First X-Wing tournament under my belt and I went a respectable 2-2 with 2 blowout wins and 2 losses. Not bad for my first go around against opponents who can read and use the full rules. The tournament took place the weekend before Wave 8 released so no one had any of those ships.
The list I took on the day ended up being
Colonel Vessery - Veteran Instincts, Heavy Laser Cannon
Omega Leader - Juke, Comm Relay
Carnor Jax - Push the Limit, Targeting Computer, Royal Guard TIE (for flavour)
I like flying the Defender and the Interceptor and Omega Leader is just too good not to use. The list has good synergy and when Carnor gets close, enemies can't help but eat the heavy laser cannon shots from Vessery. Omega Leader does a good job cleaning up as well and his damage is pretty consistent.
Anyways on to the matches!
Showing posts with label x-wing. Show all posts
Showing posts with label x-wing. Show all posts
Friday, April 1, 2016
Thursday, March 3, 2016
X-Wing - Getting Closer to Tournament
Tournament is less than two weeks away and I've gotten a grand total of 3 games in against opponents who can read the pilot cards. For context, the majority of X-Wing games I've played were with my 5 year old daughter where we just played with basic rules and were mostly to get her to think and plan, basically to just help her develop intellectually and she is learning to really like Star Wars as a by-product. Not that she needed any nudging she took to the Star Wars universe like a moth to a flame and is often the reason we get new ships ("Daddy I think I need a Y-Wing for my Rebel alliance." "Ok Penny, let's pick one up, but I need a new TIE fighter to fight it." "Ok")
Anyways, on Saturday I played 2 games with a list similar to what I used the week before.
In hindsight, should have stayed at range 2-3 and picked off the Autoblaster first, then closed on the Slaver and finally the Scyk. I probably should have also danced around a bit more and tried to get behind the slaver or the Scyk instead of closing in as soon as I could.
The second game was against a Rebel aces list
On the other side of the map, Omega and Darth danced around Jake and Gemmer. My opponent made a few bad mistakes which put Vader behind Gemmer which quickly resulted in a dead A-Wing. Jake couldn't fight off the entirety of my squadron and was caught in the crosshairs of all 3 at one point which ended him pretty quick.
After those 2 games, I definitely need to get more practice. The list was also not quite doing it for me so back to the drawing board. Omega Leader did well and I'm thinking of bringing Omega Ace with Push the Limit instead of Vader for more guaranteed hits. Vessery was good, but not great, but that could be because of how I flew.
For now I am thinking of the following
The TIE F/O aces should also be pretty reliable for plinking away at any range which should hopefully let Krassis just blast away at hull points.
The other list I was thinking of using is
Anyways, on Saturday I played 2 games with a list similar to what I used the week before.
- Colonel Vessery - Heavy Laser Cannon, Stealth Device
- Darth Vader - TIE X1 title (borrowed for the day), Fire Control System
- Omega Leader - Juke, Comm Relay
- Trandoshan Slaver - Gunner, Bossk, Tactician
- Laetin - Heavy Laser Cannon, Heavy Scyk, Stealth Device
- Kavil - Autoblaster Turret, Engine Upgrade, Veteran Instincts
In hindsight, should have stayed at range 2-3 and picked off the Autoblaster first, then closed on the Slaver and finally the Scyk. I probably should have also danced around a bit more and tried to get behind the slaver or the Scyk instead of closing in as soon as I could.
The second game was against a Rebel aces list
- Keyan - Push the Limit, Stealth Device, Advanced Sensors, Mangler Cannon?
- Jake Farrel - Push the Limit, Autothrusters
- Gemmer - A-Wing Test Pilot, Push the Limit, Autothrusters
On the other side of the map, Omega and Darth danced around Jake and Gemmer. My opponent made a few bad mistakes which put Vader behind Gemmer which quickly resulted in a dead A-Wing. Jake couldn't fight off the entirety of my squadron and was caught in the crosshairs of all 3 at one point which ended him pretty quick.
After those 2 games, I definitely need to get more practice. The list was also not quite doing it for me so back to the drawing board. Omega Leader did well and I'm thinking of bringing Omega Ace with Push the Limit instead of Vader for more guaranteed hits. Vessery was good, but not great, but that could be because of how I flew.
