I have revised and updated these rules and changed these on the "pages" section of the blog.
So, we are now up to version 9.
There are some key additions to the command and control element of the game as well as streamlining of shooting and melee. Taken together these give a faster moving game with more happening in each game turn and a little less mental load for players.
The core concepts of unit quality, command quality and unit density have been retained.
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