit on the floor to scan the books on my keepers bookshelf. You know the ones I'm talking about, these are books that have incredibly compelling or engaging characters who have evoked strong emotions within you as you read their story. The ones you'll never given away and will be buried-with-me-when-I-die books.

More often than not I'm looking for an example of a piece of writing that will help me demonstrate something I'm blogging about. And more often than not I end up with my head buried in one particular book as I find myself engrossed in the characters and their story all over again.

I end up finishing the book in one sitting, my previous task well and truly forgotten. And these are books I've probably read a dozen times or more.

Ever had that happen to you?

There's one series I've read so many times, I can no longer remember what reading I'm up to - Elizabeth Vaughan's Chronicles of the Warlands series. There are three books in it (to date) - WARPRIZE, WARSWORN & WARLORD - with a related series following them that I'm reading now - DAGGER-STAR, WHITE STAR & DESTINY'S STAR.

What makes them keepers for me? The characters and the incredible world-building. The heroes & heroines are flawed, gutsy, honorable, engaging...the sort you end up cheering or crying or sitting on the edge of your seat for with every page you turn. The secondary characters are just as fleshed out and memorable.

And the world-building lingers in your head weeks after you've closed the back cover and you find yourself talking with friends who've also read the book, wondering how the author came up with the idea for this or that. Then months later you pull the first book in the series off the shelf and read it again.

So, what keepers do you have on our shelf and why are they there?

Tuesday, October 12, 2010

What are you reading and enjoying?

Sometimes we forget in the busyness of life to take time for ourselves and do something we enjoy. I love getting out and spending time in my garden, creating patchwork (not that I've done a lot of that lately) and curling up with a good book.

There are times I get so busy I don't read for weeks. It's only when the stress levels get to unmanageable that I realise I've ignored my need for down-time. I've become to tangled up in "everything else". That's when I make an effort to pick up a book from my To Be Read pile and spend a few hours escaping.

So, have you been taking time out to read for pleasure? And if not, why not?

And continuing in the spirit of my October Blog Anniversary month, a free give-away* will go to one commenter (local or international) who can tell me about a book you've recently read and why you enjoyed it.

Just a couple of sentences, it doesn't have to be an essay. Was it the character/s you identified with, the excitement of the plot, the interesting setting, a favourite theme running through the book? Leave a comment along these lines by midnight (Aussie EST) 16th October, and you'll go into the draw!

*Give-away prize is an autographed copy of COLTER'S WOMAN by Maya Banks.

!!! Don't forget to leave a contact email address or check back in on the day I announce the winner! If you haven't claimed the prize in 48hrs I'll draw another name from my coffee cup.

Friday, July 16, 2010

CRAFT: World-Building Summary

World-building can be hard to get your head around but if you can follow the guide below then you'll have a basic structure you can build on as your understanding and knowledge of your world develops.
  1. Research – make the time to flesh out your world. Readers come to your book wanting to believe and if you don’t delve a little more deeply into what makes your world function, then you run the risk of the story not living up to its potential.
  2. Structure and consistency – by all means interweave reality with imagination but whatever you create in your world must have a set of rules or be based on logic or reason. Gerrold, in his book Worlds of Wonder, quite rightly states, “The reader will suspend belief - he won’t suspend common sense.”*** Little or no structure will result in the reader becoming confused; that leads to boredom or frustration. And without consistency the reader will disbelieve and mistrust what they’re reading. Don’t give them a reason to put your book down.
  3. Humanize elements of your world building – make them similar enough to something readers would be familiar with but then balance it with whatever is unique about it. Combine the old with the new. 
  4. Layer the experience – use the senses. Create the scene in your head. What did you see? Hear? Smell? Touch? Taste? Feel emotionally? Provide this and you’ll bring your world alive, make it believable.
  5. Have fun – take time to daydream. It’s part of the creative process of world building. Collage your ideas, make maps, family trees, lists of your character likes/dislikes, create a play-list of songs that evoke the right mood conducive to the tone of your world.
 What are you waiting for? You have the tools to start world building – it’s time to go for it. Discover and enjoy the process that works for you, whatever it may be.

Once you get started, you never know what sort of wonderful world you might end up with! 


