Showing posts with label pulp fantasy library. Show all posts
Showing posts with label pulp fantasy library. Show all posts

Friday, November 8, 2024

The Ship of Ishtar Centennial Edition

Long time readers of this blog will know that I consider Abraham Merritt a foundational author in the creation of the genre we now call "fantasy" – an opinion shared by none other than Gary Gygax, who listed him among the authors of Appendix N. In the past, I've called Merritt fantasy's "forgotten father" in the past and I stand by that assessment. His "poetic and imaginative prose," to borrow Clark Ashton Smith's description of it is unique, as is his wild and occasionally feverish creativity.

Sadly, many of Merritt's best stories are no longer in print. If they are available, they're in a cheap, unattractive format that doesn't do them justice. That's why I am so pleased that DMR Books, one of the best small press publishers of what I call "pulp fantasy" is commemorating the 100th anniversary of the publication of The Ship of Ishtar with the publication of a new edition of the novel.

This new edition features Merritt's preferred version of the book's text, as well as an introduction by pulp expert Doug Ellis and an afterword by author and critic Deuce Richardson. Ellis has also assembled a collection of Ishtar-related ephemera in order to give a fuller picture of the novel and its significance. Just as important is the inclusion of nearly two dozen vintage illustrations by Virgil Finlay, one of the most celebrated illustrators of the Pulp Era.
It's a terrific edition of an important early work of pulp fantasy and I couldn't be happier that it's being released by DMR Books, many of whose previous releases now sit proudly on my shelves. DMR has led the way in making the works of lesser-known authors like Clifford Ball, Nictzin Dyahlis, A.B. Higginson, and Arthur D. Howden Smith, among others. available once again. That's an invaluable service and one for which those of us who appreciate older works of fantasy should be grateful.

If you're at all interested in Merritt or the foundational works of fantasy, I urge to take a look at the Centennial Edition of The Ship of Ishtar or indeed any of DMR's catalog of pulp authors. I say this not as someone with any involvement with DMR Books beyond being an admirer and well wisher. Like Merritt himself, they ought to be better known and appreciated for all that they do.

REPOST: Pulp Fantasy Library: The Ship of Ishtar

(Pulp Fantasy Library was, for years, one of the signature features of this blog and, even though I haven't posted a new entry in it in more than a year, it nevertheless remains the largest series of posts I've written. Today marks the 100th anniversary of the publication of Abraham Merritt's The Ship of Ishtar, which was serialized in the pages of Argosy All-Story Weekly. To mark the occasion of its centennial, I'm reposting and updating my original entry on it from nearly fifteen years ago.)

Nearly all of the authors whose works I highlight in this space each week are those whose fame was once greater than it is today. There are exceptions, of course -- Robert E. Howard and H.P. Lovecraft being two good examples -- but contemporary fame often brings with it misunderstanding, with the author's stories and ideas reduced to mere caricatures. For good or for ill, Abraham Merritt has avoided that fate, his works largely unknown today, despite the fact that he was arguably the most popular fantasy and science fiction writer before World War II.

Dying suddenly of a heart attack in 1943 probably didn't help Merritt's career, but it's still almost inexplicable to imagine how the author of Seven Footprints to Satan, Dwellers in the Mirage, and The Moon Pool, never mind The Ship of Ishtar could be so obscure today. The Ship of Ishtar alone ought to merit (pun intended) its author more than throwaway mentions here and there, usually in reference to more well known authors whom he influenced, such as Jack Williamson, Walter Shaver, and H.P. Lovecraft. Clark Ashton Smith, whose birthday I commemorated just last week, was very taken with The Ship of Ishtar, explaining:
I enjoyed the rare and original fantasy of this tale, and have kept it longer than I should otherwise, for the sake of re-reading certain passages that were highly poetic and imaginative. Merritt has an authentic magic, as well as an inexhaustible imagination.
High praise indeed.

The Ship of Ishtar was originally released as a six-part serial novel over the course of November and December 1924 in Argosy All-Story Weekly. These parts were then collected into a hardcover in 1926, but in abridged form, excising some chapters and rearranging the text. It's this incomplete version of the story that's been reprinted again and again over the decades, with only (I believe) a single 1949 edition including the full text of the novel. The new centennial edition of DMR Books follows Merritt's preferred version of the text, as well as including vintage illustrations.

