Showing posts with label Mongul. Show all posts
Showing posts with label Mongul. Show all posts

Tuesday, February 18, 2020

2017 The Largas Comicpalooza Commission by James Ferry



I'm a little fuzzy on the date and setting of this one, but Ma'alefa'ak was definitely my first piece from the artists, and I've had this one for several years, so I'm making an educated guess. Anyway, The Largas are the forgotten benevolent race responsible for Warworld, and I imagine the scene here is the sole survivor giving the Crystal Key to J'onn J'onzz for safekeeping (stupid arrogant Kryptonian!) Cool reflective Escher face, and he even threw in the Alien Arsenal for good measure!

James Ferry

Wednesday, November 14, 2018

Podcast- Neron & The Underworld

Episode #35

Look for us on iTunes, ShoutEngine or directly download an art-tagged MP3 from the Internet Archive



On our newest episode and latest entry into a social media crossover, Best Event Ever 2018, Martian Manhunter traverses Heaven and Hell to confront the Faustian evil of Neron, the heretical arch-cherub Asmodel, and is introduced to the fallen angel Zauriel. We cover Underworld Unleashed #1-3 (1995,) Justice League Task Force #30, The Flash #127-129 (1999), Rogues Gallery, JLA #6-7 (1997), 35 (1999), & 60 (2002), and JLA: Paradise Lost, featuring creators including Mark Waid, Mark Millar, Christopher Priest, J.M. DeMatteis, Howard Porter, Angel Olivetti and more (one of whom has a brief cameo appearance here.) We also look at the 1995 card set SkyBox DC Villains: Dark Judgment and other related DC offerings.

1995 Skybox DC Villains: The Dark Judgment Trading Cards & Rogues Gallery
Underworld Unleashed #BestEventEver
We enjoy dialogue on the red planet, so here are our non-telepathic contact options:

Friday, June 13, 2014

2013 Superman Unchained #3 variant cover by Jim Starlin

Click To Enlarge


Jim Starlin co-created Mongul in 1980 with Len Wein for a story teaming-up Superman and the Manhunter from Mars. That story was wiped out Post-Crisis, and creators totally lost the plot with Mongul, throwing out his basic personality, backstory and method of operations to offer a jaundiced thug in their place. That Mongul was executed by Neron and replaced by two children who were even less agreeable than their dad. In 2013, Starlin wrote Mongul's "Villains Month" special issue, and had the opportunity of the New 52 to restore the unique elements lost to Mongul since the Bronze Age. Instead, Starlin towed the party line, regurgitating bullet points from Mongul's Pre-Flashpoint career, and tramping the dirt down on ever seeing the original Mongul again. Just to salt that earth, Starlin produced this cover as part of the 75th Anniversary celebration of Superman, which features Mongul's initial design, but no sign of J'onn J'onzz. “Bronze Age Superman” is credited to Starlin, Rob Hunter, and Richard & Tanya Horie.

Tuesday, February 18, 2014

2014 "Fan-Casting DC's MARTIAN MANHUNTER" by Ryan Daly



You may recall that Ryan "Count Drunkula" Daly of the Black Canary blog Flowers & Fishnets already cast his own "Justice League movie" heavy with Martian representation here, but he also took the time to expand that into a full solo Sleuth from Outer Space feature film. Besides Dolph Lundgren as Mongul and Sam Neill as Gorilla Grodd (which I can roll with, as seen in his Superman & Flash movie castings,) Daly has also given us some b-side album cuts from the Alien Atlas archives!

I thought Daly had picked Michael O’Neill for Captain Harding because of his similar role on Monk, only to find out that was actually Ted Levine. How good of a detective could Adrian Monk be when Buffalo Bill was right under his nose the whole time? Daly originally offered Battlestar Galactica alums Katee Sackhoff and Tricia Helfer as Diane Meade and Cameron Chase, but then flipped them on account of my whining. I approve of Daly's inclination to cast people of color as characters of non-terrestrial color, but Freida Pinto seems kind of Mrs. for the more girlish Miss Martian, plus M'gann's affecting classic traits of earthly redheads skews her that much further away. Back before Don Cheadle blew up, I listed him for DEO Director Bones. Jeffrey Wright would certainly be a swell replacement, unless that Hunger Games bread goes to his head. Nina Dobrev's Gypsy is also in the mix somewhere.

William H. Macy is certainly an inspired Professor Arnold Hugo, and I really ought to get my own options down around here. I had Anthony Perkins for the fake 1966 movie write-up that I never completed, someone else in mind for the ersatz Smallville spin-off "Middletown" that I stalled out on, and a third possibility for a major motion picture. Blast my backburner! Tom Sizemore is a big ball of blue collar crazy, so he could certainly pull off the Human Flame. Franco Nero might just euro-up Dr. V to the correct degree. I'd have never thought of David Morse for Doctor Trap, but he's perfect, isn't he? Michael Wincott is a go-to evil dude in movies, and he offers an extremely nasty, distinctive voice that, praise be, isn't Keith David's. It occurs to me that most of these actors are TV heavy on IMDb. Wouldn't this make a snazzy show? AMC? HBO? Anybody? Check out the Comrades of Mars and Vile Menagerie casting sheets for more!

