Developer: Media Molecule
Developer: Media Molecule
Developer: Media Molecule
Genre: Platformer
Release Date: January 18, 2011 (US)
Release Date: January 21, 2011 (UK)
Release Date: January 20, 2011 (AU)
E for Everyone: Comic Mischief, Mild Cartoon Violence
PEGI: RP
OFLC: RP
LittleBigPlanet 2

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Developer: Media Molecule
Developer: Media Molecule
Developer: Media Molecule
Genre: Platformer
Release Date: January 18, 2011 (US)
Release Date: January 21, 2011 (UK)
Release Date: January 20, 2011 (AU)
E for Everyone: Comic Mischief, Mild Cartoon Violence
PEGI: RP
OFLC: RP
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LittleBigPlanet 2

Great!

Fixing what ain't broke. Read Review

LittleBigPlanet 2 empowers users to create their own levels by utilizing a variety of developer tools as well as various games like top-down racing games, multiplayer shooters, flying side-scrollers, RPGs and more. The game begins with a unique story mode that provides a beautifully reshaped world for Sackboy to explore and play. Each story level is influenced by cultural high points in history.

Players can reset the controller buttons for any object and change the rules to any level through an ability called Direct Control and multiplayer abilities advance the types of games possible for a social/competitive experience. Users are able to link levels together to provide longer gameplay experiences without the breakup of going back to the Pod and can see what LittleBigPlanet 2 levels/games their friends are playing via activity steams.


LittleBigPlanet 2 Game Help

LittleBigPlanet 2 Walkthrough & Strategy Guide (Sep 7, 2009)

Coming soon: Build levels like the pros, we'll show you how.

LittleBigPlanet 2 Cheats & Codes (4)

Latest Articles for LittleBigPlanet 2

LittleBigPlanet 2 Review

PS3 Reviews | Jan 20, 2011

If the original LittleBigPlanet -- Media Molecule's cutesy 3D-on-a-2D-plane platformer -- elicited one widespread complaint, it's that the game's physics engine was woefully unpredictable. Jumping was floaty and frustrating, and moving between the three layers of depth (that is, from foreground to background, or vice versa) could prove nearly as annoying. Most reviewers agreed it was easy to overlook these issues, thanks to the game's originality and charm -- not to mention the impressive level-design tools -- but the core gameplay of this offbeat platformer was, most agreed, somewhat flawed. It came down to physics... and the physics engine was simply messy. Read More »

Sony Details Sackboy's Prehistoric Adventure, Dates LBP2 Demo

PS3 News | Nov 18, 2010

LittleBigPlanet 2 brings Sackboy back to your living room on January 18. But if you can't wait that long to get your LBP on, Sony has some good news: Sackboy's Prehistoric Moves, a new digital multiplayer co-op adventure designed for PlayStation Move, will be ready for download on December 14. Read More »

Media Molecule Delays LittleBigPlanet 2

PS3 News | Sep 23, 2010

LittleBigPlanet 2 is an undeniably ambitious game because it will not only bring players another ingenious Sackboy adventure, it will also allow aspiring designers to create just about any kind of game they want. As the devs at Media Molecule admitted today, it's an even more ambitious undertaking than they realized, and as a result, the game has been delayed until 2011. Read More »

Sony Dates LittleBigPlanet 2, Details Collector's Edition and Pre-Order Exclusives

PS3 News | Jul 23, 2010

Sackboys and girls will be able to return to the DIY world of LittleBigPlanet 2 on November 16. Sony announced the official release date for the anticipated sequel this morning, along with details on a collector's edition brimming with extras and the pre-order programs being offered by retailers. Read More »

Sony Announces LittleBigPlanet 2

PS3 News | May 10, 2010

Sony made it official this morning: Sackboy is getting a sequel. And in LittleBigPlanet 2, gamers won't just be able to build their own levels, they'll be given the power to create their own games. Read More »

Editions

Also known as: Little Big Planet 2 (Compatible with PlayStation Move), LBP 2

LittleBigPlanet 2 (PS3)

Release Region: United States
Release Date: January 18, 2011
Publisher: Sony Computer Entertainment

ESRB E for Everyone Comic Mischief, Mild Cartoon Violence

LittleBigPlanet 2 (PS3)

Release Region: United Kingdom
Release Date: January 21, 2011
Publisher: Sony Computer Entertainment

LittleBigPlanet 2 (PS3)

Release Region: Japan
Release Date: February 10, 2011
Publisher: Sony Computer Entertainment

LittleBigPlanet 2 (PS3)

Release Region: Australia
Release Date: January 20, 2011
Publisher: Sony Computer Entertainment

LittleBigPlanet 2 (Collector's Edition) (PS3)

Release Region: United States
Release Date: January 18, 2011
Publisher: Sony Computer Entertainment

ESRB E for Everyone Comic Mischief, Mild Cartoon Violence

Expansion packs related to this game:
LittleBigPlanet 2: Move Pack -- The Rise of the Cakeling (PS3)

Also available on: PlayStation Vita

Specifications

Recommended Requirements

PlayStation Move accessory

Multiplayer

Local Multiplayer - Cooperative: 4
Online Multiplayer - Cooperative: 4

For more info on these technical requirements and features, please view GameSpy's Specs FAQ.

Features

  • More Than 40 Story Levels Across Six Themes – Everything in LittleBigPlanet 2 is influenced by cultural high points in history providing an artistically reworked canvas for Sackboy to explore.
  • Four-Player Offline/Online Multiplayer – New game/scoring modes allow players to include, scoreboards, and other elements in their creations to advance the types of games possible for a four-player social/competitive multiplayer experience, including puzzle, racing/sports, and action/adventure games. Players can also make Sack-buddies with other players across the world while they PLAY, CREATE, and SHARE together online.
  • New Gadgets – Along his adventure, Sackboy will has tools and equipment to aid him on his journey, including a Grapple Hook for swinging across large gaps and pulling small objects towards you, Power Gloves for picking things up and throwing them, and a customizable Creatinator for Sackboy to carry that spews out anything a creator desires.
  • Create Full-Scale Games – Evolved creat tools allow users to not only make better levels, but completely new games. Featuring Controlinator abilities, players can reset the controller buttons for any object and change the rules to any level.
  • A.I. Sackbots – Customizable Sackbots (non player Sackboys) are interactive, programmable non player characters that bring the game to life.
  • Cinematic Cut-Scene Maker – A camera system, along with cinematic tools makes it easy to create full cut-scenes, whether as stand-alone movies or cut-sequences in levels, for a more immersive and narrative experience to play.
  • Players have unique base materials with a selection of Filters, dangerous Plasma to add to fire and electricity, Electrical Neon that can change color with a switch, and Holographic material to make your own huds, all added to the infinite amount of stickers, decorations, materials (glass, metal, sponge, polystyrene, cardboard, and rubber), bolts (springs, motor, and wobble bolts), and rods to choose from while you create.
  • An enhanced share experience will have gamers spending less time searching and more time playing the millions of levels and games created by fans around the world.
  • Backwards Compatible – LittleBigPlanet 2 players can enjoy the more than two million online community levels created with the original game, levels that will look even better when seen through our revamped graphics engine. All purchased and earned downloadable content from LittleBigPlanet can be used as well.
  • Trophy Support – LittleBigPlanet 2 supports a host of fun and challenging trophies to collect along the way.

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