Showing posts with label Peter Adkison. Show all posts
Showing posts with label Peter Adkison. Show all posts

Tuesday, September 13, 2022

Second Dave Arneson Letter - Context Matters

 


Gaming historian ben Riggs recently revealed the second letter that Dave Arneson sent to WotC in 1997. Although Riggs' work is generally excellent, the context in which these two letters are revealed serve little more than to confirm old biases. I already talked about the first letter where Dave Asked to be made manager of TSR after WotC's acquisition of the D&D publisher. 


This letter, which clearly was not intended for public consumption, may easily be seen as clumsy. Dave's cavalier style may easily bring out laughs, especially knowing how Dave's dream of running TSR was never achieved. Those hoping that Dave would provide an impressive analysis of the state of TSR or provide grand visions for the future of the company are understandably disappointed.


While some would say that the letters speak for themselves, context is everything. Even the best gaming historians are easily caught up in an existing narrative. Riggs certainly does seem to have a great deal of sympathy for Dave. But the preexisting narrative is one that was defined largely by TSR's propaganda machine of the early days. The image of Dave as largely incompetent would ideally serve to support the claim that Dave in fact had no claims to his credits as co-author of D&D and thus having no basis for his legal actions against the company. These old falsehoods have largely been disproved, but the narrative still exists especially among those who for various reasons have decided to vocally express disdain towards the game designer even long after his passing. 


Dave Arneson was clearly not a perfect genius. His frequent spelling mistakes are well known. Although he had many good friends, he also made enemies and some describe him as socially awkward. Some of these flaws are demonstrated in his letters to WotC. Those of us who have an interest in Dave Arneson however, are also well aware of his good qualities. The games he organised for gamers in Minnesota, including Napoleonic Wargames, the Proto-D&D Blackmoor and others were cherished and he was described as an incredibly enthusiastic and innovative player. Before they worked together on D&D, Dave was a regular contributor to Gary's fanzines and together they had already published a set of naval wargaming rules, Don't Give Up The Ship. Later in his career, Dave helped form two RPG companies among his other endeavours. 


Context is everything. Riggs article asks the question of whether Dave would have been the right person to run TSR. His conclusion is not surprisingly "no". I don't disagree with this conclusion. The point of this blog was never to present Dave Arneson as a flawless demigod. The point of this blog was to examine the actual qualities Dave did possess. Qualities that did bring him the admiration of fellow gamers and made Gary Gygax want to create D&D with him in the first place. In my opinion, these qualities had more to do with creativity and innovation than administration or writing sales pitches. Dave clearly possessed these qualities in 1974. Had he lost these qualities by 1997? While I understand that many readers were hoping for more impressive ideas for the future of D&D than the ones presented in the second letter, I am not sure we can make such a conclusion from these letters alone. The main conclusion I think we can reach from the letters is that Dave was still in love with D&D and that he still longed for involvement with the game, so many years after he had left TSR. Instead of mocking, we could take this moment to contemplate the human being of Dave at this time in his life. 


I maintain that the real tragedy for the gaming world is that Dave and Gary were both ultimately prevented from pouring as much of their creative energy into our hobby as they could have given the right circumstances. It was a tragedy for them personally, but also for us fans who were never able to enjoy what might have been. In Dave's case, he remained friends with Peter Adkison, even though Peter did not grant him the position he had asked for. He was allowed to be involved with D&D under WotC even if in a limited capacity and he was given a chance to introduce Blackmoor to fans of two editions of D&D published by WotC. So even if this story has a lot of tragedy, I think there was at least some happiness towards the end.


More discussion of this article at The Comeback Inn!



-Havard

Saturday, September 3, 2022

Dave Arneson Wanted to Be in Charge of D&D in 1997

Last week, Ben Riggs, author of Slaying the Dragon: A Secret History of Dungeons & Dragons, posted an article on his blog about Dave Arneson revealing a letter that Dave Arneson sent to Peter Adkison on April 11 1997.



Adkison was at the time CEO of Wizards of the Coast, the company that had just acquired TSR and with it the game Dungeons & Dragons. Adkison did not respond to the letter and Dave wrote a second letter later that month that Riggs plans on revealing at a later point. 


What I find most interesting about all this is what it tells us about Dave Arneson at this point in his life. Dave was 49 at the time. 6 years earlier he had published his last module, The Case of the Pacific Clipper, published by Flying Buffalo Games. Riggs describes Dave's career as being left a  a minor figure in the industry after having been vital to creating D&D suggesting this and perhaps the style of the letter as a possible explanation why Adkison never responded. 


However, we also know that this was not the end of Dave's involvement. After reaching a settlement with WotC, Dave was invited to be an advisor on the D&D movie (2000) and wrote tie in articles for the WotC website before eventually co-founding Zeitgeist Games in 2003). This was the company that would return Blackmoor to published form until Dave's passing in 2009. 


What are your thoughts about the letter and the notion that Dave wanted to run TSR in 1997?


Discuss this topic at The Comeback Inn.


-Havard

Chaosium 50 Year Anniversary (1975-2025)

 This is not just the 50 year anniversary of the Blackmoor Supplement and with that, Blackmoor in its published form. This also marks the 50...