1. | If object array is still alive | | |
2. | Check the Generation for an object array | | |
3. | Estimated bytes on heap | | |
4. | MaxGeneration is zero based. | | |
5. | Get Total Memory | | |
6. | demonstrates forced garbage collection 1 | |  |
7. | System.IDisposable interface and ensure fastest cleaning up as possible after an object | |  |
8. | Demonstrates forced garbage collection | |  |
9. | IDisposable interface | | |
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10. | Print out how many times a generation has been swept. | | |
11. | Finalizable Disposable Class with using | | |
12. | GCCollectionMode.Optimized | | |
13. | GC Class Controls garbage collector | | |
14. | GC.Collect Forces an immediate garbage collection | | |
15. | Forces a garbage collection from generation zero through a specified generation | | |
16. | Forces an immediate garbage collection of all generations. | | |
17. | Returns the current generation number of the specified object. | | |
18. | Returns the current generation number of the target of a weak reference. | | |
19. | GC.GetTotalMemory | | |
20. | Gets the maximum number of generations that the system currently supports. | | |
21. | Specifies the behavior for a forced garbage collection. | | |
22. | TestPerformance.cs | | |