Today was the local Warcraft card game tournament in Northampton at Wargames Workshop (www.wargamesworkshop.com).
I've had a fair bit of apathy for 40k recently. The campaign ended at the club and lack of releases and the fear of 6th edition has kept things relatively quiet. So I've been playing card games more and haven't had anything to post about much on here. I do have some resin wraiths and a tombstalker to make for my crons but I just can't find the oomph to do it :( So today I played in my first WoWTCG tournament and had some fun but I did feel frozen all the time, they need some heating in the shop lol.
I played using my Sylvanas deck with some other bits and bobs from boosters. Annoyingly none of the things I wanted to come out did but I didn't do too badly anyway. I managed to get my pet panther out and boost it up to 10 damage, mwahaha!
I found playing against a Death knight to be an unpleasant experience. He didn't directly do much damage with allies but kept piling on diseases on to my hero and spamming bloody ghouls! The diseases were just irritating. I need more cards to kill abilities.
I also played a game against a green deck with trees and murlocs. The game went so quickly I didn't even see what the hero was. It was slaughter lol. Barry knows his stuff (and has a ton of cards to pick from lol).
It was nice to play in my first tournament and I'm quite happy with how I did considering its a new game for me. I did manage to get a medal and won a playing mat for attending. I also got various cards for attending and pre-booking. I came 3rd in the end. Yay!
After the games I managed to build an entirely monster deck from the boosters I bought. Its led by an ogre shaman and is full of a mix of ogres, murlocs, satyrs and a few trees. First game I played with it I hadn't shuffled very well and pretty much got quest cards until I died, I shuffled the deck properly and got rid of some quests and I did quite well, killing the worgen rogue I played against, played by Ian, one of the tournament organisers.
A blog about my experiences, plans and thoughts about Warhammer 40k.
Showing posts with label WoWTCG. Show all posts
Showing posts with label WoWTCG. Show all posts
Sunday, 20 May 2012
Tuesday, 17 April 2012
WOWTCG - I've been sucked into a card game - Aaaaaahhhhh
After many years of avoiding card games like Magic and the Wow (World of Warcraft for anyone living under a rock in a cave) card game I've finally caved in and bought a couple of decks for the Wow game. I've played Warhammer Invasion for a couple of years but its different in that you know what you're getting in a pack of cards, there aren't any boosters to gamble with. Now I've been sucked into the WoW game and I find myself buying 4 booster packs on amazon before work.....
In game terms the WoW card game isn't that hard to pick up. I'd say Invasion is much more complex; you have 3 zones which gives a possible 3 different roles for each card and there's buildings, units, heros, legends.... it all gets quite complicated. But in the WoW game you only pickup 1 card per turn, so thats simpler, your money is based on 1 per card rather than hammers etc, so thats simpler, there aren't any zones, you just kill the hero, so thats simpler too. Admittedly there's still tactics, attachments, weapons, armour and a plethora of other things too but its still easier to pick up than Invasion.
I should probably point out that I used to play the actual WoW on the computer. A lot. A hell of a lot. So I'm very familiar with the names of everything and all the in jokes like "LEEEERRROOOYY JEEEENNNKKINS!!!!". My sister still plays WoW a fair bit too. I hate to sound a bit cliché but I got a girlfriend and suddenly wow seemed less important. My girlfriend has shown some interest in the WoW card game when I was at a local tournament, so that have given me a fair bit of impetus to explore it.
For my first 2 decks I bought the Sylvanas Windrunner (hunter) for me and Jaina Proudmore (Mage) for my girlfriend. In each pack was a free booster pack with a bunch of random cards. There was a couple of hero cards, a shaman and one that I found quite weird for a hero, Iso'rath, a giant tentacle beast in the ground with a giant mouth. He's a bit like a Sarlacc from Star Wars but bigger, I think he uses mind control to make stuff work for him if I remember correctly from the computer game. There was also a loot card for a pet cat in the computer game, I gave it to my sister.
The game plays quite simply. You and your opponent start with 7 cards. You can put down cards as either face down money/resource cards or for their proper use. Quest cards get put down as esource cards too and you can pay resources to flip them over and complete the quest. Your other cards are allies, that you put in your ally zone for attacking etc, abilities (like tactics in Invasion) and equipment that you attach to your hero, like weapons or armour.
Its a fun game thats quite easy to pick up and probably hard and possibly expensive to master. I have 1 gripe about it though, why do I have to pay resources for my hero to attack?? It annoys me that I pay 1 resource to do one point of damage when I can pay for an ally that attacks for free! Nevermind, I'm sure someone will explain why its good at some point. Now I just want my 4 new booster packs to turn up, hooked on plastic crack and card crack now :(
In game terms the WoW card game isn't that hard to pick up. I'd say Invasion is much more complex; you have 3 zones which gives a possible 3 different roles for each card and there's buildings, units, heros, legends.... it all gets quite complicated. But in the WoW game you only pickup 1 card per turn, so thats simpler, your money is based on 1 per card rather than hammers etc, so thats simpler, there aren't any zones, you just kill the hero, so thats simpler too. Admittedly there's still tactics, attachments, weapons, armour and a plethora of other things too but its still easier to pick up than Invasion.
I should probably point out that I used to play the actual WoW on the computer. A lot. A hell of a lot. So I'm very familiar with the names of everything and all the in jokes like "LEEEERRROOOYY JEEEENNNKKINS!!!!". My sister still plays WoW a fair bit too. I hate to sound a bit cliché but I got a girlfriend and suddenly wow seemed less important. My girlfriend has shown some interest in the WoW card game when I was at a local tournament, so that have given me a fair bit of impetus to explore it.
For my first 2 decks I bought the Sylvanas Windrunner (hunter) for me and Jaina Proudmore (Mage) for my girlfriend. In each pack was a free booster pack with a bunch of random cards. There was a couple of hero cards, a shaman and one that I found quite weird for a hero, Iso'rath, a giant tentacle beast in the ground with a giant mouth. He's a bit like a Sarlacc from Star Wars but bigger, I think he uses mind control to make stuff work for him if I remember correctly from the computer game. There was also a loot card for a pet cat in the computer game, I gave it to my sister.
The game plays quite simply. You and your opponent start with 7 cards. You can put down cards as either face down money/resource cards or for their proper use. Quest cards get put down as esource cards too and you can pay resources to flip them over and complete the quest. Your other cards are allies, that you put in your ally zone for attacking etc, abilities (like tactics in Invasion) and equipment that you attach to your hero, like weapons or armour.
Its a fun game thats quite easy to pick up and probably hard and possibly expensive to master. I have 1 gripe about it though, why do I have to pay resources for my hero to attack?? It annoys me that I pay 1 resource to do one point of damage when I can pay for an ally that attacks for free! Nevermind, I'm sure someone will explain why its good at some point. Now I just want my 4 new booster packs to turn up, hooked on plastic crack and card crack now :(
Subscribe to:
Posts (Atom)