Count Drunkula Casting Department

Friday, June 7, 2013

Green Lantern: Mongul #23.2 Solicitation Copy

Green Lantern: Mongul #23.2
Written by JIM STARLIN
Art by HOWARD PORTER
3-D motion cover by BILLY TAN
On sale SEPTEMBER 11 • 32 pg, FC, $3.99 US • RATED T

Deep in space, an unstoppable force is committing genocide on a galaxy-wide scale, and only the strongest will survive! Be warned, because nothing can prepare you for an all-new Warworld under the absolute rule of the tyrant called Mongul!
Every time I start to think I could quit DC, they do something like this. Jim Starlin is one of my all time favorite writer/artists, and while I haven't truly enjoyed his scripts in a long while, there will always be love there. Starlin co-created Mongul for DC Comics Presents #27 (November, 1980), a team-up between Superman and the long dormant Martian Manhunter. Starlin continued contributing to Mongul's adventures as the Man of Steel was joined by Supergirl, The Spectre and Starman in dealing with Mongul's machinations. Other creators took to Mongul, most memorably Alan Moore, but the character drifted far from his original conception after the Crisis on Infinite Earths. In recent years, creators seemed to take all their cues from the unimaginative Post-Crisis incarnation of the character, or just mine Moore's one story over and over again.

Jim Starlin made Mongul a villainous player with a great deal of potential, which was likely why Alan Moore used the character in the first place, only to see Mongul devolve into a brutal thug. Starlin hasn't written the character in any significant way since 1981, though I obviously and some thoughts about how that could have gone down. J'Onn J'Onzz was the first super-hero to ever face Mongul, and it would be really sweet if he could get himself snuck into this special. Regardless, even with the Green Lantern connection, the inclusion of Warworld and visual cues in his revised costume strongly point to a return to Mongul's early days. Maybe we'll finally get the full story on The Arkymandryte? I don't even mind that the artist who killed Mongul in Underworld Unleashed is on board, since he drew the guy quite well before Neron snapped his neck. This book seems all about second chances to get things right, and until Justice League of America #7.2: Commander Blanx gets announced, this is my #1 pick of the event!

Sunday, August 19, 2012

SurVILEvor Island: Mongul



Despite being Saturnians who debuted in Jemm, Son of Saturn sixteen years before turning up in a Martian Manhunter story arc involving an assassination attempt against Jemm and a Saturnian Princess, Alien Atlas fans like them some Cabal. 67% of 15 voters kept them on, pros doubling cons.

Mongul debuted in a 1980 team-up book where it was revealed that he had previously been defeated by the Martian Manhunter, and thus tricked Superman into beating the Alien Atlas and stealing an object of desire from his people. J'onn J'onzz wasn't appearing regularly at the time, so it was a memorable outing for the character. However, he only made flashback cameos in succeeding chapters of the story, in which Superman was joined by Supergirl in halting Mongul's onslaught. Starman and the Legion of Super-Heroes then helped Superman in further Mongul DC Comics Presents reappearances. Mongul's single most famous story was "For the Man Who Has Everything" from Superman Annual #11, where he also fought Wonder Woman, Batman and Robin. Martian Manhunter had a tiny one panel cameo.



In 1989, Mongul was reintroduced into DC's new Post-Crisis continuity in a story crossing over into various Superman titles, which did not involve the Martian Manhunter. Mongul reappeared in 1993's "Reign of the Supermen," where he destroyed Green Lantern Hal Jordan's home town of Coast City, earning his ire. After Jordan became Parallax, Mongul plagued his replacement, Kyle Rayner. Mongul also found time to wrestle with the Flash. Mongul received an elaborate new origin story in Showcase '95 that contradicted his original debut, but then he was killed by Neron in the first issue of Underworld Unleashed.

Mongul Junior turned up a few years later, again battling Superman before settling into a recurring role as a Green Lantern Corps foe, even leading the misleadingly named Sinestro Corps for a time with his own Yellow Qwardian Power Ring. A sister, Mongal, ran around for a while before succumbing to fratricide most foul. In the year 2011, the Post-Crisis era of DC continuity ended, without a single significant interaction between the Martian Manhunter and any single member of the Mongul family.

Thirty-two years since his premier in comics, and Mongul has yet to tell the tale of his first encounter with the Manhunter from Mars. In all that time, the only meaningful story involving both characters was a two-part cartoon Justice League cartoon that basically retold Mongul's Post-Crisis origin, with its being a Superman/Martian Manhunter team-up the only real nod to the Pre-Crisis era. There aren't even any Elseworlds battles of kiddie comics to speak of. Mongul may have taken his initial bow as a Martian Manhunter opponent, but Superman ran off with the property, and J'Onn J'Onzz has long since given up any claim.

Monday, January 2, 2012

The Making of "Manhunter from Mars #200"




Okay, this is an especially fun installment for me. Once I had decided I would continue doing the fake "Manhunter from Mars" covers every fifty posts for the first year or so, I knew James P. Starlin was getting one. Jim Starlin was my first "fan favorite" creator growing up, as I was introduced to him in my pre-school days by an otherwise absentee uncle who was also a fan. Thankfully, he left me with lots of old "Strange Tales" and "Warlock" issues, as well as some "Captain Marvel," leading me to buy "Dreadstar and Company" when that hit the newsstand. Starlin not only influenced my formative imagination, but my very being. The musings in his work regarding religion, politics, identity, mortality and more shape my worldview to this very day. Plus, y'know, he drew a totally boss Martian Manhunter.

