Killzone 2 Walkthrough
BLOOD MERIDIAN | VISARI SQUARE | SALAMUN DISTRICT | SALAMUN BRIDGE |
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Visari Square |
Prefect's Office
EMBLEM |
Follow the halls to an outdoor rooftop. Make your way across the rooftop and through a gap in the chain link fencing to drop down to a crumbling concrete level below. Look at the face of the office building across the street, up high, in the lighted area below the large Helghast symbol. There's an emblem in the lighted area, so shoot it. Drop down another level to get inside the building, and follow the stairs to the left in order to reach the street level.
As you exit the building to the street, turn left and make your way for the back end of an inactive tank. From behind the tank you can get close to the Helghast defending the prefect's office across the street, letting you pick off the enemies that seem to pour out of the office in infinite numbers while keeping good cover behind the tank. Hold your ground and trust us that the number of Helghast are finite—when they stop pouring out of the building, move up to one of the doorways.
You'll want to take cover outside the doorway and use your position to clear out the Helghast inside the lower level of the office. Once you've cleared it, go to the stairs at the back of the office and start cleaning out the second floor. There are Helghast around most every corner, but they're usually distracted, allowing you to get them from behind.
EMBLEM |
Once you've cleared out the second floor of the office, go to the metal catwalk that goes around the perimeter of the floor overlooking the garage. Two of the doors on the far side of the catwalk are half-opened and inside one of them is an emblem. Shoot the emblem, then look for a hall that branches off this room and leads you through a morgue. There are some enemies on the rooftop overhead that'll shoot at you through gaping holes in the roof, but just run and drop into a hole ahead to reach the next area.
Malik Back Alleys
INTEL |
Immediately after dropping into the hole, look in the corner of the room for a bit of intel on the ground. Outside the room is a long, tall hall with three Helghast, one of which is very close by. Take cover inside the doorway and try to pick off the enemies before heading into the hall.
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