Showing posts with label Gladiators. Show all posts
Showing posts with label Gladiators. Show all posts

Tuesday, April 21, 2015

Some old things in my filing cabinet...and Pulp Alley at the Shed



Off to the Shed again yesterday and the opportunity to field some of my own figures on Eric's splendid scenery.  In order to get them there safely I decided to hunt out some magnetic paper I thought I had, to put in a file box. In one of my metal filing cabinet drawers I have a lot of old wargames rules, flags, shield transfers, cuttings and other ephemera and while looking (unsuccessfully) for the magnetic paper found some old stuff from the past.  I pulled out the hanging file right at the back (you know, the one that when you pull it out means you inevitably scrape your hand on the top of the unit) and all sorts of strange things were within.




The first thing I came across were the oldest wargames rules I own,  Gladiatorial Combat Rules by the Paragon Wargames Group.  I think I bought these in about 1975 to use with my Greenwood and Ball Garrison gladiators (above).  While these weren't quite the first metal figures I painted they were certainly the first I gamed with, using Paragon's typewritten rules. 



Paragon Wargames Group originated in Paragon Comprehensive School and Youth Club in Southwark, South London.  They were great proselytisers of wargaming and even appeared (bottom right, above) in a feature on model soldiers in UK Penthouse in August 1976.  




Their rules were the usual typewritten and then duplicated (not photocopied!) effort typical of many rules of the day.  The Paragon school building, which dates from 1900, is now home to swanky apartments (although I am not sure that "swanky" and "Southwark" aren't contradictory terms).





Now my figures were 25mm, of course, but the rules also suggested that they could be used for 54mm figures (movement was by square not distance).  At the back of the rules they offered some helpful conversion tips which included carving helmets from Plastic Padding (none of your poncey Greenstuff or ProCreate in those days)




The subject of these conversions was one of the Britain's Herald Trojans (above).  I had a lot of these when I was small although they are not exactly historically accurate and owe more to the style of the 1956 film Helen of Troy with Stanley Baker and a 21 year old Brigitte Bardot as a handmaiden.

Next, and rather more recent, I found a set of rules for Colonial Warfare called Bundock and Bayonet by none other than Mr Robert Cordery.  I have no recollection of where or when I got these but must have a look at them! 






Also in the same folder was this album of cigarette cards which belonged to my father.  Note that the cutting edge fighter, the Mark 1 Spitfire (with two blade propellor) is so new that performance details are not "available".  Probably so the dastardly Hun can't find out the details!  I love these flying boats too and wish you could get a 1/48th model of one of them!  Perfect for Pulp!


Mujahedin.  Pen and ink (1981)


I've not got on with any of my Afghan Wars figures for a week or so but did find this drawing I did of an Afghan warrior in 1981.  I did it to illustrate an article for a magazine.  I used to like doing pen and ink drawings and did quite a few illustrations for various publications in the eighties.  I remember that I had to do this really quickly to meet the printing deadline and stayed up until about two o'clock in the morning to finish it.  My girlfriend at the time stayed up with me and made me lots of cups of tea but she did get cross when I started to do the "unnecessary" embroidered sleeve and told me to get to bed!  Who could argue with such a lovely redhead?




Anyway, off to the Shed for the second week running and a game using Pulp Alley, which was new to most of us.  Not that that mattered as it was easy to pick up (except for me, of course).  It is a game for small bands of figures (10 in the rules although we used 8) and has characters whose differing strengths are represented by the dice they use to undertake actions.  All characters have to throw more than a four to do an action but leaders, for example, have D10s so that is easier than the minions who have to get the same score but on a D6.  Injuries are reflected by dropping down a dice level. which is clever.




There are also various action cards which can be played to effect the game by targetting other players or by improving your chances to do something (giving you an extra dice roll or restoring health, etc.)   Although designed for two players we had four which seemed to work pretty well.  I'm sure Eric will put something up on his blog shortly which will make more sense to proper gamers.  They do, however, provide that real sense of pulp adventure I had been looking for in a set of rules for some time.  Highly recommended!  You can get a free pdf of the basic rules here.




Eric's splendid board had four groups converging on a town in 1930s Egypt.  Each of us starting from one corner of the board.  We had to collect two out of four clues on the board to unlock an inscription on an obelisk.  Although the location of the clues was visible they were not all as easy to capture as there were also certain perils on the board which had to be overcome.