"Manhunter from Mars #150" was supposed to have been released in the winter of 1976 on an irratic/bimonthly schedule, so I could have dated "#200" whenever I wanted after late 1980. I decided to take the DC Bullet, price box, CCA seal and UPC code from a dinky GCD scan of Adventure Comics #479 in March 1981. This was the issue that debuted a revival of "Dial "H" For Hero," the feature that permanently pushed the Manhunter from Mars out the cover slot and into the back-up position in "House of Mystery." The revival ran for less than a year, and saw Adventure Comics cancelled a few months later. "H" only ran two years in "HoM" before it and Manhunter were dumped for anthology horror stories. Stick that in your H-Dial and smoke it.

Once the "publishing date" had been decided, it seemed like the best time to use Starlin material had arrived. Since I was more careful about plausiblity at this point, it made sense that Starlin would work on a "lesser" character between the failure of the "Warlock" series and his creative resurgence with the first Marvel Comics graphic novel, "The Death of Captain Marvel." Further, his long run on "Dreadstar" and switch to writing-only for much of the 80's and 90's made that the sweet spot. Starlin was doing lots of paycheck work for DC then, like covers and odd issues of "DC Comics Presents." In one, he introduced his second Darkseid-derivative villain, Mongul. Reference was made there to his having fought Martian Manhunter in the past, so that seemed like an obvious vein to mine.

Focusing on Mongul first, I realized that even though Starlin had co-created the character, he rarely drew him. Mongul fought Martian Manhunter in his first appearance, so I thought it would be too much of a cheat to just swipe a panel from there. Also, that issue had some really lackluster inks that would have cast both characters and Starlin in a negative light. The cover to the issue was pure Starlin, but has been reproduced many times, and even more of a cheat than swiping a panel. My next option was Mongul's Starlin drawn "Who's Who" entry, which also featured a Martian Manhunter fight, and needed only be colored.

Ultimately, I chose a panel from 1981's DC Comics Presents #36, Mongul's first appearance after the "Warworld" arc, which Starlin provided all the art for. The Steve Ditko incarnation of Starman co-starred with Superman in the issue, and was the body originally in the cube. That's his love, Lady Merria, standing with Mongul. Since Gerry Conway had briefly introduced a love interest for J'onn J'onzz in the story that returned the Martian Manhunter to Earth and the JLA, I decided to retroactively insert her into this "story." I very crudely colored over Merria's Caucasian flesh tone in Microsoft Paint to turn her into "J'en," much of which is still visible in the final product.



I next needed a shot of J'onn J'onzz that would spotlight him on the "cover," would hold up to being heavily reduced to fit him in the cube, would be suitably beaten, and would show off how great Starlin drew him. A battle with Synnar alongside the JLA in 1998's Hardcore Station #6, inked by Josef Rubinstein, did the trick. A white background surrounding the figure didn't hurt, either. I also had to do lousy touch up work on the first drawing to cover where Starman had been. Thank God these are reproduced small.

I had learned from "Manhunter From Mars #100" that the background should always be in the forefront of my mind when constructing a fake cover. Thankfully, I had plenty of Starlin reference to choose from, and he's always been big on starscapes. I finally settled on an extract from a two-page spread from 2004's Thanos #2. There, it was a sort of stilt-house for Galactus, but cropped and recontextualized, I thought it would pass for a new Warworld. That would get me in trouble later.

A problem I had repeatedly before I became mindful of it was correctly establishing the dimensions of a comic book, which adversely affected this piece. The three primary figures had all settled into the bottom quarter of the image, a huge no-no. On the plus side, it gave me plenty of room for Mike Nasser's large and ornate "Manhunter from Mars" logo, but it was still noticeably off. Worse, I'd forgotten about the UPC code, which annihilated any one figure I might have set in before. As an added bonus, I was facing the "Dreaded Deadline Doom." That would plague the project later.

I arrived at my 200th post at a time when I was working a ton of hours at my job. That put me so far behind schedule here that I was literally up half the already-too-short night finishing the art and story. I decided to just move the main figures higher up on the cover, and rather than draw everyone a lower body, cover the difference with the UPC code and cover hype. I was too exhausted to do it right, so it's just a crumby font over a colored box. "J'en's" dialogue balloon was in the original illustration, reading "S-Starman, I--." My illegible alteration was, "Stop! You'll Kill Him! I'll lead you to the Crystal Key!"

Considering the wide variety and range in quality of sources, I needed something to integrate all the disparate elements. I had just begun to play with images in the Nero 7 Ultimate Edition, so this was my first attempt to artificially age a piece of art. I considered throwing some creases in, but settled on some desaturation of color and yellowing of the "paper." It really helped to tone down and mask some aspects that would have otherwise hurt the finished product.

Now the troubling bit-- after all that effort on the cover itself, I really hadn't given much thought to the story I'd attach to it. Unlike previous "anniversary issues," I knew I wanted to focus on the tale rather than bogus "behind the scenes" material, but I was in short supply of focus at the time. Added pressure came from a sudden spike in daily readership from the 70's to the low 200's, a temporary thing likely related to then-recent coverage of Darwyn Cooke's "New Frontier" around the time the DTV animated adaptation came out. At the time, it was a big deal for me, whereas that would now make for a terrible traffic day now.

The cover had "Warworld," "J'enn," and J'onn in a cube, plus I knew I wanted to reveal the untold story of the first Mongul confrontation. So okay, there's a flashback to Mongul's first attempt to steal the Crystal Key needed to control Warworld. J'en's a hostage, J'onn's in a cube. How does he get out? I don't know... I need a period appropriate deus ex machina... Re's Eda! That's the ticket! Re's Eda redeems himself by saving J'onn J'onzz at the cost of his own life! Jim Starlin loves to kill characters, there's your anniversary event, and we're wrapped!