The Ship of Ishtar is the tale of Jack Kenton, a modern man who receives a package from an old archeologist friend. The package contains an ancient stone, inside of which Kenton finds a remarkable model of a ship. The ship is a magical creation and draws Kenton into it, pulling him backward in time to Babylonian times and into the midst of a struggle between the followers of the goddess Ishtar and followers of the god Nergal – the cursed inflicted because a priestess of Ishtar and a priest of Nergal dared fall in love with one another against the wishes of their respective deities. Now, the lieutenants of the priestess and priest, both of whom, for their own reasons, aided their superiors, are trapped on a ship divided between light and darkness and from which there can be no escape.

Kenton, not being a man of this time and not laboring under the curse of the gods, can move freely back and forth between the two sides of the ship. Having fallen in love with the beautiful Sharane, priestess of Ishtar, he offers to go to Klaneth, priest of Nergal, and attempt to find a means by which to end the conflict on the ship. In this respect, The Ship of Ishtar resembles many pulp fantasies of its time and after: a modern man, thrown into an unusual locale/time, finds himself able to go places and do things that those native to it cannot. What differentiates Merritt's novel, though, is its gorgeous prose and deep characterizations. Merritt is an author who takes his time in telling a story, presenting little details and nuances that other authors would rush past in an effort to get to the action.

This may be why Merritt fell out of favor in the years after the Second World War: he's not a "breezy" author. That's not to say his prose is slow going, because it's not. Indeed, I find Merritt much easier to read than, say, Lovecraft or even Smith, both of whose prose is every bit as adjective-laden and evocative. Yet, Merritt dwells on details, particularly the beauty or ugliness of characters, and it's possible that, for some, these details get in the way of their enjoyment. I think that's a pity, because, as I said, Merritt's text is not plodding and his descriptions and dialog are every bit as appealing as his action, but perhaps he is an acquired taste.

Regardless, Abraham Merritt is an important early fantasy author, one mentioned by Gygax in Appendix N, and The Ship of Ishtar may well be his masterpiece. Many thanks to DMR Books for making it available again. With luck, Merritt may soon gain the wider admiration he so richly deserves.

Monday, July 31, 2023

Pulp Fantasy Library: The Haunter of the Dark

In the last post of this series, I looked at Robert Bloch's "The Shambler from the Stars," both because it's a decent story in its own right and because it was intended by its author as a darkly humorous homage to his friend and mentor, H.P. Lovecraft. HPL was apparently quite taken with the story, so much so, in fact, that he took up the gauntlet thrown by his youthful colleague, producing a sequel of sorts, in which he exacts his literary revenge. Entitled "The Haunter of the Dark," the story would first appear in the December 1936 issue of the Unique Magazine. It would also be his last story to appear in print before his death the following March.

The tale concerns a young writer of weird fiction, Robert Blake, whose name is a none too subtle evocation of Bloch's own. Blake is also intended to be the nameless narrator of "The Shambler from the Stars," a fact Lovecraft makes clear on multiple occasions in his own story. After the unfortunate events of the previous yarn, Blake has returned to Providence, Rhode Island and taken up residence in "the upper floor of a venerable dwelling in a grassy court off College Street." From his window, Blake can see – and becomes fascinated by – "a certain huge, dark church."

It stood out with especial distinctness at certain hours of the day, and at sunset the great tower and tapering steeple loomed blackly against the flaming sky. It seemed to rest on especially high ground; for the grimy facade, and the obliquely seen north side with sloping roof and the tops of great pointed windows, rose boldly above the tangle of surrounding ridgepoles and chimney-pots. Peculiarly grim and austere, it appeared to be built of stone, stained and weathered with the smoke and storms of a century and more. 
Blake's fascination is so strong that he spends much of the winter staring at the church, pondering "the far-off, forbidding structure." 

Since the vast windows were never lighted, he knew that it must be vacant. The longer he watched, the more his imagination worked, till at length he began to fancy curious things. He believed that a vague, singular aura of desolation hovered over the place, so that even the pigeons and swallows shunned its smoky eaves. Around other towers and belfries his glass would reveal great flocks of birds, but here they never rested. At least, that is what he thought and set down in his diary. He pointed the place out to several friends, but none of them had even been on Federal Hill or possessed the faintest notion of what the church was or had been.

