Showing posts with label terrain. Show all posts
Showing posts with label terrain. Show all posts
Tuesday, 11 September 2018
Saturday, 8 September 2018
Going off-piste
Done no work on the Scouts since Tuesday. I bought a Deep Cut Studios neoprene mat from Mighty Ape instead.
Thursday, 6 September 2018
Tuesday, 19 August 2014
Tyranid Infestation - Stage ..whatever.. complete
Sometimes you've got to stop over-thinking things and just get on with it. I'm a terrible procrastinator. So, on Thursday evening I found myself with a ton of half built terrain, having promised to deliver a full Tyranid board to the CTA tournament venue by Friday night. Another one of those 'Oh Shit' moments followed by another one of those 'Painting Till 3am' sessions.
Sunday, 10 August 2014
Tyranid Infestation - Stage 2 Complete
Spore Capillary Chimney Towers are complete. I am now officially panicking since all this terrain has to be ready for Friday and Call To Arms, my annual foray into the world of baby seal clubbing (in which I play the seal mostly).
Sunday, 3 August 2014
Tyranid Infestation - Stage 2
Stage two commences with the emergence of Spore Chimneys. I wasn't even sure what Spore Chimneys were when I started making them to be honest (kept getting them mixed up with Capillary Towers).
Thursday, 31 July 2014
Tyranid Infestation - Stage 1 Complete
The ruins are fully infested at long last. I thought it would be really cool to put stained glass windows in the Basilica Administratum terrain.
It was meant to be a nice afterthought. Six frickin' windows took about six hours. |
Tuesday, 15 July 2014
Wednesday, 9 July 2014
Devil in the details
I managed to paint 11 Devilgaunts before losing the will to live. So that will have to do for now. This means that I have painted a total of 83 gaunts with only 9 remaining. You'd think it would be easy to make the big push and finish the last few wouldn't you? Its not. Its boring.
I may need to undergo a partial lobotomy in order to get the last few done. |
Wednesday, 25 June 2014
Tyranid Infestation
Following on from my previous post about the interesting effects of Chaos Black Primer, I've finally found the motivation to start making Tyranid terrain. Its a slow process but a welcome change from painting models.
Tuesday, 18 February 2014
ADHD
With a ton of painting on the go and a Hivestorm Redoubt to finish, I spent most of the evening creating an archaeological dig site on one of my flight stands. It turned out to be far more enjoyable than basecoating and looks quite cool.
Monday, 9 September 2013
A right riveting read
Finished! Well, I could tinker with it more but I'll go blind if I put one more rivet on, so I'm calling it done. The Orkification was the most difficult part really. Forcing yourself to glue random shit onto a model just feels... unnatural. Drinking a bottle of wine and listening to 'Woodpeckers from Mars' by Faith No More helps. However, it makes the rivets difficult to see, never mind glue on.
Crime: Defacing an Imperial Aquila. Sentence: Death by rivets |
Thursday, 5 September 2013
Skyshit Landing Pad
Well, I finally got the landing pad to fit on top of the Manufactork. I'm not sure its a viable piece of scenery any more since you will have to make a 17" charge up the sheer side of a building in order to assault anything inside it. Or you could go round the back and play Qbert on the different levels to get up there. Assuming you hug the lee of the wall in order to get defilade. Because you can bet your bottom dollar that the defender will put something hideously shooty up there.
All along the watchtower. Thudd Guns kept the view. |
Friday, 30 August 2013
Monday, 26 August 2013
Shrine of the Manufactork
I've been working on the looted Ork manufactorum. Chris instructed me to add a crane and a skyshield landing pad to the structure. So I decided to put some doors on it. Some big ass doors which can open and close and have a working lock mechanism. I never was very good at taking instructions.
Shrine of the Aquila. Not. |
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