But no! I forgot I'd tied the current "issue," or at least those leading up to it, to a present storyline. Also, since our "date" fell a few months before Mongul's Starman fight, I tried to "lead into it," without actually re-reading the thing! That's when the exhausted rambling kicked in. Somehow, not only does all that flashback material have to fit into the one story, but now I have to add a wholly separate follow-up! Plus, that makes three battles with Martian Manhunter, so I could really hedge his bid for a Vile Menagerie entry! What a moron I was!

The story was a complete hash, and upon later review, I was so embarrassed by the poor quality of my efforts on both the plot and cover construction fronts that I unpublished the whole shebang! The post was set aside for a year before I finally offered an acceptable revised version...

...to be continued...

Friday, November 11, 2011

Manhunter from Mars #201 (April, 1981)





An enormous starship the size of a small city hovered over the Spacefort. A twenty foot wide flat saucer floated out of a bay in the ship down to the surface. Lying on top of the disc was Mongul, flat on his back and unconscious. A servitor robot accompanied the body. When Martian guardsmen approached, swords drawn, the servitor explained that his master was in need of medical attention. If this care was not received within ten minutes, captive hero J'onn J'onzz would be crushed to death inside a cube-trap. After another five minutes, the starship would automatically launch a limited assault against the Spacefort. Should Mongul die, the entire planet of Mars II would be forfeit. A guard guided the disc to the nearest medical center, while the available members of the All-Martian Council swiftly decided to accept Mongul's terms.

The healers found that Mongul was suffering from a massive cerebral hemorrhage, requiring immediate surgery. Martian science determined the exact point of blood vessel rupture, and with their most powerful instruments working over the course of an hour, managed to cut out a 6cm square hole in Mongul's skull. Blood drained out as the healers repaired the damaged vessels, followed by replacing and sealing the skull extraction. Mongul's condition stabilized, and he was moved to a care room for rest and observation.

The servator remained outside the room to stand watch, but was unaware that Mongul's roommate had awoken in the middle of the night. On his last visit to Mars II, Mongul had savagely beaten J'en as part of a trap laid for J'onn J'onzz. J'en's face was swollen and her arm was in a cast as she stared at the comatose Mongul and contemplated revenge. She thought of her lover J'onn, and his certain disapproval of murder. She wasn't even sure that she could kill him if she wanted to, and feared the consequences of an unsuccessful attempt. Eventually, J'en limped back to her own bed.

The next morning, Mongul regained consciousness, and spoke with representatives of the All-Martian Council. "So you're the shriveled olive 'chiefs' of these sword-wielding savages? I'm surprised your surgeons didn't treat me with sharpened sticks and coconut shells. Had there been any other nearby options in this armpit of the galaxy, I would have destroyed the whole planet just to clear my course. No, I don't believe I'll bother with the likes of you. A backwards tribe like yours puts their craven idols above insignificant bureaucrats. Bring me your god, or whatever passes for one in these parts."

The closest thing to Vrom available was the messianic Z'vi Z'har, who despite protestations, agreed to meet with Mongul. Z'vi had hoped for gratitude after the Martians had saved Mongul's life. He was instead given the choice to either renounce Vrom and accept Mongul as his living and merciless god, or have his severed head announce it for him. Looking at the glowing red eyes of Mongul, who was fully prepared to vaporize him for dissent, the mentally unbalanced Z'vi Z'har legitimately recognized him as the divine. Z'vi joyfully began to proselytize in the streets that the golden age of Mars II had finally arrived. From his sick bed, Mongul smirked at the horrified J'en.



Over the next several days, Mongul made a remarkable recovery. He was soon on his feet and exercising to regain use of an affected arm. His senses temporarily diminished, Mongul amused himself by "correcting" the gospel of Vrom and enlightening Z'vi Z'har to his own "testament." Mongul demanded that the Robo-Chargers that had been cannibalized for the Spacefort be reconstructed. There was a great schism amongst the Martian people between those who continued to believe in Z'vi Z'har following his conversion and those who condemned him as a false prophet for a diabolical being. No one dared question Mongul directly, as his temperament was labile and his fury lethal. One day, Mongul announced that his spaceship was the ark that would lead the Martian people in exile to their ultimate destination. Mongul felt that enhancements needed to be made to make the Robo-Charges more effective as he plotted his next conquest, and seeing as he had every Martian life at his disposal, a power source shouldn't be a problem. In his eyes, it was a reasonable sacrifice for "his" people to make.

Before the ark could land to carry away the Martians, it simply kept flying over and beyond the spacefort. The ship would not respond to Mongul's remote orders, so he teleported after it. Mongul found himself sitting on top of his zeta-beamer as it plunged off his ship into the Mars II desert. Landing roughly, Mongul struggled to pick himself up from the ground, still plagued by partial weakness. The Robo-Chargers followed him into the desert, and opened fire. Though battered by their blasts, Mongul wielded his own devastating energies against them. Just as Mongul disabled the last of his mechanized foes, an armed Martian Manhunter set on him with guns blazing.

Mongul didn't know how J'onn J'onzz had escaped his trap, but he did know that the surface of Mars II robbed its inhabitants of most of their powers. Mongul easily disarmed J'Onzz, and slapped him about once the fight turned toward hand-to-hand. Martian citizens raced to the scene, to see if their champion could prevail over the abomination their former messiah had given them over to.

Suddenly, in an explosion of light, J'onn J'onzz and Mongul were outside the crypt that once contained the Crystal Key. J'onzz explained that he wanted his people to see a Martian stand up to Mongul, to debunk him as a deity. However, he recognized that he needed to shift locations with zeta-beams in order to utilize his own powers. Suddenly, between Mongul's compromised condition and the Alien Atlas' renewed strength, the match was no longer remotely in Mongul's favor. However, Mongul was still the stronger of the two, and held J'onzz by the throat while blasting him in the face with eyebeams. J'onzz had one more trick up his sleeve, as extraordinary pain erupted inside Mongul's skull. Through meditation while held in the cube-trap, J'onzz had somehow recovered the telepathic and telekinetic abilities lost to Martians for decades. This was J'Onzz's method of escape, and he was now using them to provoke another stroke in Mongul's brain. Growling in pain and anger, Mongul raced to the zeta-beamer and disappeared under its power.

The Manhunter from Mars recalled Mongul's former ship, and returned to Mars II. Landing, he emerged to great applause, and declared that the ship would be torn apart and used to expand the spacefort. However, an epilogue ended the story on a down note. Z'vi Z'har had disappeared with a small band of zealous followers. The All-Martian Council, wishing to insure nothing like this ever happened again, planned to turn Mongul's ship into the basis for a small fleet of powerful "defensive" craft. Further, their experiment in creating a perfect warrior to truly guide the Martian people to glory was secretly progressing. Finally, J'onn and J'en were reunited, only for J'en to express her disgust at her personal weakness and her disdain for J'onzz's suffocating personal code. J'en had decided to leave her lover, in hopes of finding a version of herself that she could live with.

Under the guidance of editor Len Wein, co-writers Roy Thomas and Gerry Conway with guest artist Jim Starlin ended this epic in fine form!

Thursday, November 10, 2011

Mongul's Ship



The size of a small city, Mongul's spacecraft could teleport and was presumably well stocked with diabolical wares.

First Appearance: DC Comics Presents #27 (November, 1980)

Too short? Might mean I'm setting up something for tomorrow.
Still bored? Why not try...

Joe Jusko Thursday

Wednesday, November 9, 2011

Servitor



The servitor was a robot assistant to Mongul. The armed automaton could act as a guard, as well as servicing all the essential needs of a given prisoner indefinitely. One such servitor watched over Prince Gavyn while he was imprisoned in a Cube-Trap for a period of time. The servitor was melted to slag by Superman, who then switched off the device powering the trap.

First Appearance: DC Comics Presents #36 (August, 1981)

Tuesday, November 8, 2011

The Vile Menagerie: MONGUL (Bronze Age)



Alter Ego: None
Occupation: Conqueror
Marital Status: Single
Known Relatives: None
Group Affiliation: None
Base of Operations: Interstellar Space
First Appearance: DC Comics Presents #27 (November, 1980)
Height: 7'9"
Weight: 785 lbs.
Eyes: Red
Hair: None

History:
"For years, I was overlord of an entire world, absolute ruler over billions of beings-- and thus, my narrow-minded subjects branded me a tyrant! They did not understand that, to rule well, one must rule with an iron fist.... They simply did not understand power! Perhaps that is why they turned against me in the end-- and turned to the ancient Arkymandryte who came shuffling down out of the mountains... he had been hiding there for decades, waiting-- and now his time had come! The holy man knew power, too, it seemed-- the power of the word--- the power of religious fervor! In a matter of days, he had stirred my people to the boiling point-- and, at last, I was forced to flee the throne for my life! There was, of course, one small satisfaction... the Arkymandryte promptly became an even greater tyrant than I'd ever been! It was a wise man indeed who said that people get precisely the sort of government they deserve-- but when I'm done, all the universe will share the same government-- ME!!"

According to Who's Who: The Definitive Directory of the DC Universe Volume XVI, "it is assumed that he gained his vast superhuman powers sometime after escaping his homeworld, otherwise he would have been able to utilize them to suppress the revolution." Alternately, the Arkymandryte could have had even greater power or influence.



Seeking to expand his own abilities, Mongul attempted to steal the Crystal Key that allowed access to Warworld from its Martian protectors, but was defeated by J'onn J'onzz. Later, Mongul kidnapped friends of Superman to extort the Man of Steel's assistance in beating the Manhunter from Mars and acquiring the key. Controlling Warworld proved a potentially lethal proposition, and Mongul barely escaped the attempt with his mind and body intact. Warworld was destroyed through the efforts of Supergirl and a penitent Superman.

Mongul's next scheme involved murdering Empress Clryssa of Throneworld, then forcing her eventual successor Lady Merria to marry him under the threat of death to her imprisoned lover, Prince Gavyn. Although Mongul had easily defeated Gavyn, the Starman's undead wizard instructor Mn'torr had created a beacon to summon aid from Superman. The Man of Steel freed Gavyn, then distracted Mongul with combat while Starman deactivated a doomsday device that would have otherwise been triggered. After a brutal, protracted battle, Mongul beat Superman unconscious. However, Mongul soon learned that he had lost the device that had kept Throneworld's interplanetary empire intact for millenia, sparking widespread succession. Confronted by a returned if seriously fatigued Superman and Starman, Mongul saw no point in further battle, and teleported elsewhere.