In late April, Blake finally decides to pay a visit to the church and sneak inside. He finds it to be "in a state of great decrepitude," with "a touch of the dimly sinister" suffusing the place. He also finds "a rotting desk and ceiling-high shelves of mildewed, disintegrating books" whose abhorrent titles he recognizes like the Necronomicon, Liber Ivonis, Cultes des Goules, Unaussprechlichen Kulten, and more – hardly the kinds of volumes Blake expects to find in a church!

Even more bizarre were the contents of a room located just below the church's steeple. 

The room, about fifteen feet square, was faintly lighted by four lancet windows, one on each side, which were glazed within their screening of decayed louver-boards. These had been further fitted with tight, opaque screens, but the latter were now largely rotted away. In the centre of the dust-laden floor rose a curiously angled stone pillar some four feet in height and two in average diameter, covered on each side with bizarre, crudely incised, and wholly unrecognisable hieroglyphs. On this pillar rested a metal box of peculiarly asymmetrical form; its hinged lid thrown back, and its interior holding what looked beneath the decade-deep dust to be an egg-shaped or irregularly spherical object some four inches through. 

Inside the metal box was a "four-inch seeming sphere" that

turned out to be a nearly black, red-striated polyhedron with many irregular flat surfaces; either a very remarkable crystal of some sort, or an artificial object of carved and highly polished mineral matter. It did not touch the bottom of the box, but was held suspended by means of a metal band around its centre, with seven queerly designed supports extending horizontally to angles of the box’s inner wall near the top. This stone, once exposed, exerted upon Blake an almost alarming fascination. He could scarcely tear his eyes from it, and as he looked at its glistening surfaces he almost fancied it was transparent, with half-formed worlds of wonder within. Into his mind floated pictures of alien orbs with great stone towers, and other orbs with titan mountains and no mark of life, and still remoter spaces where only a stirring in vague blacknesses told of the presence of consciousness and will.

When, at last, Blake succeeds in looking away from the contents of the box, he notices that nearby there lies a "singular mound of dust" that turns out to be a human skeleton, still wearing the shreds of a man's suit and bearing a reporter's badge for the Providence Telegram newspaper. Also present is "a crumbling leather pocketbook" containing some disjointed handwritten notes. The notes suggest that the Starry Wisdom church was engaged in "devil-worship" involving a "box found in Egyptian ruins." The notes further suggest that the box contained "the Shining Trapezohedron" that "shews them heaven & other worlds" and that, through it, "the Haunter of the Dark tells them secrets." This information is enough for Blake, who, after a phantasmagoric reverie, flees the church.

Naturally, this is only the beginning of Robert Blake's investigations. The remainder of the story depicts the consequences of his having discovered the Shining Trapezohedron. "The Haunter of the Dark," though its plot has implications for the wider world, is a much smaller tale than many of Lovecraft's other efforts. The focus remains largely on Blake and what happens to him because of his unbound curiosity about the Starry Wisdom church. Readers looking for anything larger in scope might be disappointed, but I feel its more limited parameters gives the story an almost intimate feel that is often lacking in HPL's earlier stories. Perhaps that's because Lovecraft wrote it as an homage to a correspondent and friend, elevating it, if only a little, above a mere tale of cosmic horror. In any event, "The Haunter of the Dark" is suspenseful and well worth reading.

Monday, July 17, 2023

Pulp Fantasy Library: The Shambler from the Stars

Robert Bloch's youthful friendship with H.P. Lovecraft is an important and well-known part of his biography. It was Lovecraft, after all, who not only encouraged him in his early efforts at writing fiction but who also introduced him to his circle of friends and colleagues, like August Derleth, Clask Ashton Smith, and Donald Wandrei, many of whom would, in turn, play significant roles in his subsequent growth as a writer. Despite this, it was HPL whom Bloch most admired and whom he considered his true mentor, so much so that news of Lovecraft's death in 1937 came as "a shattering blow" that caused him much distress. 

Ironically, less than two years earlier, in the September 1935 issue of Weird Tales, Bloch jokingly killed Lovecraft – or rather his fictional avatar – in a short story entitled "The Shambler from the Stars." The story is told from the perspective of an unnamed narrator living in Milwaukee who is attempting to make a living as "a writer of weird fiction." However, we soon learn that the narrator is not a very good writer.

