Bree Devries

Bree Devries

Greater Chicago Area
399 followers 397 connections

Articles by Bree

Activity

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Experience

  • Google Graphic

    Google

    Chicago, Illinois, United States

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    Greater Chicago Area

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    Warrenville, IL

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    Illinois

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    Washington D.C. Metro Area

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    Washington D.C. Metro Area

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    Washington D.C. Metro Area

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Education

  • Georgia Institute of Technology Graphic
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    Activities and Societies: Association of Computer Machinery, American University Early Identification Program, Upsilon Pi Epsilon International Honors Fraternity, Asian American Student Union (Vice President)

    3.77 Major GPA

    3.72 Overall GPA

    Dean’s List (5 semesters)

    Dean’s Scholarship ($15,000 yearly for 4 years)

Courses

  • Algorithms and Data Structures

    CSC-520

  • Database Management Systems

    CSC-570

  • Design and Organization of Programming Languages

    CSC-521

  • Game Development

    CSC-589

  • Intro to Computer Science I (Python)

    CSC-280

  • Intro to Computer Science II (Java/Android)

    CSC-281

  • Intro to Geographic Information Systems

    CSC-310

  • Introduction to Computer Networks

    CSC-546

  • Operating Systems

    CSC-565

  • Organization of Computer Systems (Assembly)

    CSC-330

  • Web Programming

    CSC-435

Projects

  • Ripple (PennApps 2014 Pebble Hack)

    Developed a pebble application in 24 hours at Pennapps 2014.

    Ripple was an application made for people who wanted to continue to browse the internet without touching their computer, whether their hands were dirty from cooking or wrapped up under some blankets.

    Inputs included scrolling up and down webpages using arm gestures or the up and down buttons on the pebble as well as playing, pausing, skipping and going back to another youtube video, whether or not the current tab of the…

    Developed a pebble application in 24 hours at Pennapps 2014.

    Ripple was an application made for people who wanted to continue to browse the internet without touching their computer, whether their hands were dirty from cooking or wrapped up under some blankets.

    Inputs included scrolling up and down webpages using arm gestures or the up and down buttons on the pebble as well as playing, pausing, skipping and going back to another youtube video, whether or not the current tab of the webpage was on youtube.

    The application was developed in C and Javascript and communicates with Android and iPhones to connect with the computer desktop.

    See project
  • Sync-Center (yHack 2013 Android App)

    Sync-Center is an Android application that changes phone settings depending on the location and time. Specifically, the phone can toggle wifi, bluetooth, vibration, modify sound settings ranging from silent to loud, and send texts depending on whether the phone enters or leaves a location.

    Some use cases are having the phone automatically be silent and turn off wifi when you enter work, but reset those settings once you leave work.

    • Created an Android application in 24 hours…

    Sync-Center is an Android application that changes phone settings depending on the location and time. Specifically, the phone can toggle wifi, bluetooth, vibration, modify sound settings ranging from silent to loud, and send texts depending on whether the phone enters or leaves a location.

    Some use cases are having the phone automatically be silent and turn off wifi when you enter work, but reset those settings once you leave work.

    • Created an Android application in 24 hours using Android, XML and Google APIs
    • Developed the layout of the application using XML and different activities
    • Set up main functions that modified the phone settings
    • Used the Google Geofence API to trigger phone setting changes
    • Redesigned the application to have cleaner implementation of forms

    Other creators
    See project
  • Arcane Traveler (Computer Science Capstone)

    - Present

    Arcane Traveler started out as an Android game based on the game Faster than Light. The languages used were Java, Android and XML.

    In December, the game was redesigned and switched to Unity. From then on, the game was developed using Unity, UnityScript/JavaScript and C#.

    I act as project manager and co lead developer. I assign weekly tasks to all team members, review current progress in concepts, implementation, bug fixing and artwork as well as implement the combat system…

    Arcane Traveler started out as an Android game based on the game Faster than Light. The languages used were Java, Android and XML.

    In December, the game was redesigned and switched to Unity. From then on, the game was developed using Unity, UnityScript/JavaScript and C#.

    I act as project manager and co lead developer. I assign weekly tasks to all team members, review current progress in concepts, implementation, bug fixing and artwork as well as implement the combat system, troubleshoot Git/Github problems, and make the different parts of the game work together.

    Other creators
    • Jc Tecklenburg
    • Zack Simon
    See project
  • Deloitte’s Battle of the Beltway Case Competition

    • Presented a solution to judges that allowed the DEA to stay within fiscal budget and reduce travel costs

    Other creators

Languages

  • Chinese

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