Quotes used in the article
* “We’re not in Kansas anymore, Toto” article by Maree Anderson from her website (www.mareeanderson.com)
** Nalini Singh website – web-link called Behind the Scenes re: “skin privileges” (www.nalinisingh.com/psy.html) 
*** Worlds of Wonder – How to write science fiction & fantasy – David Gerrold (Titan Books 2001)

USEFUL REFERENCES
Website Articles:
A Way with Worlds by S.Savage (www.seventhsanctum.com/www/wwwfull.html)
Magical World Builder by S. Cottrell Bryant (www.web-writer.net/fantasy/)
Fantasy World Building Questions by P.C.Wrede 1996 (www.sfwa.org/writing/worldbuilding1.htm)
Books:
Checking on Culture by Lee Killough 1993 AG Press
The Writer’s Complete Fantasy Reference – Introduction by Terry Brooks (Writer’s Digest Books 1998)

Worlds of Wonder – How to write science fiction & fantasy – David Gerrold (Titan Books 2001)

Friday, July 9, 2010

CRAFT: How Do I World-Build?

In the third post in this series we'll look at what elements make up world building. It's the practical part, where you get to ask yourself lots of questions and apply them in the context of the book you're writing.

So, where do we begin world building when we have no idea where to start?

I discovered plenty of comprehensive checklists of elements essential to world building and character development in articles and books as I researched this topic. Too many to cover in the space of this post. So I’ve combine a smattering of those with some our authors mentioned in the previous post.

ELEMENTS OF WORLD BUILDING

Environment – What is the world your characters inhabit? What life forms are there? Are there any physical features such as continents or landforms? Ecosystems? What are the locations of any cities & towns? Does weather or climate play a part in your story? Will these factors influence your characters culture, lifestyles, shelter, food production or types of clothing?

I like to draw maps of the places where my characters live, putting in details of topography, territories or borders, cities and place names and often thumb through information books or travel guides to get a visual image of the landscapes to accompany them.

Culture – What building blocks make up your characters life? Do they have government, religion, an economy, values, language or dialects, beliefs, social classes, education, family structures, law, the arts or leisure activities? How do these issues relate to marriage, sexual relationships or death?

All these things will influence your characters thoughts, behaviour and actions. The foundations of culture can come from your imagination or you can draw on aspects of past & present societies from our own world history. This is where research comes in. A lot of fun can be had hunting for information, whether you surf the ‘net or visit the local library. Note taking is a definite must and don’t forget to reference where you found your ideas as there’s nothing worst than losing a great source of information when you want it again.

Alternatively, post a query on the on-line loops – there’s a wealth of information among our own members for all sorts of things or they can refer you to a site, article or book if they don’t.

Technology – Is your society/culture industrial or pre-industrial? What forms of machinery, communication and transport exist? Have they achieved space travel? Who uses the technology in your world? The military? An undercover cop? Everyday Joe and Jane? A specific race or culture? How does it impact on your characters lives? Do they have a phobia associated with technology?

Clothing – What does your character wear? Does their environment dictate the style? Will their culture or class influence their choice? Do male and female clothes differ? What fabrics make up their clothes? Does their employment require a certain image?

Language or communication – Do your characters speak another language or dialect? Will their conversation be interspersed with words from their native tongue? Do you need to make up your own language? Have you considered giving a character a speech affectation (eg. a stutter, a lisp, an accent)?

Depending on your genre your choice of vocabulary and the grammatical structure of the sentences your characters speak may vary (eg. think of Yoda from Star Wars). Language isn’t just confined to verbal communication. Gestures, sign, sounds, and mannerisms are all facets of language.

In one of my stories I have a young character who’s mute as a result of a childhood trauma. He communicates using sign and I indicate this through the use of gesture and italics. In the same book I have an alien who has a sibilant hiss in her speech. In another, the colour of my heroines eyes change with the moods she’s experiencing.

Sex – Does culture affect your characters views on this subject? What practices are acceptable? Frowned upon? Are there any taboos or restrictions? Do your characters have relationships, love or is it just for the purpose of reproduction? What sexual preferences are the norm in your world? Will marriage be a pre-requisite to having sex? What slang words do your characters use associated with sex?

(eg.Nalini Singh uses the term “skin privileges” in her Changeling series. It refers to who has the right to touch one another in their Packs. Here’s how she explains it – “Because touch is such an intimate thing, it depends on each individual as to what level and to whom, they will accede the right to skin privileges.” **)

By no means are these the only categories you should consider when world building. They’re just a starting point. Many of the sub-categories mentioned within the larger ones can be teased out as well. It all depends on each writer’s needs.