Mongul decided to take revenge on Superman after all, and murdered a Controller to gain possession of a Sun Eater. Mongul lured Superman into a cube-trap, then defeated a team of super-heroes consisting of Black Canary, Red Tornado, Supergirl and Green Lantern Hal Jordan. Superman was released by the time-traveling Legion of Super-Heroes from the future, whose members failed to humble Mongul. However, the Legionnaires left to stop the Sun Eater, and the resulting explosion coupled with the day's numerous grueling battles allowed Superman to finally beat Mongul unconscious. Sun Boy and Element Lad built a makeshift cell to hold Mongul on the moon, but he was soon free once again.

In a second revenge attempt on his birthday, Mongul sent Superman a present containing a Black Mercy, "something between a plant and an intelligent fungus" that attaches to a host and feeds them a complete fantasy world from the desires within their mind. Before Mongul could take the trap further, he was confronted by Wonder Woman, Batman and Robin. After a lengthy one-sided battle with the Amazing Amazon, Batman managed to free Superman, and a savage battle ensued. Mongul nearly killed the Man of Steel, until Robin dropped the Black Mercy onto his chest. Superman claimed that he was going to secure the subdued Mongul in a black hole on the western spiral arm of the galaxy, but the truth of the matter is unknown.

Distinguishing Features:
Mongul has pale yellow skin and only four digits on each hand. The muscles of his upper body are overdeveloped in comparison to the lower.



Powers & Weapons:
Mongul is largely invulnerable, as he has withstood a variety of assaults from some of the most powerful super-heroes in existence individually and in groups, including the Justice League and the Legion of Super-Heroes. He can project devastating energy, seemingly from any part of his body, with sufficient magnitude to down Superman. Mongul can either encase himself in an energy sheath, or covert to a pure energy form, as evidenced by his single blow defeat of Starman. By Superman's own admission, Mongul's raw strength appears to be his equal or better, and Mongul has repeatedly beaten the Kryptonian in combat through a combination of brute force and energy blasts. Mongul can shatter Green Lantern power ring constructs and inertron (the strongest metal known in the 30th century) with relative ease. His body can withstand anti-energy, Kryptonian Heat Vision, and the absolute vacuum of outer space. Mongul possesses limited telepathic abilities which allow him to communicate mentally with other sentients in his immediate proximity. He can teleport at will through unknown means.

Mongul rarely acts without some form of impressive weaponry at his disposal. His most common tool is his Cube-Trap. His other signature weapon is the Black Mercy, a parasitic, semi-intelligent, telepathic plant/fungus hybrid that attaches to a host and feeds them visions of a near inescapable fantasy world within their own mind. The Black Mercy must be handled with special gauntlets to prevent succumbing to its influence. Mongul has used a floating communication sphere to maintain contact with Superman as he flew millions of miles through space. Mongul has his own heavily armed space ship which is the size of a small city. For less demanding travel, he has been known to ride a levitating disc with the breadth of a room. Mongul sometimes employs a servitor robot, once wrested control of a Sun-Eater, and briefly piloted Warworld.



Quote: "...As a minimally sentient being, you should have gathered some information about your condition. You have been reduced and imprisoned-- separated from your staff and gauntlets of power-- in sum, reduced to a helpless tool useful only to me. I suggest you remember that. Shall we proceed to transfer the Imperial Crown to my deserving brow... whence it can be the seed from which my former domain may be recaptured? ...You will, because if you do not, your precious... will die... And then I will take the crown the hard way.

Created by Len Wein & Jim Starlin

Monday, November 7, 2011

Monday Morning Mongul

The crossover with Supergirl Comic Box Commentary last week inspired me to revisit some older posts to supply new scans. I used to be dogmatic about 1 post = 1 scan, but all those unadorned and unappealing tracts of text in longer posts changed my mind over the years. Here's additional art, which hotlinks to related revised posts...

















Tuesday, July 5, 2011

2011 Mongul Comicpalooza Commission by Isaac Mardis



Once I decided to go to Comicpalooza 2011, I wanted to have a firm game plan. Last year I was running around like a chicken with its head cut off, entirely too indecisive and scattershot. I knew my primary motivation was commissions, and any comics purchased or other events attended would be time killers until all the art had been completed. I also wanted to have my prime candidates for pieces involving specific characters in mind going in. I thought a Terry Moore Captain Harding would be neat, and you'd think a local boy could fit more than one day into his schedule, but Saturday-only was no good for me. I pegged Don Kramer for a realistic style B'rett, but he also left before Sunday. I thought good girl artist Ale Garza might be too obvious for Scorch, and he draws really nice brawny characters, so I considered him for Mongul, B'rett, and as a compromise, J'en. However, $160 was out of my price range. When the artist of another commission I'd long been owed finally showed, the piece had been "forgotten" at out planned hand-off, so that was a whole thing.

Anyway, it took me hours to get all the "to have and have not" issues sorted out, for a total of four tangible commissions to that point. This might explain why I kept passing by one table right in the middle of artist's alley. Besides the better known artists, I'd also researched a few dozen unfamiliar folk attending through the internet beforehand, and selected some candidates. I only managed to find one of those few, Nick Pitarra, and he was right smack dab in my throughway. However, I was too busy spinning plates to talk with him for most of the day.

