Near the end of every month we start an email thread in which all of us GameSpies argue over which of the month's releases deserves to be called the best. After some discussion a clear winner usually emerges, but this month was different. An epic debate transpired between the proponents of a masterful and deep PC strategy game, a sublime, futuristic PSP racer, and a wonderfully put-together collection of brain-bending puzzles for the DS. In the end, with no-one willing to give an inch and our deadline looming, we resorted to conducting a vote. Thankfully, that finally broke the deadlock. Read on to learn how it all turned out.
February 2008 Second Runner-up
WipEout Pulse (PSP)
You know a game kicks ass when, three weeks after first playing it, you still can't turn it on without watching the entire intro movie. That is exactly the kind of experience you get with WipEout Pulse. It's a total techno package, full of all of the best things from the series including blinding speed, incendiary weapons and slickly designed, gravity-defying tracks.
Studio Liverpool took things one step further with Pulse, however, and bolted on a remarkably compelling online component that not only allows for play over the Internet for up to eight racers, but also incorporates a feature-rich community website offering new ships, customizable ship skins, fresh tracks, and which enables stat-sharing on a global scale. You can even paint up your own ship all pretty-like using the website's nifty Flash-based skin editor. Ever the canny developer, Studio Liverpool left the tried-and-true WipEout gameplay largely unchanged and instead focused on building up the rabid community... something we're finding difficult to tear ourselves away from.