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Showing posts with label Gaming Day. Show all posts
Showing posts with label Gaming Day. Show all posts

Saturday, 11 January 2020

Silmarillion Gaming Day in Nottingham

Headed up to Nottingham today to join a merry throng of chaps to play a couple of Silmarillion games using two 'work in progress' rule sets. Both games were set during the Fifth Battle of Beleriand, Nirnaeth Arnoediad - 'Unnumbered Tears'. Both scenarios were originally in Miniature Wargames magazine written by Graham Green, rule writer, figure painter/converter/sculptor extraordinaire. Graham ran the Last Stand of Hurin and the Men of Dorlomin using his figures (well, plus my trolls) and his rules, which was basically the last act off the battle. James Morris ran Gwindor's Charge, the opening part of the action. In the real battle, the Elves and men took a complete pasting. Would we repeat 'history' today?

My first game was Hurin's Last Stand. I took the evil force along with a chap called Matt. We took on Tom WD who commanded the Men plus a couple of units of Elves. The scenario was basically that the Elves of Gondolin were retreating from the lost battle and Hurin, his brother Huor and their warriors were to hold off the Orcs to allow their escape. A couple of Elf units were on hand to lend ranged support. The evil army had the option to recycle units to represent the unending stream of troops available. We basically had to control the two fords over the river and as as secondary objective, we had to capture Hurin for Morgoth. If we could get Huor too, so much the better! Everything else had to die!
In the event, Tom threw some shocking dice and the valiant men of Dorlomin died helplessly and very fast, but the Elf archers eventually slowed us down enough so that we couldn't control both fords by the end of turn 8.
Great game and Graham's rules worked pretty well. they are very different to what I'm used to, but I quite enjoyed this, the second time I'd played with them. I only took a handful of pics of this small-scale game. The men in these pics are Graham's conversions of Oathmark humans with greenstuff cloaks, replaced heads and mail armour sculpted from greenstuff over the models' original armour.




After a hearty pub lunch, it was on to the second battle. This was Gwindor's Charge with James Morris' home-brewed rules. The Orcs had been tasked with drawing king Fingon's Elf/Men army out from their position in the wooded hills in order to facilitate their destruction by Morgoth's reserve forces. To do this, they had dragged Elf captives in front of the Elves and decapitated them. Unfortunately, the brother of one of the captives was in the Elf line at this point. Enraged by the murder of his brother, he led a colossal attack with his cavalry, followed by most of the Elves and men. Determined to exact revenge, he headed straight for the Orc leader who had murdered his brother. That was the Elf objective - kill the murdering Orc and get as many units off the table through the Orc lines as possible before one side or other ran out of 'reputation', which is how James' rules determine victory. The Orcs had to stop them! Once again, I fought on the side of evil. A handful of my Orcs were in the horde (we had SO many Orcs that mine, other than heroes and a few archers, weren't needed) but my Elves were in the opposing army. 

In the end, we held the Elf charge, with only King Fingon's cavalry unit looking certain to exit the table before the game ended with us losing our last reputation token. We'd certainly held the Elf onslaught (which is more than what happened in the 'real' battle) so we claimed it as a minor Elf victory - tens of thousands of Orcs and evil men would soon be arriving to reinforce our line and overwhelm the hated Noldor and their allies!

Here are the opposing battle lines at the start of the game...








Gwindor's charge...





...which is eventually held with the destruction of his personal retinue and much of his heavy cavalry.




Here are some more pictures from the battle, including my Elves in the alliance battle line. 




Fantastic day! Really enjoyed both games. We're planning another later in the year and our collections may make an appearance at wargame shows during the year!

Friday, 17 November 2017

Age of Tyrants: a WAB1.5 Campaign Day using Age of Arthur in Peterborough


So, the day finally dawned and after all the preparatory work, all was ready for the first WAB1.5 day in Peterborough since…well, since the last one aeons ago!

In true WAB day fashion, I’d decided that things would be anything but ‘ordinary’ for the day. I’d decided on two factions simply because it’s easier should you get last-minute drop-outs, although as it turned out, I had 16 players which was bang on for 4 factions. Oh well…

I decided on a typical ‘Ambrosius vs Vortigern’ classic mash-up, and this was made easier by the spread of armies as we had enough Romano-British to divide between the two and we then had enough Saxons and Irish to complete Vortigern’s faction and enough British and Welsh to complete the faction of Ambrosius. You’d have thought we’d planned it!

I also designed 9 ‘Treasures of Britain’ artefacts which would be randomly allocated to tables. I did this so that even I would have no idea who had claimed what until the great ‘end of round reveal’. Each item allowed the player a small bonus in their next game. We like to keep it fresh! We also had a range of scenarios; some pitched battles ‘with a twist’ (just to keep players thinking) and others that were very defined with clear objectives. As it turned out, I think we got this right, as people seemed to enjoy them. Some were tweaked from the Age of Arthur book  and others were re-purposed from previous events in Peterborough.

