Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Genre: Shooter
Release Date: February 27, 2009 (US)
Release Date: February 27, 2009 (UK)
Release Date: February 26, 2009 (AU)
M for Mature: Blood and Gore, Intense Violence, Strong Language
PEGI: 18+
OFLC: MA15+
Killzone 2

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Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Genre: Shooter
Release Date: February 27, 2009 (US)
Release Date: February 27, 2009 (UK)
Release Date: February 26, 2009 (AU)
M for Mature: Blood and Gore, Intense Violence, Strong Language
PEGI: 18+
OFLC: MA15+

Killzone 2 Walkthrough & Strategy Guide

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Published: Jan 26, 2009

Killzone 2 Walkthrough

CORINTH RIVER BLOOD MERIDIAN VISARI SQUARE SALAMUN DISTRICT
00 01 02 03 04 05 06 07 08 »

Blood Meridian

Landing Zone 33

EMBLEM

As soon as you land, move forward and to the left side of the street. Behind a burning, flipped-over vehicle, in an alcove left of a closed doorway, is the first emblem in the stage. Shoot it, and then move further down the street to find a couple of ISAs huddled behind cover.

INTEL

Follow Garza to the right side of the street and he'll ask you to plant a D-Charge on a large metal doorway. Plant the charge, line up the arrows with the surrounding red lights, and then step back before pulling the trigger to detonate the explosive and clear out the door. Just through the door, look to the right, behind a stack of wood pallets, for a piece of intel. You can use melee attacks to tear through the pallets to get to the item.

Dakurol Alley

EMBLEM

You'll drop off a short ramp just a step ahead as you move into the alleys. Garza stops and warns of Helghast just ahead. Make the corner and take cover behind the boxes to the right to take out the Helghast in the open area beyond. A well-placed grenade to the right should thin out the squad. When the area is clear, go out and to the left. Look right down a walled-off alley and on the distant wall you'll find another emblem.

Immediately take cover behind the large dumpster behind you. A squad of Helghast enter the scene from down the road. You can hold your ground behind the dumpster and keep the enemies at bay. Further down the street, watch your left for a few Helghast in the upper and lower levels of a building. Clear the building from outside before moving in and heading upstairs.

The indoor path curls up and to the left. Follow it and hug the right wall for cover as you near an opening just ahead. On the other side of a small bridge is an opening into another building with a host of Helghast inside. There's an explosive canister at the back of the room that you can target. As well, a grenade will help you clear the area so you can cross the bridge.

Heavy Canal

Look for the spiraling stairs through a doorway to the right to move down into the Heavy Canal. Just inside the canal, a brief cut scene introduces you to a new enemy type, the heavy Helghast. Immediately cross the canal to take cover behind the better-equipped right side of the canal. We also suggest taking down the lone Helghast infantry guy standing behind the heavy before worrying about the big baddie.

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