Showing posts with label Pulp City Kickstarter. Show all posts
Showing posts with label Pulp City Kickstarter. Show all posts

Monday, 16 December 2019

Pulp City: Full Effect - coming 020!

Pulp City: Full Effect Kickstarter - coming Q1 or Q2 2020!

Monday, 26 October 2015

Pulp City: Cold War - Final Week: Free the Mascots!

As the Pulp City: Cold War Kickstarter (click for link) campaign has entered into its final week (6 days to go as I type this), we have opened up a new stretch goal for each of Teambreaker and Teamhammer: free Mascots for all backers of those pledges if the number of backers of the pledge reaches 150 in total!

See this Update for more information! (click for link)

Saturday, 17 October 2015

Friday, 16 October 2015

Pulp City: Cold War (Kickstarter)

Some of you may not know, but I am part of the Pulp Monsters team behind Pulp City, and yesterday we launched Pulp City: Cold War (click for link) - a new Kickstarter campaign to produce two brand-new Factions, and it has already exceeded our target!

I had hoped to post this yesterday, but we were kind of busy with a successful launch night!

Honestly, I think our game has among the most amazing fans of any skirmish game. :)

Sunday, 31 May 2015

Urgent Reminder - Pulp City SE Kickstarter

It has been very rewarding for us to see most of our backers getting to grips with their pledge rewards, but we still get a small number of enquiries across all areas of social media about pledges that have not yet arrived. We need to get those closed off as soon as possible.

This kind of delay has usually been due to:
  • Shipping not being paid, or
  • Pledge Manager document not being returned

Please, if you have not yet had your pledge arrive, AND if you are not already in contact with Karol or had notification of shipping, please email Karol using the following address to discuss your pledge:

kickstarter at pulpmonsters dot com
Link to Kickstarter update

Thank you from the Pulp Monsters team. :)

Friday, 28 February 2014

Pulp City SE Kickstarter Final Hours

As I type this there are approximately 32 hours to go for the Pulp City SE Kickstarter project, and we have been awed by the tremendous response of our backers.


Based on the support the project has had so far, Maciej has commissioned a number of sculpts before we conclude, which would not have happened without the positive response we have seen. As well as Cro Mag and Soul Golem, sculpts have been created for other minis unlocked as stretch goals, and work continues on yet more as we look toward delivery in a few months.


Rosie 'Baby' Rude (top) is another Powerhouse, an independent Hero who has possibly the best Knockback Actions in the game; excellent for control of objectives.


Below Rosie is Amok, a martial artist whose body houses a spirit of rage-fueled violence; he attempts to use meditative techniques to quell the anger within, but more often that rage spills out. Amok can feature for The Way, but also can give in to his darker side.


Then we have Grimm Lee Chan; a Grimm who has become fascinated by chop-socky movies and their stars. His sense of honour has drawn him towards The Way. All backers at Supreme level and above receive Grimm Lee Chan for free.


Next up is the Toxic Grimmvenger. An unfortunate Grimm whose body has been further mutated following a toxic spill. That accident left him with dangerous powers which Grimmsham (the human leader of the Grimm) uses to sow terror among hapless Citizens.


Finally there are Grimminions; the tiniest examples of the Grimm species, these little critters are everywhere that other Grimm go, and can be a terrible nuisance when found in large numbers.


Saturday, 22 February 2014

Pulp City SE Kickstarter - Final 7 Days

Pulp City: Supreme Edition -- Kicktraq MiniAs I type this we a 7 days and a few hours from the end of the Pulp City Supreme Edition Kickstarter project. It has been an amazing journey for the Pulp Monsters crew, and has provoked developments for the KS delivery period as well as future developments for the game.

We are currently just over $82,000 with just under 400 backers. We have one or two more surprises to come before the project ends, so keep an eye out for further updates and news.

Sunday, 16 February 2014

Pulp City SE Kickstarter -13 Days Remain!

We have 13 days remaining (after which normal blogging service will resume!), and I thought I would take a moment to link to Kicktraq.

Kicktraq is an independent site which looks at KS projects, and shows data such as number of backers, amount pledges, number of comments per day and so forth. It aggregates much of that data to compile 'Hot Lists', and Pulp City Supreme Edition (click for Kicktraq link) has featured at several times on the Tabletop Games Hot List.

If any other bloggers are interested in supporting the Pulp City SE Kickstarter, even if you are not backing it, please think about showing off the Kicktraq mini chart (see below for an example) and linking to the Pulp City Kicktraq page (click for link), as doing so may help promote us on Kicktraq, and push on to further success!

Pulp City: Supreme Edition -- Kicktraq Mini

Saturday, 15 February 2014

New Guerilla - Free Add-on For Pulp City SE Kickstarter

For the Valentine's weekend (we have spread the love across a few days!), the brand-new not yet released sculpt of Guerilla is available as a free add-on at Supreme pledge level and above.

Pulp City SE (click for link)


Sunday, 9 February 2014

Previews From The Pulp City Kickstarter

The success of the Kickstarter project has allowed Pulp Monsters to commission new sculpts for the range, including a number of 'big guys' - Powerhouses. Prior to the Kickstarter we had four Powerhouses: Giant Hadron; Six Feet Under; Apebot; and Father Oak.

Now we have the opportunity to add at least eight more, and the first two have been sculpted in the past few days.

Soul Golem (Necroplane)



Cro Mag (Villain)



Sunday, 2 February 2014

Pulp City SE Kickstarter Update

We are funded which is great, and we have been able to unlock 18 Stretch Goals which means lots of new sculpts coming, which will include...the Hovercats!

Pulp City Supreme Edition Kickstarter link


And this is the intro video:

Thursday, 30 January 2014

Pulp City SE Kickstarter Is Go!

We launched just over 90 minutes ago and are underway!

Wish us luck!


https://www.kickstarter.com/projects/472543693/pulp-city-supreme-edition

Friday, 25 October 2013

Pulp City Supreme Edition Kickstarter is Coming...

(Not the official Pulp City KS logo!)
After almost two years of work (twenty two months by my reckoning), we are now very close to launching the Pulp City SE Kickstarter!

Those who are familiar with the Pulp City Facebook page or the Citizens of Pulp City Facebook group may already be aware of the news, but I thought ahead of the launch I would post some news for those that do not yet know that it is coming.

Pulp Monsters is only a very small company founded by Maciej, ably assisted by Melvin, Devon and myself; it is a labour of love to the hobby and is not some all-conquering gaming monolith of a business. Moving and evolving the game is a big undertaking, which is why we have decided that a Kickstarter is the best fit to do that. What we have in mind is to draw upon everything learned in the past six years to make the best game that we feel we can. If the Kickstarter succeeds we will do just that!

If we exceed our target we can fill some gaps in the minis line quite quickly to cut down on the wait that fans of some Factions have for the 'big guy' Powerhouse models, as well as finally unleashing the Grimm as a Faction in their own right.

Our initial target goal will I believe be modest enough to achieve success, while we are confident that if it is met, we can produce a brand-spanking new hardback book, as well as updating the game cards for every existing Supreme and Minion to meet the evolved rules.

Over the next few days I plan to give further details, a lot of which have been on the Facebook page but recognizing that not everyone uses that social network.
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