On the day, Tom Webster-Deakin took the role of Ambrosius and Kim Daniels took on the role of Vortigern (after a full and fair election, in which neither were involved, involving a hat and small pieces of paper!) They were to discuss the scenarios with their faction members and to work together to allocate armies best suited to scenarios but trying to avoid anyone doing the same game twice. This didn’t quite work and there was a bit of ‘scenario swapping’ involved once players got to tables, but we’re all friends here so it was all fine in the end!

I was a member of Ambrosius’ faction with my British Kingdoms army. I had gone for a bit of ‘classic Arthur’ with a kick-ass unit of mounted Teulu, character advantaged up with finest armour, finest horses and mounted raider courtesy of the Rex (general) and Tiern (ASB) combo. They were supported by 2 Uchelwyrs, one leading a unit of 31 combrogi on foot and the other a unit of 23. I also had 10 mtd combrogi and 4 units of skirmishers. This was a bit of an experiment as I normally play Romano-British. I suspected it would either go very well or very badly. In the event, I was proven wrong…

So to game 1. ‘Ransom’. This was basically a ‘pitched battle with a twist’ nicked from the El Cid book! The aim was to destroy the enemy army while capturing their heroes for ransom. I was up against Steve with a mighty Irish horde, supported by Welsh allies (boo…hiss…traitors!)  This was an excellent game! Steve gifted me his left flank by keeping his cavalry formed and allowing my Teulu to charge and destroy them, with the Irish hero being killed by Arthur. On my left, the dogs saw off my skirmishers, but a failed warband test drew the traitor Welsh into some woods and away from my flanks. In my centre, my combrogi drove off one Ceithern unit, capturing the Irish hero in a challenge (yes, my Uchelwyr won a challenge against an Irish hero!) The Irish Fianna demolished my large combrogi unit killing the hapless Uchelwyr in the challenge – no ransom there then! This caused my other combrogi to panic! Then the Irish slingers using double shot wiped out my mtd combrogi. However, by now, the Teulu were set up to sweep down the Irish line. They then proceeded to destroy unit after unit with amazingly accurate combat dice, twice causing the general’s Fianna to flee and rally. By game end, my Teulu had performed gloriously enough to allow me a good close-run victory by 300pts.

My Combrogi take on the Cetihern...

My combrogi taking on Fianna to their front and being flanked by Ceithern. This didn't go well. but what you can't see is my Teulu just out of shot ready to avenge the slaughter!
In game 2 I was up against fellow club-mate Dan who was using my Romano-British models, so the whole table was populated by my models! This was a scenario involving a dawn attack breakout from a British kingdom city to recapture a nobleman held in a tent in the enemy camp. The scenario rules for the dawn attack were to be my undoing, as the darkness kept almost all my troops from moving (terrible leadership dice). This set me on the back foot and Dan played it very well, denying me the hostage, slaughtering my infantry and keeping my Teulu pinned out of the game. In hindsight, I should have been more aggressive with the cavalry, using my Teulu’s mounted raider ability, but Dan’s use of shieldwall and clever cavalry tactics meant I lost out by under 200pts, so a close defeat.

Just before it all went wrong against Dan in game 2...

In game 3 I was up against Kim (Vortigern himself) in a slightly repackaged version of Cat Coit Celidon from the Arthur book. We’d tweaked victory conditions to allow for victory points rather than just getting troops off. This meant that Kim simply ignored getting troops off and tried to beat my army by forcing me to attack his shieldwall. It nearly worked, as I forgot the easy to forget rule that allows cavalry who lose a combat but fail their break test to fall back in good order. My Teulu ended up charging a pedyt shieldwall on the enemy left flank but poor combat dice over several rounds (plus uncommonly good ones from Kim) meant that all bar the heroes were dead by the time the pedyt finally broke in the last turn. I did break a milites shieldwall owing to them only fighting in 2 ranks and having toughness 2 due to fatigue, but Vortigern’s leadership was strong. In retrospect, the scenario victory conditions were wrong as it was too easy to ignore the main aim. However, Kim played it very well. He forted up in a strong position and made me come to get him. I tried, but couldn’t break him. In reality, this would have been an inconclusive battle leading to the destruction of the Romano-Britons as they tried to march out of trouble in the winter snows, but in campaign day terms, it was an enjoyable bloody stand-off.

The Set-Up in game 3...

So, 1 win, one lose and 1 draw. That’ll do!!! All 3 games were challenging and fun. My opponents were true gentlemen and I had a blast. In the event, the rest of the Ambrosian faction all did way better than me, destroying Vortigern’s hold on Britannia. My only regret is that I got so few photos, as I was so busy playing (with enjoying the games really...simply forgot to get the phone out!), dealing with queries and sorting results. Here are a few snaps of other folk playing their games...

James vs Mike (club chairman) battling over the treasure hoard...

