Showing posts with label Warhammer Quest. Show all posts
Showing posts with label Warhammer Quest. Show all posts

Wednesday, June 15, 2016

Creep

On the left, the dwarf from 1995's original Warhammer Quest. On the right, the dwarf duardin™ fyreslayer™ from 2016's Warhammer Quest: Silver Tower.



Someone's been drinking his milk!

Thursday, March 31, 2016

Questing Again

It's official: I have no idea what Games Workshop is playing at.

It's produced a version of Warhammer Fantasy Battle that looks like it's fun to play. It's bringing Blood Bowl back. It's brought genestealer cults back, so now I'm about 75% less sad about my dad throwing out my old cult.

Today brings the news that Warhammer Quest is coming back.

There's been a recent change of management over at GW and the new bosses seem to have a fondness for, well, games. At this stage, I wouldn't be at all surprised if we see a new edition of Oi! Dat's My Leg! before the end of 2016.

Monday, June 23, 2014

Advanced Hero War Dwarf King's Quest

by Kevain25460 via Wikimedia Commons
HeroQuest was ace, but is out of print. Advanced HeroQuest was ace, but is out of print. Warhammer Quest was ace, but is out of print.

For a while now Mantic has been playing Games Workshop at its own, er, game by releasing the sort of products that GW did before Warhammer took over everything. As well as two wargames, Mantic has also done its own broad analogues of Blood Bowl, Necromunda, and Space Hulk, so it is perhaps no surprise that the company has just announced Dwarf King's Quest:
We always intended to do the typical adventurers’ party version, and Jake has always been very keen on putting his mark on this type of game. However, at the time we just didn’t have the resources, or in some cases the knowhow (such as one-piece miniatures with great detail) to deliver the vision that we had for this type of game. However, with the passing of time all that has changed… :)

Secondly, there are certainly a few great dungeon games out there, but they are all quite different from what we want to make. There are a couple from the light-hearted end of the spectrum – such as Super Dungeon Explore - and others that are intense and deep, such as Descent. But none of those are really in exactly the space we want to occupy.

We want to do a grave and dangerous dungeon miniatures game, set in our fantasy setting, with all the opportunity that gives us to develop the back story and flesh out the world. It will have very strong narrative, based around the main protagonists. This will really bring to life a whole new story arc in the world and highlight some of the big characters for further development. It will also give us a few great sculpts and some heroes for Kings of War armies too.
Mantic has a lot to prove by taking on not only the classics of the genre but also the well-regarded newcomers. I've been impressed by Mantic's output in the past so I'm intrigued, bordering on excited, by this news. Fire of wrath!


Wednesday, June 05, 2013

False Alarm

I saw this on Games Workshop's web site yesterday:



It is safe to say that I was somewhat excited. Rumours have been circulating of late -- as they often do -- that GW are going to release a limited edition game this year and that said game would be either Blood Bowl or Warhammer Quest. While I love Blood Bowl to bits I already own two sets, but I never got to own Warhammer Quest, so when I saw the logo on the site I was about ready to pay right then and there.

Alas, there is no deluxe big boxed set on the way -- yet -- but there is an iPad version.


I suspect that this means that there won't be a tabletop release on the way after all.