Check the Generation for an object array
using System; using System.Collections.Generic; using System.Text; public class Car { private int currSp; private string petName; public Car() { } public Car(string name, int speed) { petName = name; currSp = speed; } public override string ToString() { return string.Format("{0} is going {1} MPH", petName, currSp); } } class Program { static void Main(string[] args) { Car refToMyCar = new Car("Zippy", 100); Console.WriteLine(refToMyCar.ToString()); Console.WriteLine(GC.GetGeneration(refToMyCar)); object[] tonsOfObjects = new object[50000]; for (int i = 0; i < 50000; i++) tonsOfObjects[i] = new object(); GC.Collect(0); GC.WaitForPendingFinalizers(); Console.WriteLine(GC.GetGeneration(refToMyCar)); } public static void MakeACar() { Car myCar = new Car(); } }