Showing posts with label aesthetics. Show all posts
Showing posts with label aesthetics. Show all posts

Monday, September 8, 2014

Destiny trailer looks pretty darn good


My video game portfolio, of late, has been quite thin to say the least. Right now most (if any) video games I play are on my Android phone or (gulp!) our plucky first-gen Wii. That said, this new game by Destiny looks really amazing to me--at least visually.
There's a live-action trailer out now, which looks like Elysium (nee: HALO) meets Appleseed in a Star Wars universe--set to a Guardians of the Galaxy-like soundtrack. And for good measure, it was directed by Neill Blomkamp (the same dude who did Elysium). Design-wise, it's very modern, but for all it's scifi trappings, (as I understand it) the game features some sharp looking space magic! I'm really interested to learn the narrative behind how magic works in the game.

Anyway, let's have a look at that trailer, shall we?



And here's the official game trailer with plenty of actual gameplay:



I'm pretty sure I heard Tyrion himself, Peter Dinklage as the "Bit" hoverdroid in the first video. Sounds like Kevin Spacey is in the actual game.

Here's a few more visuals* to feast upon:



 




I've not read any reviews, but based on the visuals alone I can definitely see enough inspiration for a tabletop campaign. Thoughts?




*Images:Bungie Studios

Tuesday, February 11, 2014

20 quick questions for your scifi campaign

Getting ready for the con this weekend has me scouring the archives for old and trusted resources. I remembered this post by the estimable Jeff Rients (crosses self, buddy-salutes sky). Here now is my attempt to do a scifi version. Note: some of these will remain modestly adapted if unchanged.

[clears throat, cracks knuckles] 
  1. What is the deal with my psion's order?
  2. Where can we go to buy standard mission gear?
  3. Where can we go to get custom cyborg implants for this alien/mutant/monster I just befriended?
  4. Who is the meanest warlord in the galaxy?
  5. Who is the greatest warrior in the galaxy?
  6. Who is the richest person in the galaxy?
  7. Where can we go to get some discount medbay healing?
  8. Where can we go to get cures for the following conditions: poison, disease, space witch curse, level drain, mutagen contamination, nanomite infestation, brain swapped back into original body, death, zombification?
  9. Is there a vocational guild my PC belongs to or that I can join in order to get better at that thing I do?
  10. Where can I find a scientist, techno wizard, psion master or other expert NPC?
  11. Where can I hire mercenaries like bounty hunters, smugglers, pirates, or laser riflemen?
  12. Is there any place on the map where lightsabers/weirding modules are illegal, advanced technology is outlawed, or any other notable hassles from [insert name of ruling space authority]?
  13. Which way to the nearest space station for fuel, repairs, upgrades, supplies, and entertainment?
  14. What infamous interstellar criminals are terrorizing the outer rim sufficiently that if I kill them I will become famous?
  15. Are there any wars brewing I could go fight?
  16. How about gladiatorial space arenas complete with hard-won glory and fabulous cash prizes?
  17. Are there any secret societies with sinister agendas I could join and/or fight?
  18. What is there to eat out of this 3D food printer thing?
  19. Any legendary lost artifacts of the ancients I could be looking for?
  20. Where is the nearest kaiju or other monster with Type H treasure?
So, not groundbreaking by any means on my part, but at least it's a start for space opera setting. Here's a few more of my own:
  1. What's the state of the galaxy at present moment? Does my planet of origin still exist?
  2. Where can I get a ship to take me to this dangerous planet on my star chart?
  3. Where can I buy or get parts to build a robot to do my bidding?
  4. What are the planets that no one dares visit?
  5. Are there any dives on this rock we shouldn't go into?
  6. What aliens will blast my hand off on sight?
  7. What aliens are allies that I can call for help?
  8. Are there any space derelicts or abandoned asteroid outposts we can go raid?
  9. Where can I sell this relic/spacejunk/secret weapon I found/stole/inherited?
  10. Where can I get a decent cape to romp around in?

 Have more? Let's hear 'em in the comments!

Saturday, January 30, 2010

Design aesthetics, Mandalorians, and my love for the look of old-school Star Wars


No, it's not impossible. Search your feelings and you'll realize it's true, I'm a Star Wars geek (as you may have noticed). NO, this will not turn into a Star Wars blog--however there are definately aspects of that universe that I think are great inspiration. The concepts I appreciate most stem from the wealth of design aesthetic applied to the development of the films and now the Clone Wars television series.