For now I am thinking of the following
- Krassis Trelix - Heavy Laser Cannon, Agent Kallus
- Omega Ace - Push the Limit, Hull Upgrade
- Omega Leader - Juke, Comm Relay, Hull Upgrade
The TIE F/O aces should also be pretty reliable for plinking away at any range which should hopefully let Krassis just blast away at hull points.
The other list I was thinking of using is
- Krassis Trelix - Heavy Laser Cannon, Agent Kallus, Hull Upgrade
- Mauler Mithel - Veteran Instincts
- Scourge - Veteran Instincts
- Wampa - Targeting Computer
I'll have to get a few games in this weekend to test both lists and if I can't, I'll try out the Mark 13 AI program I ran into a few days ago. Practice is always good before a tournament.
Monday, February 22, 2016
X-Wing - First Game Against a non-5yr old
In preparing for the upcoming X-Wing tournament I went out on a limb and asked for a game against one of the locals through our local X-Wing group. My schedule never let me go to the gatherings that happen every two weeks so I had yet to actually play against an opponent who knew the full rules.
It was quite a different experience as one would expect.
Anyways, I only had time to play one game because I think we actually played longer than regulation would normally allow but we didn't care as it was quite fun and intense.
The list I used was as follows
It was quite a different experience as one would expect.
Anyways, I only had time to play one game because I think we actually played longer than regulation would normally allow but we didn't care as it was quite fun and intense.
The list I used was as follows
- Colonel Vessery - Lone Wolf, Heavy Laser Cannon (HLC), Stealth Device
- Zeta Leader - Wired
- Zeta Squadron Pilot
- Zeta Squadron Pilot
- Soontir Fel - Push the Limit, Royal Guard TIE, Autothrusters, Stealth Device
- Zeta Squadron Pilot
- Zeta Squadron Pilot
- Zeta Squadron Pilot
- Zeta Squadron Pilot
We both brought asteroids to the field and deployed them in a cluster in the center. My Zeta Squadron and Zeta Leader were deployed in the center with Vessery off to the left. His Zeta Squadron was deployed as a group of 4 opposite of my Zeta Squadron and Soontir was deployed in to my right away from everyone.
The game escalated very quickly as by my turn 2 my forces had engaged his 4 TIE F/Os in the asteroid with Soontir hanging out on the wings. First blood came to me as the Zeta Leader and Vessery concentrated fire on one of the TIE F/Os. After that it became a tense game of cat and mouse between everyone as I tried to get Soontir in Vessery's sights while he tried to avoid that. All the while our F/Os were circling each other in the asteroids trying to get shots at whoever they could.
I actually had two good rounds of shooting against Soontir scoring 4 hits with Vessery in both rounds but he rolled really well (a lot of focus results both times and flipped them to evades) but after that I couldn't get him back in my sights. Zeta Leader unfortunately crashed into an asteroid as I misjudged one of his turns (one of my opponent's TIEs did the same earlier). Soontir eventually took over and was able to arc-dodge and blow up Vessery (he could have survived that particular round of shooting but he suffered a Direct Hit critical) and then my last TIE. By the end though he had only Soontir and one TIE F/O sitting on 1 hull point.
Fun game and really showcased my need to get some more games in before I am tournament ready.
Things I learned
- It's easier to predict where an older player will go with their ships. I had a few turns where I was able to block some of his ships and avoid getting blocked myself. Very important for Vessery so he can get his focus action in combination with the target locks everyone else was providing.
- Soontir Fel is really hard to target and when you do, you better hope he doesn't get focus results. The interceptor's maneuverability is insane and I kind of want to buy a pair for my own fleet (next to the Defender it's my other favourite Imperial fighter to fly in TIE Fighter)
- Vessery's HLC was quite good and with target lock and focus he basically guarantees 3-4 hits on whoever he is shooting at. No crits, but that's ok against most things not on a large base.
- Lone Wolf was hard to trigger with 3 extra ships around. Might drop it for Veteran Instincts instead or I just need to learn to fly Vessery on the outside more. I took it for the defensive re-roll more than the offensive re-roll.
- Wired didn't work too well this game but that's because I didn't roll many focus results with Zeta Leader. For 1 point it does synergize really well with Zeta Leader and I'm not sure any other 1 point Elite Pilot talent would be as worthwhile.
- Colonel Vessery - Veteran Instincts, Heavy Laser Cannon (HLC), Stealth Device
- Darth Vader - Juke (possibly with TIE x1, Fire Control System)
- Zeta Leader - Wired, Weapons Guidance
One thing I have to keep in mind when building my lists is that I probably wont' have to face a large ship and 4 or 5 small ships. When Penny and I play it's usually 5-8 ships a side as she likes using as many of her Rebels as she can so I'm always expecting to have to fight huge squadrons. Making a list with less than 4 ships never seems enough.
Tuesday, February 16, 2016
X-Wing - Tournament time!
The local X-Wing group convinced the Game Quest management to hold a tournament in early March. Great news as I haven't been able to play much X-Wing lately and haven't really had the motivation to go out to the local X-Wing game days.
From what I gather, there is no real meta in the area yet so I don't expect any super-competitive lists or super-competitive people so the list I bring can be pretty much what I want it to be. This is great as I really have no idea what will work great and what will not. I can obviously pull up what lists won what tournaments but my game knowledge is pretty limited having only played against Penny and even then without full rules.
I used my knowledge from other wargames I've played and my basic understanding of the rules to come up with a few prospective lists to take to the tournament. I have a few weeks still and I might try to hook up with a few of the other people to test out some lists.
From what I gather, there is no real meta in the area yet so I don't expect any super-competitive lists or super-competitive people so the list I bring can be pretty much what I want it to be. This is great as I really have no idea what will work great and what will not. I can obviously pull up what lists won what tournaments but my game knowledge is pretty limited having only played against Penny and even then without full rules.
I used my knowledge from other wargames I've played and my basic understanding of the rules to come up with a few prospective lists to take to the tournament. I have a few weeks still and I might try to hook up with a few of the other people to test out some lists.
Sunday, January 3, 2016
2015 Year in Review
This year has been a busy one. Both in terms of gaming and life in general. A lot of highs and one gigantic low at the end of the year.
Here's a brief run down of what occurred this year.
Here's a brief run down of what occurred this year.
Monday, December 7, 2015
X-Wing - Introducing List Building to a 5 year old
We just got Penny's report card back earlier this week and she appears to be doing well. Her social skills are also meeting expectations which is great as my wife and I were worried because she's an only child and has not had much interaction with peers outside of pre-school and kindergarten. She can count fairly high in both French and English which is great and her addition skills seem to be on par with everyone else.
As a math teacher I'm ok with that but I'd like her to be better at math than her peers. Call it pride if you will. So in that regard I've decided that I'm going to introduce proper X-Wing list building to her soon. Not sure how far I'll get though but from what I have seen her do and the report card comments she should be able to add tens (so add like 20 + 10) and she can already do ones addition (things like 1 + 4, and 5 + 2). Shouldn't be too far of a stretch to do something like 12 + 23 (a Bandit Z-95 + Red Squadron X-Wing) or 16 + 5 (HWK-290 with Ion Turret).
My plan is basically to give her the points value for one of her ships and have her add upgrades to it and see what the new total is. If that goes well, we can move on to adding the costs of ships together and hopefully get to a point where she can pick ships that add up to something close to 100 or whatever points total we decide to play at that day.
So the next game we play will be with a list that Penny makes herself!
Saturday, December 5, 2015
X-Wing - Things are Escalating Rather Quickly
Exciting day today! A little over a week ago I had asked Game Quest if they did special orders as I was looking for a 10th anniversary edition of Ticket to Ride that didn't cost an arm and a leg (the other game store in town had a few copies of it but they were selling them for $160 + tax!). I knew I could order it via Amazon for way cheaper but I liked Game Quest and wanted to support a local business. Turns out they were able to order it for me and at a price comparable to Amazon.
Not content with ordering just the board game I asked if they could order a few X-Wing ships as well so with my board game order came the Millennium Falcon and a pair of TIE Defenders. Game Quest also got a restock of other ships so I will probably add more things to both Penny's Rebel Alliance and my Imperial Squadron in the near future (as it stands I have 6 ships to her 5 ships and she thinks it's unfair despite her having two large ships). The influx of reinforcements for both sides coincided perfectly with us having finished our starfield battle mat!
Before we played with the new ships though I took some time to rearrange the ships and pilots so that both sides were roughly even in points and came up with the following squadron lists. I also added some ordnance because in the last game we played, Penny had asked what the "alphabet tokens" were for. I explained to her that they were called Target Lock tokens and next time we played I'd show her how to use them.
Penny's Rebel Alliance - 160 points
In this game we learned about target locks, how to use ordnance and ion tokens.
Not content with ordering just the board game I asked if they could order a few X-Wing ships as well so with my board game order came the Millennium Falcon and a pair of TIE Defenders. Game Quest also got a restock of other ships so I will probably add more things to both Penny's Rebel Alliance and my Imperial Squadron in the near future (as it stands I have 6 ships to her 5 ships and she thinks it's unfair despite her having two large ships). The influx of reinforcements for both sides coincided perfectly with us having finished our starfield battle mat!
Before we played with the new ships though I took some time to rearrange the ships and pilots so that both sides were roughly even in points and came up with the following squadron lists. I also added some ordnance because in the last game we played, Penny had asked what the "alphabet tokens" were for. I explained to her that they were called Target Lock tokens and next time we played I'd show her how to use them.
Penny's Rebel Alliance - 160 points
- Han Solo in the Millennium Falcon - 47 pts
- Dash Rendar in the Outrider with a Heavy Laser Cannon - 48 pts
- Rebel Operative HWK-290 with Ion Cannon Turret - 21 pts (I opted for the ion cannon turret as it doesn't require focus to be used and I can try and introduce ion tokens to our games)
- Bandit Squadron Z-95 with Concussion Missiles - 16 pts
- Blue Squadron Novice T-70 X-Wing with Proton Torpedoes - 28 pts
- Gamma Squadron TIE Bomber with Homing Missiles, Proximity Mines - 28 pts
- Bounty Hunter in a Firespray with Heavy Laser Cannon, Seismic Charge - 42 pts
- 2x Zeta Squadron TIE/fo - 32 pts
- 2x Delta Squadron TIE Defenders - 60 pts
- All the basic rules from the Learn to Play guide except for stress tokens
- Focus Tokens
- Evade Tokens
- Secondary Weapon cards (just Cannons and Turrets so far)
In this game we learned about target locks, how to use ordnance and ion tokens.
Monday, November 30, 2015
X-Wing - Playing among the stars
The last two weeks were a little busy so Penny and I didn't get to play much X-Wing together. She still asked on a daily basis though so I think she's quite interested in the game. That didn't stop us from doing other X-Wing related things together though. Like making a starfield battle mat.
I was tired of having the ships slide around so much on the dining room table so spent a few days looking how other people made their DIY starfield battle maps. Lots of things came up on the internet ranging from felt cloth (decided against this as it would just slide off the table) to yoga mats (lots of pros but relatively expensive compared to other DIY solutions). So armed with this knowledge of what others had done, I spent an afternoon (while doing other errands) looking for some materials and pricing them out. I ended up picking up two black anti-slip shelf liners (something like this but 18" wide and shorter) from the dollar store for $6 and taping them together underneath to make a 36" wide field. The mat looked good, gripped the dining room table well and the ships didn't slide so much when placed on the mat.
To make the mat even better, Penny and I looked up various star fields on the internet as references and spent an evening painting the mat. She had a lot of fun flicking the toothbrush of white paint on to the mat and adding some large pink gas clouds/planets/stars to one of the quarters. The following was our end result
We were happy with it, but I might try and find a way to make her pink celestial bodies blend better with the rest of the star field at some point in the future.
I was tired of having the ships slide around so much on the dining room table so spent a few days looking how other people made their DIY starfield battle maps. Lots of things came up on the internet ranging from felt cloth (decided against this as it would just slide off the table) to yoga mats (lots of pros but relatively expensive compared to other DIY solutions). So armed with this knowledge of what others had done, I spent an afternoon (while doing other errands) looking for some materials and pricing them out. I ended up picking up two black anti-slip shelf liners (something like this but 18" wide and shorter) from the dollar store for $6 and taping them together underneath to make a 36" wide field. The mat looked good, gripped the dining room table well and the ships didn't slide so much when placed on the mat.
