Strategies for Spider Forest
Standard
This guide assumes Auto Eat - Tier II has been unlocked.
Magic
Before Level 35 Magic
This setup will need 440 Hitpoints and 6% Damage Reduction. And can expect roughly 16 clears per hour.
- Spell:
Fire Bolt
- Prayers:
Mystic Will &
Safeguard
Slot | Item |
---|---|
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After Level 35 Magic
This setup will need 340 Hitpoints and 22% Damage Reduction. And can expect roughly 20 clears per hour.
- Spell:
Wind Blast
- Prayers:
Mystic Will &
Safeguard
Slot | Item | DR% |
---|---|---|
![]() | ![]() | 4% |
![]() | ![]() | 4% |
![]() | ![]() | 4% |
![]() | ![]() | 4% |
![]() | ![]() | 0% |
![]() | ![]() | 1% |
![]() | ![]() | 0% |
![]() | ![]() | 4% |
Total | 21% |
Melee
This setup will need 370 Hitpoints and 22% Damage Reduction. And can expect roughly 5 clears per hour.
- Prayers:
Improved Reflexes &
Safeguard
Slot | Item | DR% |
---|---|---|
![]() | ![]() | 4% |
![]() | ![]() | 4% |
![]() | ![]() | 4% |
![]() | ![]() | 4% |
![]() | ![]() | 0% |
![]() | ![]() | 0% |
![]() | ![]() | 1% |
![]() | ![]() | 0% |
![]() | ![]() | 4% |
Total | 21% |
Ranged
This setup will need 440 Hitpoints and 8% Damage Reduction. And can expect roughly 11 clears per hour.
Slot | Item | DR% |
---|---|---|
![]() | ![]() | 0% |
![]() | ![]() | 2% |
![]() | ![]() | 2% |
![]() | ![]() | 0% |
![]() | ![]() | 2% |
![]() | ![]() | 0% |
![]() | ![]() | 0% |
![]() | ![]() | 1% |
![]() | ![]() | 0% |
![]() | ![]() | 0% |
Total | 7% |
Ancient Relics
This guide is written around the restrictions of the
Ancient Relics game mode.
The Ancient Relics game mode restricts the players maximum levels for combat skills to to 10 plus 5 times the number of dungeons completed. For this dungeon, the players combat skills will be capped at a maximum of 20, and the guide will assume all non-combat skills are of a similar level.
If you're playing Ancient Relics you will need to manual eat this dungeon just like almost every other dungeon.
The idle requirements are technically possible but very impractical.
Equipment
Note: This dungeon comes BEFORE the Bandit Base as the boss enemy in that dungeon has a significantly higher Max Hit coupled with a more dangerous special attack it uses.
With combat skills still being very low, the player's options haven't changed too much from the previous dungeons, but they do have a little more room to improve their equipment with accessories from additional monsters. Once again, its not necessary to hunt down every scrap of beneficial equipment since so much will be replaced quickly, but the following is an approximation of the best available equipment at this stage of the game.
Golbin Thief, and
Wolf,
Minotaur made in
Summoning are large boosts to damage for any combat style, which can help with taking down the dungeon's boss.
Magic
Magic is suggested for this dungeon due to Combat Triangle advantage.
Earth Bolt or
Fire Strike
- alternatively, the highest level combination of matching
Spell (
) and
Wizard Robes available to you
- alternatively, the highest level combination of matching
Acolyte Wizard Robes and
Staff of Earth are all made in
Runecrafting
Gold Sapphire Ring and
Silver Sapphire Necklace are made in
Crafting
Melee
(G) Mithril Platebody and
(G) Mithril Shield from a
Township Task completed with the items obtained from
Mithril Knight
Mithril Knight is a difficult enemy, and the player needs to kill an average of 536 of them to obtain the required
Mithril Platebody to complete the
Township task, consider either obtaining the equipment from
Smithing or skipping this step
Mithril Scimitar from
Mithril Knight
Silver Ruby Necklace and
Silver Ruby Ring from
Crafting
Slot | Item | DR% |
---|---|---|
![]() | ![]() | 0% |
![]() | ![]() | 3% |
![]() | ![]() | 0% |
![]() | ![]() | 0% |
![]() | ![]() | 0% |
![]() | ![]() | 0% |
![]() | ![]() | 0% |
![]() | ![]() | 3% |
Total | 6% |
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Skills: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Other:![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |