Wanted: Weapons of Fate Walkthrough
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Shut the F*** Up (cont.) |
Defeat Brummel
First off, there's an easily missed Concept Art unlock in the corner of the small room off to your left when you start the fight. You should be able to grab this without any danger. Now return to your starting position. Go right, and leap through the glass to rush behind the desk. Move right to the copier and push it forward. When you hit the divider, move left and take up your position. Minions will move in on the balcony above. They'll be mostly covered so you'll have to hit their heads. This will help you build up Adrenaline, which can be used to curve bullets and Brummel, who rarely exposes himself to fire otherwise. After he takes a good hit, he'll stagger over to another piece of cover and you'll have a good chance to get some hits off.
Escape the Burning Building
When you come out, the layout has changed a bit. After exiting the hallway with the elevator, grab the Concept Art unlock from behind the reception desk, and then hang a left to the big room with the cubicles. There are two enemies here, which you can probably take down from a safe distance with curved bullets if you're anticipating them. Head into the computer mainframe room. There are a few enemies, and the computers on the corners are good for sneaking around to the far side.
Exit on the other side of the computer room. Mind the enemies on the floor above in the back. There are a couple at your level as well, including a shotgun guy. On the far side of the room, on the left, there is an Explosive Rat in the cabinet under the sink (pictured, right).
When you go up the stairs to the hallway by all the offices, some enemies will jump you and try to knife you, and you'll have to mash buttons to win them out. The first office on the right (the one that looks to be a lecture room with rows of seating) has a Concept Art unlock in the corner. The second office on the left, has another Concept Art. Once you reach the far end, you're home-free.
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