Affichage des articles dont le libellé est Masters Of Orion. Afficher tous les articles
Affichage des articles dont le libellé est Masters Of Orion. Afficher tous les articles

vendredi 5 juin 2009

GNOLAMS

Planet of Origin: Gnol
The Gnolam are peaceful diminutive bipedal species from a low-gravity planet that was often described as dwarf- or gnome-like. They possessed an amazing ability to create and horde treasure, and their dictators almost never lacked money. Gnolams also had strong knowledge of business, resulting in large profits from trade routs and extra food sales. In addition to all this, Gnolams had amazing luck. Perhaps this power was their attempt to counter the Elerians mental powers; Space monsters and Antaran fleets almost always ignored Gnolam planets. Disasters never befell the Gnolams, and unexpected fortune came frequently for them Their biggest enemy are the Elerians.
SOurce: Masters of Orion

TRILARIANS



Planet of Origin: Trilar
The Trilarians are a species from an oceanic world and lived in water. They developed an honorable and peaceful interstellar civilisation. Their ships were among the faster due to Trans-Dimensional abilities supposedly came from the Antarans; the Trilarians claimed that they were the descendants of a lost Antaran colony. Our evidence seems to indicate that the Antarans indeed had a presence on Trilar and even interfered in Trilarian species development.
Source: Masters of Orion

ELERIANS


Planet of Origin: A planet orbiting a star in Draconis
The Elerians are a species of fairy like bleu skinned humanoids that developed a space faring civilisation. They are a feudal matriarchy, in which only females (the warrior caste) could join the military. Elerian mental powers are beyond compare; their males in the philosopher caste can detect everything taking place in the galaxy, from the biggest fleet to the most distant tiny planet. The females also have some strong telepathic powers. Their large ships always have onboard a powerful telepath who can mind-control an entire planet, eliminating the need for ground troops. The ship leaders can also see slightly into the future, giving noticeable attack and defense advantages. They could even take mental control of a captured ship and use it in the same battle against its former fleet. Their only seeming weakness is their weak government, in which the local rulers have considerable influence over their planets. Science is not one of their high priorities.
Source: Masters of Orion

DARLOCKS


Planet of Origin: Nazin
Darloks are an aggressive polymorph species able to shape shift and mimic other species. The Darloks were adept at developing new computers, which aided their already deadly spying abilities. They are known to try to buy time by signing treaties, waiting until their enemies are off guard to strike.
Notes: Darlocks share a lot of traits with the Durlans of the DC universe.
Source: Masters of Orion

MEKLARS / CYNOIDS


Planet of Origin: Meklon
The Cynoids are a species of diminutive frail creatures that developed cybernetic exo-sketletons to protect themselves. Some of them, known as Meklars, have even completely shed the skin to become complete machines. Quite unpredictable, they are usually were more concerned with developing their infrastructures than with expansion.
SOurce: Masters of Orion

PSYLONS


Planet of Origin: Mentar
The Psilons are a peaceful humanoid species that developed a very advanced interstellar civilisation. They are known to be among the most brilliant researchers in the galaxy. Their colonies produced more research than anyone else, and their scientists thought of more aplications to research than any other scientists. Some are known to have two pair of arms.
Source: Masters of Orion

SAKKRA



Planet of Origin: A world orbiting Sssla
The Sakkra are a reptilian species which developed an aggressive and expansionnist space faring civilisation. Knowing a quick demographical growth, they are always looking for new planets to colonize. They are very advanced in planetology and good at terraforming. Their enemies include the Alkari, Darloks, Klackons, and Meklars, and especially the Mrrshan. They did like the Humans, however.
SOurce: Masters of Orion

SILICOIDS / CRYSLONS / GEODICS


Planet of Origin: A planet orbiting the star Cryslon
The Silicoids are hostile expansionnist crystalline beings. Their population grow slowly, but pollution and hostile environments do not harm them at all. This allows for early colonization of rich, hostile worlds. The Silicoids are skilled at new computer research, but poor in all other fields of technology. Their fleet preferred larger ships. Silicoid emperors were usually hostile and expansionistic.
Source: Masters of Orion

KLACKONS


Planet of Origin: a world orbiting the star Kholdan
Klackon are a colonial insectoid species which developed an aggressive space faring civilisation. Xenophobic, somewhat expansionistic, and constantly building and producing, the Klackons do not mix at all with other species.
Source: Master of Orion

BULRATHI



Planet of Origin: A high gravity world orbiting the star Ursa
The massive ursoid Bulrathi developed an aggressive interstellar civilisation. They are known for being almost unstoppable in ground combat, Bulrathi fleets preferred large, tough ships. Bulrathi scientists were usually behind other races in computer quality, but their construction methods and weapons were good. Bulrathi emperors put an unusual emphasis on their ecologies.
SOurce: Master of Orion

ALKARI


Planet of Origin: A planet in the Altari system
Alkari are an honorable but aggressive species of avian bipeds which developed an interstellar space faring civilisation. Alkari are slowly evolving from avian to reptilian. They are at war with the Mrrshan.
Home System: Altair
Source: Master of Orion

MRRSHAN


Planet of origin: A planet in the Fierias star system.
Mrrshan are an aggressive feline humanoid species which developed an expansionnist interstellar space faring civilisation. Their hunting reflexes and instincts give them tremendous accuracy in battle, and they almost always attack first. Their most hated enemies are the Alkari, but they also greatly disliked the Sakkra. In addition, they were on negative terms with the Burathi, Darloks, and Klackons. Mrrshan technology favors the development of new weapons, but they struggle with construction technology.
Source: Master of Orion