I'm not sure if any of you are regular watchers or have seen episodes of the show, but it's actually a great deal better than the prequels (writing wise). Yes, it's geared more towards kids (generally simpler plots and the dialog has more comedic overtones) but it's in many ways much closer to the classic trilogy we all remember.Which reminds me, I'm going to assume that you're all familiar with the "used universe" idea behind the scenes, so I won't bother blathering on about that.
Anyway, there's a StarWars.com article covering the design behind the Mandalorian soldiers on the show, which is of course an homage to Boba Fett/Jango Fett armor and helmet. Specifically, it covers the default Mandalorian template and what was "customized" for by the Fetts. Very interesting, considering Boba Fett, who was arguably customized his outfit the most, was obviously the first incarnation to appear in any Star Wars property before we even heard the word "mandalorian". True to form, the artists' output is often relegated to the background, as this behind-the-scenes clip explains.

Ralph McQuarrie and Joe Johnston* are the artists credited with designing Fett's original armor--in gleaming white no less. And while they did use their work as a reference, the show's design team went all the way back to Boba's first appearance in the Star Wars Holiday Special for their inspiration. So much has already been said about how atrocious that program was so I won't cover it here, but the one bright spot was the gonzo--almost Bakshi-esqe quality it had and the timely appearance of Fett in muted, multi-colored armor.
There's more on his design in an earlier article. One thing I've always appreciated about the Star Wars look is the skill and craftsmanship in the design, especially those early days between A New Hope and Empire. In many way it's easier to subtrack the Star Wars feel out of those illustrations and see it in a more ("generic isn't quite the right word) universal way. I think those early drawings have so much spark and intrigue to them. Almost a mysterious quality because we can't immediately tell what direction the illustrators were leaning in. Of course NOW you can see exactly what became of their work. But it's fun to imagine what could have been had they not made certain decisions or gone another way.

 
 
 
I think a good deal of my design-y thoughts are spent in McQuarrie's Star Wars, more than George Lucas'. I think it's almost easier to daydream about an illustration--which is more open-ended in some respects--compared to a film. 
 
As I've become a more aged Star Wars nerd I think my brain has begun to separate the two versions more profoundly. Part of that is also due to the fact that with the prequels came a whole new crop of artists and designers who had their own take on Star Wars, and it was like seeing another whole version of Star Wars that could have (should have damnit!) come to pass. Don't even get me started on the Obi-Wan concept drawing (below) that would have solved the whole "one with the Force" thing in a much more elegant fashion than what Lucas hamfistedly shoehorned into the end of Revenge of the Sith. [shakes fist in air!]
 
Anyway, artists like Doug Chiang and  Ryan Church brought an entirely new look to the Star Wars universe both on, and pre-screen. And while they, and many of their colleagues are extremely talented my fondness for McQuarrie and Johnston's work has grown immensely. I own many of the Art of Star Wars books and they're easily among my favorite story-based books. The only sad part is that in the Empire and Jedi the concept paintings were more like Lucas' vision and less raw or reconcilable to the artist's.

A few final thoughts on the Star Wars of old: Christoper Mills blog space1970 has a great new post on the 70s Star Wars comics which were pop-off the page delicious and managed to squeeze a swashbuckling saber ZZZT! into nearly every dot of halftoned ink. It's exactly 180 degrees from McQuarrie, et. al. and I absolutely adore it. It amazes me how something so opposite from the clean, manicured look of Ralph's work can inspire, essentially, the same level of excitement (in a different way of course). 
 

Simultaneously, Reis O'Brien over at Geek Orthodox has been posting the Pizzazz Star Wars comics, and they're every bit as wonderful, if not a little over-the-top zany! Honestly, every story arc seems to begin with Luke's ship crashing. He must have had beginner's luck with that whole blowing up the Death Star trick. Reis also covered the Marvel comics last year.

RetroJunk has a great archived post on Fett's early comic incarnation as well, which played off of the ambiguous "is he a villain or isn't he" dynamic before it was confirmed in Empire. 

Finally, There's a great gallery of Marvel comics covers on StarWars.com. Word is these are being re-released in trade paperback form by Dark Horse sometime this year. I have a few torn up copies, but I'd like to get my hands on these in a compiled format. Just try not to spend too much time on that site or Lucasfilm's tendrils will wrap around your wallet and never let go! ;)

Now, if you're all lucky, I can shake this Star Wars kick for now and we can all return to our regularly-scheduled program of pulpy, OSR, nondescript, retro-clone, space universe explorations. *sigh*

*McQuarrie and Johnston also worked on the concepts for the original Battlestar Galactica series, and as I understand it, BSG came under fire from Fox/Lucas for having an aesthetic too closely resembling Star Wars' look.