About $300 later, I was still debating a $100 Bob Layton, even though I knew I'd already spent way too much money for an unemployed student. The girlfriend was totally going to love me when she got back from her trip. Anyway, I finally talked with Pitarra about being my new choice for a B'rett commission before trying one more time to get another rather delayed pending job done (ultimately a five hour process, when my Ethan Van Sciver only took about 3½.) Still in limbo, it occurred to me that I'd pretty much completely ignored Pitarra's table mate, so I doubled back to explain my rudeness and look at his stuff.

According to his con bio, "Isaac Mardis is a Joe Kubert School of Cartooning graduate and is a Art Education major at the University of Houston. He's currently working on his revisioning of Peter Pan. He's a horrible joke teller and is generally not liked by most people." I don't know, he seemed like a pretty good guy to me. I also liked that Kubert influence in his samples, so I passed him my reference pages to choose a character. The only one he recognized was Mongul, who he remembered as being "kind of a jerk," so that was his selection. Mardis went right to work, while I tooled around, waiting on my three commissions. I groused a bit about that one guy that was taking his sweet time, and Mardis was worried I meant him, even though his piece came along amongst the faster of the lot. Besides, as I joked, "it's not like I want you to just slap something together real quick." Heck, I don't even think we'd agreed to do anything until well into the 4 o'clock hour, if not 5.

I'd pretty much had my fill of Comicpalooza by that last hour, so I just rested my tired legs at the crumby little food court, reading my twenty cent copies of Amazing Heroes (the Wizard Magazine of the '80s, without the more negative connotations of that analogy.) I can't recall if Mardis was done before or after six, but he was timely, especially considering this was a $40 pencil & ink job. The end result, as you can see, was a cool and unique take on the character. Most Mongul artists have been really polished types, from Curt Swan to Kerry Gammill to Mike McKone. I don't think many people remember his rough & tumble roots under Jim Starlin & Quickdraw, my favorite period of the character, which this piece harkens back to. At the same time, there's a bit of the '90s about it, recalling elements of his appearances under Darryl Banks and Oscar Jimenez.

After six, I only had one piece remaining, and was invited to hang out at the artists' table until it was finished. I laid out the other five commissions of the day, which Mardis and I admired. Mardis complemented me on my enthusiasm, saying it inspired both himself and his partner to do their best. I really appreciated that, because I hate when commissions are just a business transaction. You know a guy who collects pieces of characters as obscure as mine isn't just going to try to flip them on eBay, so of course I want the artists to be excited about not having to draw Spider-Man or Wolverine for the umpteenth time. I always hope for something inventive and fun every time, because I figure the Vile Menagerie deserves some love. Somehow, we also got into a discussion on breaking into the industry, which I think was a tangent of a tangent of mine from a fatigued brain. I was just happy the guy was keeping me company, and when he was away, there was always Mongul...

(A brief aside: Mardis signed this piece at the bottom right, but I couldn't fit it on my scanner, and removed bits of its "debris" from around the foot.)

Friday, June 17, 2011

2009 "The Ruler" Mongul art by Art-bully

Click To Enlarge


Next week, I'll start showing off the con art I got. For today, we'll settle for some dude's Mongul...

Thursday, January 6, 2011

1995 Skybox DC Villains: The Dark Judgment Mongul Chase Card ge7



"Gathering of Evil" was a nine card chase subset which came one per every seven packs. The cards were "Spectra" foil etched, like the cover of the 1993 Mayfair Games DC Heroes Role-Playing Game Third Edition Handbook This gave them a weird sort of texture (like feeling a pointilist painting) and made them very difficult to scan.

Collectively, the cards form a group image by painter Steve Stanley. Mongul rests at the bottom right corner, beside Brainiac and below Darkseid. The card back was boringly simple two-toned brown, with the following text:

While our planet stumbled toward its first global conflict, the warlord Mongul swept across dozens of worlds in as many days. Their survivors called him master.

Was Mongul established as being active in the early 20th century and I missed it? Also, the basic card set held the conceit of being narrated by a villain whose reach was established as extending beyond our Earth, so whoops.

I'm not the only blogger relishing New Year's Evil this week. Find more malicious pin-up fun at the following:

Saturday, January 1, 2011

1996 Rogues Gallery #1: Mongul by John Hanley



Ahh. The 50th anniversary December of Despero is finally over, and I do believe it was the best one yet. Since Mongul made a guest appearance right there at the end, I thought revisiting the jaundiced giant would be a nice way to ring in the new year. Don't worry about another month long "New Year's Evil," "Vile Menagerie," or "March of Mongul" this year, though. Barring a wild hair, I won't be bothering with that kind of coverage in 2011 until December. I think we spent enough of 2010 fixating on villains, so this is more like the start of a week or so of coasting after the holidays.

Actually, I feel like the blog jumped a track after the death of J'Onn J'Onzz in the middle of 2008, when I began pushing one initiative after another in anticipation of the Martian Manhunter's resurrection. Now he's back, and creators are making the exact same mistakes with the character they always have. I expect his history will continue to be ignored, he'll lack much of a supporting cast, his rogues gallery will remain anemic and filled with "brand new" knock-offs of other villains or borrowed from other heroes... the usual. I'm not writing the guy, and I run a daily blog trying to help inform the work of those who do, so I feel I've done my part at this point. DC Comics would rather canonize a blogger's 2½ year old internet meme than acknowledge their own 47 year history, so why should I kill myself over this crap?

