Developer: GRIN
Developer: GRIN
Developer: GRIN
Genre: Action
Release Date: March 24, 2009 (US)
Release Date: March 31, 2009 (UK)
Release Date: March 25, 2009 (AU)
M for Mature: Blood and Gore, Intense Violence, Strong Language
OFLC: MA15+
Wanted: Weapons of Fate

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Developer: GRIN
Developer: GRIN
Developer: GRIN
Genre: Action
Release Date: March 24, 2009 (US)
Release Date: March 31, 2009 (UK)
Release Date: March 25, 2009 (AU)
M for Mature: Blood and Gore, Intense Violence, Strong Language
OFLC: MA15+

Wanted: Weapons of Fate Walkthrough & Strategy Guide

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Published: Jan 7, 2009

Wanted: Weapons of Fate Walkthrough

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Dust to Dust (cont.)

The next firefight is a little trickier. You'll be pinned down a bit better, and there's a bullet-dodger in the mix. You'll have to get closer. Once the coast is clear, stay on the lower level and find the Picture unlock. Go up the stairs and to the right and follow the path.

There are a number of explosive tanks littered about that can be pretty helpful. Target them with curved bullets to get them at long range. There's a bullet-dodger up ahead too, so you'll want to get in close, or take him out with a bullet storm or two. There's a Concept Art unlock in the far corner from where you came in. Just across from this is the tunnel leading to the next area.

You're pinned down by snipers. Take a little detour and retreat back down the path away from the action. Hang a right and down in the corner behind a trashcan there's a Poster unlock. Now return to your starting position and take cover. There's a rhythm to sniper's fire, so listen and observe. Quick-move over to the bench between shots, and then forward (over the bench) to the wall by the stairs. From here you can't quick-move, so you'll have to be careful and time your run to the two stacks of sandbags. From here you can fight the two normal enemies, and then quick-move forward to the crates. Look to the right, and you can see the door leading inside. This is your goal, but also grab the Concept Art just outside of the door on the left.

Once inside run forward and take cover by the wall. Mind the grenades (you have room to dodge from here) and clear the way ahead. Run forward and out the blown-out wall. There are a couple strays out here, but you'll have a pretty clear run to the building where the snipers were.

Head upstairs. As soon as you get up there, a red-shirt will try to stab you. Consider this a free Adrenaline hit. Turn around and notice the blocked off stairs up to the next floor. By a turned over cabinet blocking these stairs, there's a Concept Art unlock. Stay on the right side against the wall, and use cover to reach the doorway. From here you can take out the enemies up ahead with curved bullets. They're pretty durable, so remember to follow up as they stagger if you can't finish them off with your curveballs. Take cover against the right wall as you proceed forward to avoid snipers.

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