So I think it's about time I talk about that secret super-duper technique I was going to talk about, but said I would post elsewhere first, because it was so good. I'm already satisfied with how things are going (in other areas), so I don't mind posting it. I made all these screenshots and metho…
Also, here is the code for the caloric metabolic graph:
https://github.com/dmdware/fg2
And "testfolder" with exe:
https://drive.google.com/file/d/0B2Wuir9-DSiUN0FYbTZ1NGljU0E/view?usp=sharing
You can ignore the copyright / license I have there, if you make an improved version and sell it or make it fre…
Also found this later version of the zombie shooter.
https://drive.google.com/file/d/0B2Wuir9-DSiUY2V5MnY1ZmF5TTQ/view?usp=sharing
This one has shooting, reload, jumping, crouching, moving boxes, etc, with sound effects. Click F1 to toggle between third and first person view.
This one here is somethin…
Here is what I made to track pixels between frames for the 5-point algorithm that I intended to use for scene reconstruction.
https://github.com/dmdware/srt
The first result I had with the tracking was strangely similar to a map of surface normals. I don't remember how it happened, but I think it was…
Just another small topic. With today's sub-200 ms lag, it may be possible to make a lockstep protocol FPS, where there wouldn't be any advantage to having a faster computer or internet connection, so that people with faster computers or faster internet won't get head-shots or escape from fire while…
I will also briefly describe how the orientability maps are generated and how they are used.
http://store.steampowered.com/app/468900/3D_Sprite_Renderer/
http://steamcommunity.com/games/468900/announcements/detail/246974483987671222
http://steamcommunity.com/games/468900/announcements/detail/246972580…
This is probably the last big idea I had, if I can't dig up others.
It started here: https://www.gamedev.net/topic/676377-local-hash/
Since then, I developed it more:
https://github.com/dmdware/lm15
https://github.com/dmdware/lm16
[edit] The "pencil" source code is now availab…
I have some more time for ideas. This one doesn't require writing, just mostly copy-pasting.
This is an idea for a zombie shooter, possibly a novel or a (computer-generated or trash-snipped-together-from-random-Google-images?) movie now.
The original game exe is here, for the earlier version: