About Me
- Black Smoke
- I'm a bit of a born-again wargamer! I played many of the Games Workshop games when I was in my teens and early twenties, but left the hobby behind when I went to University. Over the last few years I have gradually got back into it and am literally having a ball! I'll play pretty much anything now, ranging from ancient historical to the far future! I think that I get more out of the painting side of things than actually playing, but that might just be because I get more opportunity. Hence the title...this blog is all about the colour of war!!
Showing posts with label Malifaux. Show all posts
Showing posts with label Malifaux. Show all posts
Wednesday, 11 April 2012
Malifaux - first impressions
She's a honey, isn't she? :)
Played my first game of Malifaux last night at the G3 club in Glasgow and thought I'd post my impressions. Normally I would try and review the game, but there are so many good reviews out there that I don't think I could really add anything new, so I've just provided a couple of links at the end of this post. So this is really just a reflection of the experience and my thoughts on what I liked and didn't like. Alas, I got a little swept up in the game and forgot to take pictures! Next time...!
I've been aware of (and collecting the books and figures for) Malifaux for quite some time now. I think it must be more than a year and you can chart the incredibly slow pace of my painting over the course of this blog, but I had never had the pleasure of playing it, mostly for want of opposition. So I was pleased to find that the G3 has an active Malifaux contingent and immediately set about trying to get a game. A really nice bloke called George graciously agreed to guide me through the mechanics and off we went! We eschewed schemes as it was my first game and just took a strategy each. I used my Guild Ortega crew and drew the 'Slaughter' strategy, which really plays into their strengths. George took Rasputina with some hulking monstrosity called Snow Storm! If they intended to intimidate you with that figure, then Wyrd succeeded! Anyway, he drew 'Reconnoiter' which was possibly the poorest strategy he could have got, given the slow movement rate of most of his figures.
The game basically played out with the Arcanists grouping up to take advantage of the many mutually supporting abilities and advancing up the middle of the table. The Guild spread out and just blasted away with everything they have and started to whittle away the minor characters like the Gamins. There were three critical moments that had a major impact on the outcome:
First, after Nino had landed a couple of weak shots on Rasputina, Perdita managed to hit her with a Peacebringer strike after using a Soulstone to make sure of the hit. The damage was only moderate, so I played the Red Joker from my hand (i.e. her above) and that automatically caused severe damage which killed her outright!
Second, the huge Snow Storm character landed a series of devastating ice blasts on Papa Loco, which also caught Francisco and Perdita. Francisco was killed and Papa Loco reduced to a single wound. Critically, I managed to cheat fate on the last casting attempt and caused the spell to fail, as Papa Loco would have gone up in smoke and likely taken Perdita with him!
Lastly, Papa Loco made his last move which was to run into range of the Arcanist group and use his 'Take Ya With Me' spell! This essentially meant the detonation of a large amount of TNT that killed Gamin after Gamin. Unfortunately for the Arcanists they each shattered into fragments that damaged Snow Storm enough for the surviving Guild to gang up and take him down. Great fun!
What I liked
This was a really entertaining game! There was quite a few 'cinematic' moments with characters getting frozen to terrain (as George pointed out, they shouldn't have licked the drainpipes!) and huge explosions. So my first impression is that Malifaux is FUN! And this is what skirmish gaming is all about! Both of us were in the mind to enjoy the game and I was buzzing for a while afterwards and wanted to play again, there and then. If that's the mark of a good game then Malifaux has it in spades!
I also really, really like the card mechanism. This is central to the game and the use of the suits to control triggers and spells is simply genius! It's very refreshing, too; a game that you can play entirely without the use of a single die. The control cards that you have in your hand also play a major part and that just adds another dimension to the game. Let's face it, decisions are the mainstay of any wargame. That's why we play them and the more impact they have on the game, the better. In Malifaux you are deciding what figure to activate next, what abilities will it use, how can they influence the current and future situation, whether to expend precious soulstones and whether to cheat fate (by playing a card out of your hand instead of the one drawn). A myriad of decisions need to be made constantly and I found that barely a minute elapsed where I wasn't thinking about my next move or agonising over whether to accept a hit and keep the good control cards for later or not.
