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Showing posts with the label games

This year

Wow, has it really been a year since my last post here? I guess it has. I’m not sure why exactly I haven’t been as enthusiastic about blogging as I was the past 7 years. I can’t really claim to be more busy. I’ve always been too busy. Maybe I’ve just been better about staying focused at work. I’ve still been writing a lot, just been keeping it to much smaller posts on Face Book, embroiled in conversations. Been having a lot of fun interacting with other heretics there. Speaking of heretical beliefs, I think I’ve been drifting at pretty much the same trajectory as I have been since I started this blog. Still contemplating all sorts of things, but I think I’m over a hump where every new thought is profoundly unsettling. I’m thinking that the very basic issue at the root of my heretical bent has to do with the limits of language. After recognizing that all religious talk is highly malleable metaphor, I realized that all the debate about the details is close to pointl...

Why I Hate Stories in Video Games

Let me clarify that I'm referring to "story" in the most common sense that most game players perceive as story. (that is: cutscenes as opposed to world design, mechanics and other intrinsic communication ques.) I'll go into what I think future storytelling in games should look like after the critique. The video game industry. So here we are. 40 years old. (give or take) For some perspective, let's look at where the movie industry was at 40… making films like Gone with the Wind. What do we have that compares? To be fair, our industry has bigger technological and logistical hurdles to leap than the film industry did. Yes, cameras, film, sound and color all developed and put them through their growing pains. But within ten years they had created the formula for the medium that is still used to this day. They took the linier story telling of novels and plays and put them together with the power of music and editing to create a new experience that transcende...