I was able to use my own figures for my team who are obviously the successors of the Servants of Ra last seen in action in the countryside forty years in the past.  It was a first game for my Foundry Mummy (different from the North Star IHMN one) and Max Kalba (far right) a Copplestone Castings adventurer.  So we have my leader, the High Priest, his sidekick, the Mummy and Max Kalba, the keeper of the Book of the Undead.  He used to have the scrolls but a course of mercury cured him.  Five followers make up my force.  Also on the board were a team of Nazis ("I hate these guys!"), a team of British officers with Sikh troops and at the far corner a group of adventurers led by a man with a bullwhip and fedora.


Quick! It feels a bit boggy!


My passage towards the village took me through a narrow defile where one of my opponents tried to place a quicksand peril, which given the dismal standard of my dice throwing at the beginning of the game could have seen me knocked out in the first move.  Fortunately, Eric, knowing the dismal standard of my dice throwing and my inability to understand new rules, took pity on me and moved the peril elsewhere (although I did, in fact, subsequently encounter it and defeated it.  Thanks, Mummy).


I came in from the top left and headed for the encampment.


The nearest clue was located in a Bedouin encampment, so my leader headed straight to it but was struck down by poisonous snakes.  Action in the camp was intense and while holding off marauding Sikhs (like Southall in the eighties) the High Priest tried several times to wrest the clue from the mysterious Arabs.  Max Kalba tried to help but expired in the attempt (in fact in these rules you don't really die but can come back in the next thrilling episode). His health drained, the  high Priest eventually had to give up on this clue.




Meanwhile the main part of my group began an ongoing skirmish against the dastardly Nazis, who were first to collect a clue through the brutal figure of Herr Kutz.  This man had an unfortunate hair style, a toothbrush mustache (not a good look to inspire a loyal following, you might think) and was very tough indeed.  He and the Mummy entered into a bruising set of brawls while his minions riddled the Mummy with lead, to no effect.  He is already dead, you see.




Switching tactics we decided to capture the two clues the Nazis now held and sent the Mummy and our five minions after the Germans, who were now trying to decypher the inscriptions on the obelisk.  The British were also attacking the Nazis but then my Mummy came under fire from seemingly all the adventurers who really should have known better than to help Nazis.  Americans! They must have been TMP Lounge members.


My forces close in on the Germans who, without the Book of the Undead to decypher the obelisk's hieroglyphs, are looking in the wrong place!


Fortunately, the elephant gun of Doddery Ken and some Sikhs on the British side and all my minions and my high priest on the other side soon removed the knot of Germans clustered around the foot of the obelisk.  I tried to unlock the secrets and, for once, my dice rolling came though.  The secret was mine and I had won (completely to my surprise).  I had only lost one figures as well.


Victory!


So, another truly fantastic game at the Shed thanks to Eric.  I am currently part way through a 1920's/30s force for use in this part of the world so I will have to push along with them now.  Meanwhile the world will hear again from The High Priest and his servants.

Next stop, Salute!

Tuesday, March 05, 2013

Very old figures from the loft...



Hinchliffe Imperial Guard - one of these is my first painted metal figure


Steve the Wargamer started an interesting discussion on the definition of Old School, recently, and also, in the last week, there were a series of posts about re-posting old items from your blog for Old Stuff Day (or some such).


Hinchliffe French infantry


Well, I was crawling about in the loft today looking for some papers when I decided to start rationalising the place.  If I can get rid of one box's worth of stuff every time I go up there then by 2020 I might have cleared enough space for the boxes of stuff in my study.  Anyway, while up there I found a whole load of stuff I had forgotten I had: Lledo cars for the Back of Befond, a seventeenth century mansion model, loads of dinosaurs and a box of very old metal 25mm figures.  Some of these were the first 25mm figures I ever painted, at the age of ten.  This was even before I had a go at painting my Airfix 20mm figures.


Carabiniers.  Still my favourite Napoleonic cavalry


Of course I was rubbish at painting then and it wasn't helped by the fact that I didn't undercoat them and had useless brushes.  But they are the reason that I am now, I am sure, almost exclusively a 28mm painter.  I loved that extra size over the Airfix figures.  The big problem with metal figures was their cost, of course, so this is as many Napoleonics as I ever bought.