Finally, the characters themselves. They are all highly individual and each brings value to the table. Even from very limited exposure to the game it can be seen that there are many synergies between characters, but I suspect that there is real depth here and you could find some pretty odd, but powerful combos with some experimentation. And that brings replayability!
What I didn't like
Nothing!
Seriously! I liked it all! OK, I probably didn't like having to refer to the cards all the time, but that's more a feature of my noobness. The more you play with the same crew, the more you'll get to know their abilities without constant reference. Although, having said that, the vets at the club acknowledged that even with experience you still need to reference the cards as there is so much to it. And that's actually a good thing in my book!
The verdict...?!
You should have guessed this by now! I love the game and I want to play it again as soon as possible. From the moment I bought the rules and read them I knew I would like it and last night just affirmed that. So now I have an unbridled desire to paint all the Wyrd stuff I have, but I must reel it in! I will finish the second Guild Guard figure and then finish the Super team I have assembled. Then, and only then, will I allow myself to paint more Malifaux. Until then, I'll just get to know Perdita a little better...if she'll let me! :)
Reviews:
Anatoli's Game Room Review
Bell of Lost Souls Review
BoardGameGeek Review
Friday, 6 April 2012
Malifaux Guild Guard 1
Just finished the first of the Guild Guard figures I've been working on. As they're Guild I thought I'd better do them a bit better than normal to fit in with the rest of Perdita's crew. The coat on this one was painted Vallejo Dark Blue and then shaded by adding Dark Prussia Blue to it bit by bit and glazing away. Then Andrea Blue was added to the Dark Blue and some very minimal highlights added. To try something different I painted the second Guardsman coat by starting with Dark Prussia Blue and highlighting up. To be honest I prefer this model, but I won't go back and repaint the other one. Hopefully I'll get it finished before next Tuesday, though, because...shock...I actually have my very first game of Malifaux scheduled! Really looking forward to that and I'll try to remember to take some pics and post a batrep. After that I'll be concentrating on more Reaper superheroes.
Again, not varnished yet so excuse some shininess in a couple of pictures. I'm hoping to pop into town tomorrow to investigate some alternatives.
Again, not varnished yet so excuse some shininess in a couple of pictures. I'm hoping to pop into town tomorrow to investigate some alternatives.
Friday, 16 March 2012
Malifaux Flesh Construct
This must be some sort of record for me! 3 posts in as many days! Anyway, I finished my first Resurrectionist figure for Malifaux and thought I'd post it, particularly as I'd like feedback on the flesh. I followed the recipe on Anatoli's Game Room (link) for recently deceased zombies, but I don't have Tanned, Dwarf or Elf Flesh paints. So instead I used Cork Brown, 50/50 Cork Brown and Flat Flesh and Flat Flesh from Vallejo. Being very, very colourblind I have no idea if it actually worked! So, if any of you kind readers would like to comment on whether this looks any good or not, I'd appreciate it!
Here he is! I've decided to forego the effort and standard of painting that I put into the Guild simply because I don't have the time and I just want to get the Ressers done so I can play the damned game! :) I'll probably paint the Guild Guard I have a bit better, just for consistency, but these guys just need to get some paint on!
Here he is! I've decided to forego the effort and standard of painting that I put into the Guild simply because I don't have the time and I just want to get the Ressers done so I can play the damned game! :) I'll probably paint the Guild Guard I have a bit better, just for consistency, but these guys just need to get some paint on!
Thursday, 24 November 2011
The Guild are ready
Wow! It's been a while since I posted! I seem to have lost the cable for my camera so couldn't get the pictures off it and I didn't want to use my phone, but James has kindly loaned me a card reader so I can finally get some more pictures up here. Without further a-do here's Perdita Ortega and her crew!
I've started the Resurrectionist crew, but I've got a bit sidetracked with more Vikings. Hopefully I'll get them done before Christmas, as per my goal!
Monday, 10 October 2011
Malifaux or bust!
