Showing posts with label HH. Show all posts
Showing posts with label HH. Show all posts

Saturday, November 7, 2015

Horus Heresy II

Not a second Heresy, just a second post about it. Went to the FLGS this afternoon while running errands, and inquired about the Hours Heresy game, Betrayal at Calth. The guy working the counter had no idea what it was... So much for GW's assurances that there would be a demo copy in store... it will probably show up next week.

They did have the White Dwarf though, which was surprising as usual WDs accompanied by free gifts sell out.  Once I pointed it out to the guy at the counter he bought the last one himself.

Thursday, October 29, 2015

Horus Heresy - Betrayal at Calth

By now I am sure that those of you who are interested in this sort of thing have heard about it, but in November, Games Workshop is releasing a Horus Heresy boxed game.  The box will have 30 multi part mark IV marines, 5 terminators, 2 heroes, and a Contemptor dreadnought, for $150/£95 (plus some sort of board game that 99% of people will never play).  Previously, you could get all of the above from Forge World in various sets for the princely sum of £300+, so multipart plastic at 1/3 the price is quite nice.

This set almost looks good enough to tempt me into buying it, but I really do not need to start a whole new sub game of 40k, when I do not even play that...  although I do quite like the pre-heresy World Eaters...


Monday, December 20, 2010

Nemesis

No painting to report, which is unfortunate; however, I did just finish reading the Horus Heresy novel Nemesis, by James Swallow. For the uninitiated, the Horus Heresy is a Warhammer 40k historical period where civil war nearly destroyed the Imperium (indeed, you could argue that is the most important historical element of the setting). Anyway, it was an interesting book, even if it did have some deviations from the background, as well as some particularly unskilled assassins. I do not want to reveal to much, but it did have some interesting Imperial worlds, technologies, and detailed two of the assassin types not previously discussed.

Thinking about the book the other day, it occurred to me that using assassins in some sort of skirmish/Necromunda/=I=munda game would be interesting. It would cost a substantial amount of "reputation" to get one assigned, and there would always be the chance that the temple of assassins sent them after you instead...