The Napoleonics never saw a game but the same can't be said for these Garrison Miniatures gladiators.  I had quite a number of games against my school friends Cess, Bean-Kid and Jimbo using the Paragon Wargames Group rules.   I have to say that for figures that are nearly forty years old the sculpting isn't at all bad on these.  They all had to have names to identify them, for the purpose of the rules, and I remember the one on the right I called Duraglit Sparklius as he was so shiny!  These are the reason why I still paint gladiators!




Finally, I found these Samurai.  I don't know the manufacturer (Minifigs?) but I do know they were the first 25mm samurai range.  Again, we all bought  a dozen or so and had at least one game on a table set up in our garden as the weather was so hot that day.  It is interesting to note that my painting skills from the age of ten until fourteen or fifteen hadn't improved at all!  These figures are also the reason I still have a hankering after Perry Miniatures Samurai.  That and my friend HMS (who married one of my ex-girlfriends) who bought the game Shogun: Total War in 1999 which was the first computer game I ever played (I was rubbish at it).


It's hard to paint with manky brushes


Anyway, seeing how badly these were painted has cheered my up a bit as I have lost confidence in my painting ability lately.  Part of the problem is that I follow so may blogs where the painting is exquisite that it's depressing me rather than encouraging me.  I also have some brush problems at present (enamel paints are death to brushes) and broke out two new Windsor & Newton Series 7 00 brushes only to find that both failed to keep a point.  Annoying at over £7 a time!  I need to get some more.  I'm in London tomorrow so might go into one of the good art shops in Soho and see if I can get some.  

On another subject entirely, Scott was looking at my blog seeking a picture I had put in the sidebar of the Canadian actress Lexa Doig (actually, he had never heard of her but then New Zealand is a very long way away from Canada - or anywhere else, come to that) only to find that I had moved on.  He suggested an archive, so from now on they will have their own blog.  

Saturday, June 28, 2008

Morituri Te Salutant

I got to Guildford the other week and played a gladiator game using the Morituri Te Salutant rules by Bill Lucas and now published by Black Hat Miniatures.
http://blackhat.co.uk/catalog/index.php?cPath=131&osCsid=a656c6a09531df9bfdb5786ab37d021f

This is the fourth set of gladiator rules I have picked up in the last six months and I haven't played the others yet (I did play the Paragon Wargames Group Rules for Gladiatoral Combat back in the seventies!) but they would be hard pushed to provide as fun a game as MTS.
The rules use a hex base which makes moving very easy. Combat (and everything else) is done by placing action cards face down and then turning them up in a sort of sophisticated rock, paper, scissors game. This really did get you thinking about what your opponents next move might be and the rules cleverly reflect the real characteristics of the different types of gladiators, for whome there are individual ability sheets. You need a couple of D6 and a couple of D20. There are also rules for campaigns, animals and mounted gladiators but I haven't tried them yet.

The only fault I can find with them is that the gladiator type profiles are a bit limited. For example, the Hoplomachus must be armed with a spear, as they were in the early period. Later the Hoplomachus lost his spear and became a heavy swordsman but I'm sure that is tweakable.

We played three separate combats, including a four player game which added a lot to the interest of the game. These three games took about 2 1/2 hours to play giving a nice length combat. Needless to say I lost every game, mainly because I'm just not very good at games (I was always a hopeless card player, could never understand Cluedo etc) but as I just really like painting I don't mind!

In fact, it's not often that a set of rules actually makes me want to play a game (rather than painting figures) but this set does just that. I have just bought a few more Foundry figures off eBay, including some nice Thracians and a very scary looking female retiarus! Mike used his Black Hat figures (inevitably) and whilst some looked a bit old fashioned some were really quite good and they match up with The Foundry figures (which are still the best) surprisingly well.

Sunday, June 15, 2008

Ludus Hedlius


I have a gladiatorial game at Guildford tomorrow and managed to finish another five Foundry Gladiators today to add to the two I did the other week.



Here is the whole ludus ready for their first games! I have now painted all the figures I have got and want to get some more. I think I am going to order some of the Crusader ones to see what they are like. Sometimes the Crusader figures are a bit small but the recent Rank and File Romans have been fine so I will see. I want to get some of the Equites which sensibly come with a foot and mounted figure for each.