A couple of posts ago I talked about concentrating on a few rulesets so that I could get better at them and not be constantly changing from one week to the next. I realised the other day, though, that of all the rules that I shortlisted, Malifaux is the only one that I cannot actually play yet, as I don't have the figures painted. So, I have determined that I shall have 2 crews painted before Christmas! I've already posted pics of Santiago and Francisco Ortega, so no surprise that Perdita is the first Master I'll be tackling, but I also have the McMourning box. I took the opportunity of the Maelstrom sale to get a couple of extra minions that I like, too, so I should have enough for a smallish game once all done. I think I'll need to speed up a bit, however, so I'll probably not try to get as high a finish on the rest. Having said that...I'd had Papa Loco half finished on the paint bench for ages, so I just managed to basically finish him tonight. Nino is already half done, so I'll maybe try to finish the Ortegas to the same quality and just batter out the McMourning crew. That's the theory, anyway!! :)
I really need to get my camera battery charged! These were taken with my phone again, hence the lack of sharpness! Hopefully I'll get a group shot once all the Ortegas are done with a decent camera!
I really need to get my camera battery charged! These were taken with my phone again, hence the lack of sharpness! Hopefully I'll get a group shot once all the Ortegas are done with a decent camera!
Friday, 29 July 2011
Santiago Ortega
First of all, I hate varnishing figures! Once again I applied just a smidge too much matt varnish (I use Humbrol spray varnish) and I got a bit of frosting on this figure. It doesn't look too bad in real life, but the photo really picks it up. As for the figure...I think I'm pretty happy with the end result, but it was just one of those figures that you sometimes struggle with. Various parts were painted and then repainted until I got to a point I was happy. Some figures I just seem to paint almost without thinking and they come out exactly as I envisioned, but others just seem like real hard work for some reason! Anyway...onto the pictures!
Tuesday, 19 July 2011
First Malifaux figure - Francisco Ortega
Had a very nice and relaxing holiday in Cornwall for two weeks and now I'm back to painting again! Having finished the Fallschirmjager for the Crete games (photos will be posted when we re-play the Crete game) I am finally at a point where there is no real pressure to paint loads of figures for a game, so I thought I'd start on the Malifaux figures I have. I picked up the books and a couple of the starter boxes ages ago, but never got round to painting them. I've read the books and I think the game system looks really innovative and fresh, so I'm quite looking forward to giving it a try. Also, as there are only a few figures needed it's possible to spend a bit more time painting them, especially as they are all so individual. So here's Francisco Ortega, a Guild gunslinger!
Had quite a bit of fun painting this figure. In particular, it was my first use of Foundry paints, which was Buff Leather for the duster. I'm quite pleased with the end result and it really seemed to suit my style of painting. I didn't find that they needed that much thinning and over a black undercoat the shade tone needed a couple of coats, but once on the mid-tone and highlight went on fine. The colour is really nice and makes the duster look the part.
The base needed a bit of dressing too, so I got the greenstuff out (actually I needed it to fill the join in the arm of the next figure, Santiago, anyway). I thought that a skull with a bullet hole in the forehead would be a fitting decoration so went with that. Now, I've toyed with making faces with spare GS before but never quite got it right, so this was going to be a challenge, but I think it turned out alright. I'm starting to get more of a feel for the putty and I think I might be ready to start trying out a sculpt or two! :) Here's another shot of the base from a different angle.
Had quite a bit of fun painting this figure. In particular, it was my first use of Foundry paints, which was Buff Leather for the duster. I'm quite pleased with the end result and it really seemed to suit my style of painting. I didn't find that they needed that much thinning and over a black undercoat the shade tone needed a couple of coats, but once on the mid-tone and highlight went on fine. The colour is really nice and makes the duster look the part.
The base needed a bit of dressing too, so I got the greenstuff out (actually I needed it to fill the join in the arm of the next figure, Santiago, anyway). I thought that a skull with a bullet hole in the forehead would be a fitting decoration so went with that. Now, I've toyed with making faces with spare GS before but never quite got it right, so this was going to be a challenge, but I think it turned out alright. I'm starting to get more of a feel for the putty and I think I might be ready to start trying out a sculpt or two! :) Here's another shot of the base from a different angle.
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