To make the mat even better, Penny and I looked up various star fields on the internet as references and spent an evening painting the mat. She had a lot of fun flicking the toothbrush of white paint on to the mat and adding some large pink gas clouds/planets/stars to one of the quarters. The following was our end result
We were happy with it, but I might try and find a way to make her pink celestial bodies blend better with the rest of the star field at some point in the future.
Sunday, November 15, 2015
X-Wing - Adapting for a 5 year old
Since picking up the Force Awakens Core Set for X-Wing last Sunday, Penny has asked to play the "Star Wars game with ships"' almost every day this week. Sadly I could not oblige every day because of work but we did play a few more games.
Having a second ship certainly helped even things out since we weren't playing with Actions or pilot skills. The game at this level was basically just ships moving and shooting at each other so a lot of our games came down to who could point their ship at the enemy and roll better. With only 1 ship, Penny had quite a disadvantage despite the added shielding, but with 2 ships she was able to hold her own much better.
Earlier today we went back to Game Quest and added a bit to each of our respective forces (pay day!). Penny wanted the YT-2400 but she didn't have enough money for it. She was going to settle for just the HWK-290 and another Z-95 but I mentioned to her that we could look through our old video games and trade in any games that we didn't play anymore to see if we could get the extra money to get the freighter. She was quite happy I suggested it and we ended up getting a fair amount for the games we traded in.
Anyways, what I really wanted to write about was how to modify the game a little (and it really is just a little) so that someone as young as 5 years old can play.
Having a second ship certainly helped even things out since we weren't playing with Actions or pilot skills. The game at this level was basically just ships moving and shooting at each other so a lot of our games came down to who could point their ship at the enemy and roll better. With only 1 ship, Penny had quite a disadvantage despite the added shielding, but with 2 ships she was able to hold her own much better.
My TIE Fighters chasing down a Z-95. Penny's X-Wing coming in fast to help the Z-95. |
HWK-290 and YT-2400 |
After pooling all of our money together, we got enough to get the YT-2400 and a HWK-290 for her, and Slave I and a TIE Bomber for me. I had a hard time deciding between Slave I or the Imperial Aces expansion (both the same price at Game Quest) but finally decided on Slave I as it was the only one they had and I needed a big ship too.
TIE Bomber and Slave I |
Anyways, what I really wanted to write about was how to modify the game a little (and it really is just a little) so that someone as young as 5 years old can play.
Monday, November 9, 2015
X-Wing - Getting into the game
Last night I found out that they released a new trailer for The Force Awakens so I decided to watch it before dinner. While I was doing this, Penny asked what I was watching and jumped into my lap and watched the trailer with me. Afterwards she asked to watch the other Force Awaken trailers on the playlist so we did. She's really excited by the new movie and I really want to take her so to help prep her for the new movie I decided to take her to Game Quest after dinner to see what Star Wars X-Wing stuff they had.
We ended up buying the X-Wing Force Awakens box set and proceeded to learn the game as soon as we got home. The game officially has an age limit of 14+ but ever since Penny was a baby, I've been pushing the envelope so to say with her toys and entertainment. While taking out all the tokens and templates she ended up choosing the X-Wing as her ship. So I ended up with the Imperial TIE Fighters (well I guess First Order) as mine.
We played through the tutorial mission easily enough. She understood how to use the maneuver dial and what dice to roll and what the symbols meant except for the Eye as it's not described in the tutorial mission and took me a while to find out what it actually does. It took her a few turns to realize she shouldn't tell me her plans as it would allow me to plan my own moves better. Unfortunately for her, the dice just did not go her way and my TIE fighters finished off the X-Wing at the end. There was a moment mid-game where she annihilated one of the TIE fighters in one volley though and that made her happy.
While we were cleaning up all the tokens she declared that she needed another ship. I did not dispute this because the two TIE fighters had a slightly higher point value than the lone X-Wing. Using just the basic ships with no actions or pilot abilities heavily favours the side with more ships I think. As we play more games I might introduce actions but I don't want to overload her as she just turned 5.
So today, after her skating lessons, we went back to Game Quest and picked up a Z-95 Headhunter for her. That should even the playing field against my two TIE fighters. Haven't had a chance to play another game but we will no doubt get a few games in on Remembrance Day which we, with me being a teacher and her just starting school, both have off.
I don't think my wife has seen this comic yet, but I think I'll send it to her soon.
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