Andy from the club with his Saxons in the 'Ransom' scenario...no idea who or what he's playing against!

'Brrr...it's a bit nippy out!' The Calendonian Forest isn't a good place to holiday for Christmas...

The Battle of Deva Victrix with praying monks bottom left corner near  the light cavalry...

Welsh Teulu looking hard on their horses in the 'Old Roman Waystation' scenario...

James P taking on Dan from the club trying to capture 'The Old Roman Waystation'...

Andy's British Kingdoms taking on Mike's Saxons in the Cattle Raid...

Steve's Irish take on Dave's self-sculpted Welsh at 'Fort Guinnnion'...

Tony's Saxons takes on Francis' Welsh on the 'Ransom' scenario...

Inter-club rivalry as Grahame's Northern Welsh take on Carl's Saxons in a scrap over some hidden treasure...

Dan's Irish vs Mr Age of Arthur, James Morris on the 'Rescue' scenario...

Warlord most in need of a new tactical manual...



All in all, a fabulous day of gaming. It was further enhanced by Footsore Miniatures who sponsored the event for us by providing free models for all attendees and some fabulous prizes too! Not only do they do some of the best miniatures for the period but they are lovely people too. I urge you to spend much money buying their stuff!!!

You can also read about the shenanigans at Tom's blog: http://tomstoysoldiers.blogspot.co.uk
And maybe also at Steve's: https://stevossoldiers.wordpress.com

And finally.... 

....THERE WAS CAKE!!! A mighty 'dark ages chocolate cake' by the talented Mrs Whitaker. Tell me this isn't the coolest cake you've ever seen, I dare ya!!!!


Wednesday, 25 October 2017

WAB 1.5 Age of Arthur gaming day, Sunday 12.11.17 at Peterborough (UK) Wargames Club

Just advertising the fact that Peterborough Wargames Club is running an Age of Arthur campaign day using WAB 1.5 on Sunday 12th November. The day will pit factions against each other to control the Isle of Britannia over 3 scenario-based games. Players will require a 1500pt 28mm army using the WAB Age of Arthur supplement.

We already have 16 players signed up to this event and do have room for a few more, so if you fancy a day of old-school Dark Ages gaming using one of the best WAB supplements, please sign up here:

The event costs £10 and is situated at the St John's Ambulance HQ slap bang in the city centre, with its own dedicated free parking.

Footsore Miniatures  are sponsoring the event. All players who sign up via our web link will be entitled to a code offering a 10% discount on a Footsore miniatures order (model figs only, not shield transfers, etc) until the day of the event. Footsore will also be providing some prizes on the day itself.

Reply here or contact me if you need more info.

Cheers

Andy

Sunday, 30 November 2014

WAB Day 2014 - IMPERATOR!!!

Last Sunday, the club held its annual WAB event. This year it was a step away from our usual Dark Ages games and into the earlier Roman era, with an approximate timeframe of 70BC to 70AD. We had two factions, nominally Eastern and Western, although it didn't work quite as geographically as we'd have liked and armies ranging from Late Republican Roman, EIR, Dacian, Armenian, Ptolemaic, Parthian, etc.

Overall, it was a great day, with the Western faction coming out overall winners despite a late surge by the Easteners in game 3.

I had probably my best ever WAB event, with two victories and one massacre of a defeat.

Interestingly, this event will probably be the last I'll play of WAB until the same time next year, as I am abandoning the rules for War and Conquest. This is for two reasons:

1. I am helping to write army lists for WaC, so need lots of play test time.
2. I've not really enjoyed playing it much lately, especially when out of the supplements and into Armies of Antiquity - those lists are just too 'tournament' for me  and, while most armies I fought last weekend were not 'gamey', I'm afraid that I have just lost interest in it. Using AoA has certainly taught me a thing or two about the WaC lists that I am writing and the need to steer players towards an historical list, rather than a 'game winning' one.

Anyway, here's some pics from last weekend.... First, some shots of my Late Republican Roman army...
Legionaries...

Elite Legionaries with General and ASB

Legionaries and skirmishers

Gallic Cavalry - very old Foundry Gauls plus some more recent Foundry Germans. The Gauls were painted when WAB very first came out several years ago...

More legionaries. These had 12 hours work on them the day before to finish them in time. They had been painted using the 'dip and highlight' method although I applied 2 highlights to match them closer with the remainder of the army.

More legionaries

Various minis masquerading as armoured allied Greek Thureophoroi (peltasts)

Here's a few shots from the games, some that I was involved in, others I was not...

Firstly, the two faction leaders...yes...that'd be me in one of the silly hats...sigh...


Carlius Fisherum, leader of the East

Andrucius Hawesum, leader of the Western faction
Doubles games to start the day...






...And singles games later on...








All in all, a splendid day of gaming! Many thanks to all my allies and opponents throughout the day for varied and entertaining games.