Hello, Krannians!
After giving the game its needed “Quality of Life” improvements, it's time to let Vahn's adventure continue!
We are in the process of developing Volume 2 for the game and might have minimal updates for Volume 1. Keep us under your radar, we have a lot of cool and exciting stuf…
Hello, Krannians!
We've already seen streamers who tried to play our game and we noticed one major issue: the current tutorial system is not effective and lacking.
We arrived to this conclusion since most people who streamed our game did not seem to apply the mechanics that has been shown in the begi…
Controller support is now available for Legend of Krannia!
We noticed that controller support is one of the most asked and requested feature for our game.
Although we wanted to add controller support for a long time, we needed to redesign our current UI to support keyboard and gamepa…
- Fixes
- Adjusted Vigor Reactive Skill's life regeneration rate from 1% to 20% base on the total player's health
- Fixed an issue with Inhumanity Reactive Skill that only one enemy is inflicted with burn status effect
- Fixed an issue with Prejudice Reactive Skill that only…
In our previous updates of the game, we increased Vahn's survivability by providing potions and adjusting several skills to prevent Vahn from being hit indefinitely. Although, the chance of being hit to death is now low, there are certain si…
Healing for everyo.., I mean healing for Vahn! LOL
This update features health and energy recovery for Vahn.
In the previous version of the game, when Vahn gets damaged, there's no other way to recover health aside from standing still. This may get boring and/or infuriating really fa…
First of all, we want to thank you for all the feedback you provided during the first week of our release. After collating all the feedback, two big issues seems to standout: The game being too difficult and the game features/mechanics not being explained properly.
We've come up of b…