Play the “What If…” game when you ask questions about the categories. Dig deep on the who, what, where, when, why or how this affects or influences your world and characters. One of the benefits is that you’ll discover conflicts, plot twists & sub-plots for your characters coming from the answers.
Now, once you’ve built this world, do you include every little detail?

No. Not if you want to bore your readers to death. Details are good for the likes of writing for Encyclopedia Britannica or Lonely Planet.

Details, in this instant, provide you with knowledge. The confidence of this knowledge will come through in the tone of your writing. You’ll write the story from the inside out.

Join me next week for the final post when I summarise the points I've made over the last few weeks about world-building.

Quotes used in the posts:
* “We’re not in Kansas anymore, Toto” article by Maree Anderson from her website (www.mareeanderson.com)
** Nalini Singh website – web-link called Behind the Scenes re: “skin privileges” (www.nalinisingh.com/psy.html)
*** Worlds of Wonder – How to write science fiction & fantasy – David Gerrold (Titan Books 2001)

Friday, June 25, 2010

CRAFT: An Author's POV on World Building

This is part 2 in my series on world-building. Part 1 defined what world-building was and you can find it in a previous post (located in the archive).

This week I wanted to know if writers approached world-building with a set process, so I asked some of my writer friends, published and unpublished, for their point of view on how did they handled it. See if any of their replies give you any ideas … 

“For me, world-building is very much an organic process. I feel as if I step into the world and write what I see.
One tip I can give is in terms of writing a series - consistency is key. It is the absolute bedrock of a realistic world. I've learned the value of keeping detailed notes on characters, events, the physical world itself. This helps so much in terms of maintaining continuity.”

Nalini Singh
(Paranormal - Berkley Sensation)

“Because I've done extensive research about the Regency over many years, I have a good general knowledge of the period so I usually know if a story will work within the constraints of my historical period. But each story has specific elements that require more specific knowledge.
For example, in CLAIMING THE COURTESAN and TEMPT THE DEVIL, I had to know about the demimonde. In UNTOUCHED, I researched mental illness in the early 19th century. The Regency is such a popular setting for historical romance, I'm lucky when it comes to world-building. I can often use just a few salient details to establish the world. Many readers probably know as much or more about this period than I do!
One thing I like to do to establish a feeling of time and place is throw in the occasional unusual bit of vocabulary or expression. I want my readers to recognize that they're reading about somewhere different from where they live now. Luckily the Regency abounds in really colourful, vigorous language so that part of my writing is often a joy.”

Anna Campbell
(Regency historicals - Avon/HarperCollins)

“I spent 7 years researching my 1000 BC book. I searched libraries for rare books, the ‘net, interviewed Jewish folk and historians.”
 Melissa James
(Harlequin romance)

“When creating the fictional peninsula and the township of Onemata in my February 08 release, TYCOON'S VALENTINE VENDETTA, and when I created the fictional luxury game resort in my August 08 release, CLAIMING HIS RUNAWAY BRIDE, both with Silhouette Desire, I drew very strongly on my own experiences and knowledge of the country in which I, and my characters, live. For what I was unfamiliar with it was an easy matter of researching such areas and places both online and via other people who'd experienced places like that (travel books are marvellous for this kind of information, I've found.)
As far as process goes, once I've decided upon where I'm going to set my stories I will glean as much information about it by (a) searching the internet, (b) taking relevant books out from the library, (c) visiting those places if at all possible and taking a whole lot of photos and notes, and (d) speaking to people who have been to those places or experienced the kinds of things my characters are doing.”

Yvonne Lindsay
(Silhouette Desire)

“My world building starts with the premise that my heroine is a powerful woman in her own sphere. Whether she happens to be a witch or a druid her existence is influenced by her matrilineal heritage and the goddess culture.
Since I'm fascinated by this, research is no hardship and I spend far too many hours reading up on ancient customs and beliefs, and then incorporate whatever happens to best fit my plot.
Within this framework I can twist the world to accommodate spirits of ancestors, elemental power from the earth herself and the occasional demon.
It's a lot of fun being the goddess-of-my-own-universe!!”

Christina Phillips
(dark erotic romance with paranormal elements - The Wild Rose Press & Berkley.)

“I usually use places I know for my books, although occasionally I will change some aspect of them.  I very rarely name streets only towns.”