I am reading a novel about gladiators at the moment, Sand of the Arena, by James Duffy. He has certainly done his research and although some of the writing is a bit ropey and too colloquially American it has some energy and narrative drive and I will definitely read the next one.
http://www.amazon.co.uk/Fight-Rome-Gladiators-Empire-Novels/dp/1590131126/ref=pd_sim_b?ie=UTF8&qid=1213557649&sr=8-1

Tuesday, May 27, 2008

Two more Gladiators: Retiarus and Hoplomachus

I finished two more gladiators over the Bank Holiday weekend. Mike from Black Hat Miniatures has re-published the Gladiator Games rules Morituri Te Salutant and I will be playing him next month in a rare trip to the club. http://blackhat.co.uk/catalog/product_info.php?cPath=131&products_id=1483

Here is my first Retiarus, which is a Foundry figure from GLAD1/4 Colosseum Champions. Foundry don't seem to give you tridents with your retiarus figures any more but I was lucky and got some off eBay. The retiarus (net fighter) was the only gladiator who habitually fought without a helmet and was armed with a trident, a net and, often, a dagger. His (or her) main opponent was the secutor (see my previous entry: http://legatuswargamesarmies.blogspot.com/2008/02/gladiator-secutor.html) but sometimes they are recorded as having fought murmillones whose helmets were, appropriately, decorated with a fish motif. Retiarii were unarmoured apart from an armguard (which this figure does not have) and, sometimes an armoured shoulder and neck plate on the left arm (galerus) which he does have. The wide belt was called a balteus.



This is a hoplomachus from the same Foundry pack as the retiarus. The quilted leggings are typical as is the (not visible in this picture) armoured armguard (manica) on the sword arm. The had small, round bronze shields and were usually paired against Murmillones or Thraces.
Originally they were supposed to modeled on the ancient Greek hoplite and are often showing carrying a spear. It has been suggested that they hoplomachus was just a later name for the gladiator originally called a Samnite and whose fighting style was similar to those of Ancient Greece. The name change was brought about by the Samnites coming into the Roman Empire and not wanting to offend what were now ex-enemies An early form of political correctness, therefore!

Thursday, February 07, 2008

Gladiator: Female Samnite




This is a Foundry female Samnite. The first recorded account of female gladiators was under Nero who arranged a games that featured many types of fighters, who were all Africans, including women.
There is certainly evidence that women fought as animal fighters (venatores) and one compelling piece of archaelogical evidence that they fought each other fully equipped: a memorial stone for two women named Amazonia and Achillea (stage names, of course) from Halicarnassus (modern Bodrum in Turkey) now in the British Museum.


Although women gladiators did fight bare breasted on occasion it is more likely that they wore a piece of material across their busts. My African girl doesn't care for this, however! Of course they would have done best to fight with as little clothes as possible as many sword injuries went septic due to strips of, none too clean, cloth being pushed into the wounds. This was the reason that Baroness Lubinska advised Princess Pauline Metternich and the Countess Kielmannsegg to fight topless in their 1892 duel in Vaduz, Lichtenstein. The cause of this extreme behaviour? The floral arrangements for a forthcoming musical production. Women, honestly!

Aristo babes in armed topless catfight shock! I quite fancy the one on the left!

I've just read a very rude novel called Africanus: Arena of Torment about a gladiator girl who seems to spend much more time being tied up and flogged than she does fighting in the arena! It's amazing what fine literature you buy when faced with another long business trip! Nevertheless, this makes me call this gladiatrix Africanus. Or perhaps it should be Africana? I'd better ask my daughter who is far better at Latin than I am!

More on girlie gladiators next time I paint one!

Gladiator: Secutor

The secutor was the traditional opponent of the retiarus. Normal armament was a gladius and he (or she) was protected by an oblong or square shield, an armoured manicus arm guard on his sword arm and one greave on his shield-side leg.


The most distinctive characteristic of the secutor was the heavy helmet with the small (35mm) eyeholes. This was so that the retiarus could not thrust his trident at the face.



Wargames Foundry figure.

Sunday, February 03, 2008

First Gladiator


This Foundry Thracian is not the first gladiator I have ever painted as I did some back in the early seventies (Miniature Figurines, I think) and played the Pendragon Rules against some school friends.


He has two greaves (ocrea) over a cloth fascia, a metal arm defence (manica) and a typical curved sica. Less typically he is not wearing a helmet and has a small buckler (parmula) rather than the more usual small square shield (althought both were used). The Foundry figures are mostly depicted with sandals but gladiators are largely belived to have fought barefoot.




His usual opponent would be a murmillo, dressed in a stylised legionary fashion, just as he was supposed to represent one of Rome's barbarian enemies.