Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Genre: Shooter
Release Date: February 27, 2009 (US)
Release Date: February 27, 2009 (UK)
Release Date: February 26, 2009 (AU)
M for Mature: Blood and Gore, Intense Violence, Strong Language
PEGI: 18+
OFLC: MA15+
Killzone 2

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Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Developer: Guerrilla Games SCEE
Genre: Shooter
Release Date: February 27, 2009 (US)
Release Date: February 27, 2009 (UK)
Release Date: February 26, 2009 (AU)
M for Mature: Blood and Gore, Intense Violence, Strong Language
PEGI: 18+
OFLC: MA15+

Killzone 2 Walkthrough & Strategy Guide

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Published: Jan 26, 2009

Killzone 2 Walkthrough

SALAMUN DISTRICT SALAMUN BRIDGE SULJEVA VILLAGE THARSIS REFINERY
« 17 18 19 20 21 22 23 24 »

Bridge West

You're a bit stuck in the room at the top of the stairs. The doorway out is locked and the Helghast outside have you like fish in a barrel, Quickly, operate the valve at the top of the stairs to drop the bridge outside, allowing the ISA squad to push the Helghast away and letting Garza move in to open the door for you.

As you exit the room you join a massive push against the Helghast down the road to the left. Take cover and sit back while mowing down the many, many Helghast scouts that rush toward you and your tank. Hold your ground and don't press forward until the flow of scouts subsides.

When the scouts have stopped spawning, start moving forward, taking cover as you move incrementally down the street. The support tank for the ISA will follow you, but it's actually a bit of a liability. Guarding the gate at the end of the street are myriad Helghast armed with RPGs, and the tank serves only as a backstop against which the RPG blasts can reflect and hit you. For this reason, we suggest sticking to the far left or right side of the road, away from the tank. Keep to cover, press forward, and snipe the turret gunner and RPG bozos when you've got a shot.

EMBLEM

Find Garza and a cut scene will trigger that leaves in front of a new building. Immediately look to the middle of the wall of the building in front of you. Directly over the door is the stage's first emblem. Shoot the emblem, then move up the stairs and head inside, grabbing a shotgun on the way.

Radec Academy

EMBLEM

INTEL

Immediately upon entering the building, spin 180 degrees and look for another emblem, essentially on the back side of the first emblem. Go up the stairs at the back of the room and turn right. Behind one of the last pillars is a bit of intel on the ground.

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