Fable II Walkthrough
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The Crucible (cont.) |
Round two pits you against three waves of hobbes, some in little mechanical suits, some with guns. As soon as they start warping into the room, charge your best magical spell to unleash it the moment they're vulnerable. Use Time Control to slow down the baddies and charge up your shots.
The third round has another three waves of hobbes, but what makes this round unique is the explodable barrels placed around the arena. Shoot the barrels to blow 'em up and take out the hobbes while simultaneously exciting the crowd and earning you even more money.
In the fourth round you'll be up against hollow men, the enemies that spawn of floating wisps. There are lots of baddies to fight at once and creaming them with powered up radius spells is the best way to take them out quickly. Clear the room, collect your look, and continue to the fifth round.
Bandits are the enemy du jour in the fifth level of the Crucible. As soon as you enter the room, run down the stairs and across the arena to the other side where you'll find stairs that lead up to the bridge that spans the room. This is where the first enemies appear and if you're waiting by the room's entrance you'll just take pot shots and waste time. There are plenty of explodable barrels to shoot and you can do all of the fighting from the on the bridge.
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