Which brings us back to Mongul, a villain I used to really like, and hope to enjoy again. Peter Tomasi has a history with both the Martian Manhunter and Mongul dating back to the mid-90s. If I have to suffer through more of his Didio porn scripts in an ongoing series, the least the guy could do is finally have Mongul become a proper Manhunter villain after a thirty year tease. It's not like Tomasi doesn't worship at a homemade alter to Alan Moore every night, and Superman Annual #11 (1985) continued the tease in one panel (reproduced if you scroll down the link.) Damn it, I want some green on yellow violence, and nobody's bringing back B'rett for that!

As a tie-in to the Underworld Unleashed crossover event, Skybox produced the trading card set DC Villains: The Dark Judgment. I suspect they had some leftover art, because DC Comics offered a pin-up book of painted art with an identical aesthetic to the set called Rogues Gallery. Mongul was already covered in card form by Joe Devito, so John Hanley got relegated to the comic. It's a shame, because both are pretty epic, and far more snazzy than a lot of the more art school frou-frou stuff on display.

In case you're wondering about the in-picture text, the Post-Crisis Mongul was killed by Neron in the first issue of Underworld Unleashed. Mongul Jr. showed up a few years later, just as big a jobber as his daddy. If you've ever enjoyed Mongul, do yourself a favor and read his Pre-Crisis stories, when he was bad ass enough to take on planet-pushing Superman, the Justice League and even the Legion of Super-Heroes all by himself.

I'm not the only blogger relishing New Year's Evil this week. Find more malicious pin-up fun at the following:

Thursday, December 30, 2010

Super Friends #23 (March, 2010)



The Super Friends may have operated out of a satellite orbiting the Earth, but that wasn't stopping super-villains from raiding their headquarters. While enhancing their security system, an alarm went off, alerting the Super Friends to an extraterrestrial thief trying to steal a magical jar. This was part of the set of bell, wheel and jar used by Felix Faust against the heroes in an earlier adventure, since separated by different solar systems by Green Lantern John Stewart.

"So? Do you think I come from your solar system? I am mighty Despero from the planet Kalanor! If I can come here for the jar, what makes you think I cannot find the bell and wheel, too? Whoever owns those three objects can control all the magic in the universe! I usually put my faith in science, not magic. But for that much power, I will make an exception-- and travel anywhere to get it!" While speaking, Despero imagined himself onstage in an orange and blue tuxedo, pulling a rabbit out of his hat as Zatanna looked on adoringly.

"In fact, there are others who search for the jar, bell, and wheel, too. And they are far worse villains than I am!" Aquaman suggested that the Super Friends needed to travel to the two other solar systems to collect the artifacts ahead of the villains. To illustrate this, a full page activity maze allowed readers to collect the artifacts while avoiding the three alien villains (including a disco dancing leisure suit Despero. The Super Friends put on their space suits, and Green Lantern transported two teams instantly to alien worlds.



On a dark, cavernous planet, the Flash collected the bell. A booming voice then commanded Flash's next move: "You give the bell to me. NOW... Because I am Mongul, ruler of Warworld! Because I'm bigger than you! Because I'm stronger than you! And because I can squash you like bugs!" In the face of the jaundiced giant, Batman queried, "Mm. Do you have super-breath?" As Mongul paused to consider the question, he was swept away by Superman's hurricane force exhalation. "Mongul's just a big bully, isn't he" asked the Flash. "I don't like bullies," said Superman. "Neither do I," agreed Batman. The Man of Steel and Scarlet Speedster then tied up Mongul while the villain was off-balance. Wonder Woman and Aquaman enjoyed similar success against the Queen Bee on a world populated by creatures that resembled a cross between Zook and C'hp.

Back at the Super Friends' headquarters, Despero mocked his fellow aliens' inability to secure the artifacts. When Queen Bee snapped that Despero couldn't do any better, Despero smirked, "Appearances can be deceiving... The two of you thought you could get the jar, bell, and wheel through bullying or force. I knew the only way-- was to be sneaky!" A hypnotic blast from Despero's third eye allowed him to lay everybody present flat. However, the Flash's body could recover at super-speed in less than a minute, forcing Despero to keep blasting the Scarlet Speedster. This created a stalemate, which Aquaman broke by getting Despero to agree to leave Earth alone if the Super Friends did nothing to stop his collecting the magical artifacts. Despero knew the heroes would never break a promise, but the new security system made no such guarantee, caging and drugging the menace. Mongul and Queen Bee decided they would continue to sit quietly on the floor.

Later, Green Lantern shrunk the bell and wheel to microscopic size, then secreted them inside twin asteroids Superman threw into the sun. Finally, inspired by Mongul, the Super Friends took part in a PSA opposing bullying.

"Mystery in Space" was by Sholly Fisch, Stewart McKenny & Dan Davis.

Thursday, May 27, 2010

The Top 10 Mongul Covers

I think we can safely call Mongul a Green Lantern Corps villain these days, although he'll always have a home in the Superman books. I'm still waiting for his debut battle with the Manhunter from Mars to play out someday. I have hope though, since Peter Tomasi is currently overseeing both Mongul and Martian Manhunter in separate books, and they're both favorite characters of his...

10) The Flash #102 (June, 1995)


9) Showcase '95 #7 (August, 1995)


8) Green Lantern Corps #26 (September, 2008)


7) Green Lantern Corps #20 (March, 2008)


6) JLA: Destiny #3 (August, 2002)


5) DC Comics Presents #27 (November, 1980)


4) Green Lantern Corps #24 (July, 2008)


3) DC Comics Presents #43 (March, 1982)


2) DC Comics Presents #28 (December, 1980)


1) Superman Annual #11 (1985)