Ann Patrick
(contemporary romance - Whiskey Creek Press)

“You … have to 'know' everything about the world you create: location, scenery, seasons, culture, traditions, history, clothing, food... all that and more.
For example, I've drawn a map of the Settlement where my hero lives, detailing all the major dwellings and surrounding areas of importance. This helps me keep everything straight in my mind and also helps whatever I imagine to be accurately depicted on the page…
I like to keep things simple. I tweaked my characters' names a bit to make them a bit more exotic but not too hard to relate to. Like B-l-a-i-y-n-e for Blaine, L-y-a-m for Liam, C-a-i-y-l for Kale. I referred to the jobs people did as 'Trades' and capitalised them all, e.g. Potter, Healer, Hunter, Tracker. Same with significant places: the Gathering Place, Healing Hall or Elders' Hall.”
*
Maree Anderson
(paranormal romance– Red Sage Publishing)

“My stories are steeped in reality, but my heroines have special abilities that set them apart, such as clairvoyance or witchcraft. So rather than building a futuristic, fantasy or parallel universe, my challenge is to show the internal world of my characters--what is it like to see and talk to ghosts; interpreting visions; learning who can you trust in the spirit realm--that kind of thing. I'm not psychic, but I do know people who have the gift and I draw on their experiences.
For research, I read a ton of esoteric books and memoirs by psychics, and I love to freak myself out by watching scary movies. This part of the process is where ideas for characters and plots percolate. By the time I'm ready to work on the book, I feel I'm writing from an authentic point of view.”

Vanessa Barneveld
(YA paranormal – represented by Writers’ House Literary Agency NY)

You can see from these comments that there is no set formula to world building. The process is as varied as there are genres. Frustrated yet? Join the club!

Next post we'll move on to how we begin world building when we have no idea where to start.

Quotes used in the posts:
* “We’re not in Kansas anymore, Toto” article by Maree Anderson from her website (www.mareeanderson.com)
** Nalini Singh website – web-link called Behind the Scenes re: “skin privileges” (www.nalinisingh.com/psy.html)
*** Worlds of Wonder – How to write science fiction & fantasy – David Gerrold (Titan Books 2001)

Monday, June 21, 2010

CRAFT: What is World-Building?

Two of the most memorable novels I read as a teenager were DRAGONFLIGHT by Anne McCaffrey and CLAN OF THE CAVE BEAR by Jean M.Auel. The wonder of McCaffrey’s feudal-like society of Dragonriders and their Weyr’s and the savage beauty of Auel’s prehistoric setting sparked my imagination.

The detail, the unique characters, intriguing cultures and vivid descriptions drew me into their worlds and convinced me I was flying a-dragonback with Lessa and F’lar or walking right alongside Ayla as their stories unfolded.

This is the sort of effect we all want as authors when a reader picks up one our books and spends a few hours sharing our characters adventures. We want the world to stick in their minds so well the memories will last long after they’ve put the book down.

I’ve no doubt Ms.Auel and Ms.McCaffrey spent weeks, if not months or years, world building. And as they wrote other books in their respective series they revealed additional layers of detail and expanded our knowledge of the worlds their characters inhabited.

How did they do it? Is there a set formula or process writers’ use when constructing their world?

Answering these questions wasn’t as easy as I thought it would be. Firstly, though, what is world building?

The best definition I could come up with was this … world building is imagination with logic, a world unlike our own but with enough familiar similarities that they resonate with the reader and then accept the differences.***

It’s also a term frequently associated with the science fiction, fantasy or paranormal genres. Type in the search words world building on the Internet and you’ll be inundated with thousands of articles and references that assure you the term is synonymous with this genre. In fact, it’s hard to find something that doesn’t mention it.

Sure, it plays an integral role in sf/f/p but it’s not confined to this genre alone. A contemporary still needs a setting, an historical needs to get its facts right, a suspense might be based loosely on a true story or an erotic romance might push the boundaries of what’s socially acceptable.

How can you address these issues, in whatever genre, if you have limited or no knowledge of them? Whatever you write, world building is as important to your book as any other.

So, is there a set process or magic formula to follow so we can get it right?

Do you want the good news or the bad news? Bad news is, there’s no set process or magic formula to make world building easier. You have to figure out what works best for you. This next couple of posts in this series on world-building will provide some ideas on where to start.

Join me next week to find out how other authors approach this process.

Quotes used in the posts:
* “We’re not in Kansas anymore, Toto” article by Maree Anderson from her website (www.mareeanderson.com)
** Nalini Singh website – web-link called Behind the Scenes re: “skin privileges” (www.nalinisingh.com/psy.html)
*** Worlds of Wonder – How to write science fiction & fantasy – David Gerrold (Titan Books 2001)