My first attempts soon convinced me how utterly I had failed. Sadly, miserably, I fell short of my aspired goal. My vivid dreams became on paper merely meaningless jumbles of ponderous adjectives, and I found no ordinary words to express the wondrous terror of the unknown. My first manuscripts were miserable and futile documents; the few magazines using such material being unanimous in their rejections.

Bloch is poking fun at himself and his own early efforts to become a writer after the fashion of his idol, H.P. Lovecraft. Indeed, what makes this story so charming are its passion and its sincerity. It seems quite clear to me that Bloch is using "The Shambler from the Stars" to tell, in fictional and darkly humorous form, the story of his struggles to become a journeyman writer of the weird.

I wanted to write a real story; not the stereotyped, ephemeral sort of tale I turned out for the magazines, but a real work of art. The creation of such a masterpiece became my ideal. I was not a good writer, but that was not entirely due to my errors in mechanical style. It was, I felt, the fault of my subject matter. Vampires, werewolves, ghouls, logical monsters—these things constituted material of little merit. Commonplace imagery, ordinary adjectival treatment, and a prosaically anthropocentric point of view were the chief detriments to the production of a really good weird tale.

I must have new subject matter, truly unusual plot material. If only I could conceive of something utterly ultra-mundane, something truly macrocosmic, something that was teratologically incredible!

I longed to learn the songs the demons sing as they swoop between the stars, or hear the voices of the olden gods as they whisper their secrets to the echoing void. I yearned to know the terrors of the grave; the kiss of maggots on my tongue, the cold caress of a rotting shroud upon my body. I thirsted for the knowledge that lies in the pits of mummied eyes, and burned for wisdom known only to the worm. Then I could really write, and my hopes be truly realized.

I can't speak for anyone else, but I find the above paragraphs quite moving – and beautiful. They speak eloquently of the insatiable, almost destructive, drive felt by anyone who's ever desired to create something of last value. In the case of the story's narrator, the drive soon proves to be destructive indeed. He seeks out "correspondence with isolated thinkers and dreamers all over the country to aid him in his quest for "something utterly ultra-mundane" to serve as the basis for the "real story" he longed to write.

There was a hermit in the western hills, a savant in the northern wilds, a mystic dreamer in New England. It was from the latter that I learned of the ancient books that hold strange lore. He quoted guardedly from the legendary Necronomicon, and spoke timidly of a certain Book of Eibon that was reputed to surpass it in the utter wildness of its blasphemy. He himself had been a student of these volumes of primal dread, but he did not want me to search too far. He had heard many strange things as a boy in witch-haunted Arkham, where the old shadows still leer and creep, and since then he had wisely shunned the blacker knowledge of the forbidden.

 Again, Bloch draws on his own life, fictionalizing his correspondence with Lovecraft and the role the Old Gent played, metaphorically, in opening his eyes to the "strange lore" and "primal dread" of the universe. The New England dreamer provides the unnamed narrator with "the names of certain persons" he thought helpful to his quest. Unfortunately, none of these contacts, whether "universities, private libraries, reputed seers, and the leaders of carefully hidden and obscurely designated cults" was willing to aid him. Their replies to his queries "definitely unfriendly, almost hostile" and he almost abandons all hope of ever learning anything "truly macrocosmic" on which to draw for his weird fiction.

The narrator does not give up, however. He travels to Chicago and finds "a little old shop on South Dearborn Street," which contains "a great black volume with iron facings." The book bears the title De Vermis Mysteriis – "Mysteries of the Worm" – and was written by a Belgian sorcerer named Ludvig Prinn. Though a truly "phenomenal find," as it is precisely the kind of blasphemous tome his New England correspondent recommended he seek out, the narrator cannot read it, because its contents are entirely in Latin, a language he could not understand. So close and yet so far!

For a moment I despaired, since I was unwilling to approach any local classical or Latin scholar in connection with so hideous and blasphemous a text. Then came an inspiration. Why not take it east and seek the aid of my friend? He was a student of the classics, and would be less likely to be shocked by the horrors of Prinn's baleful revelations. Accordingly I addressed a hasty letter to him, and shortly thereafter received my reply. He would be glad to assist me—I must by all means come at once.

It should come as no surprise to learn that his meeting with his correspondent at his home – in Providence, Rhode Island, no less! – does not go well, particularly for his correspondent, as I mentioned at the start of this post. Nevertheless, Bloch does a creditable job of holding the reader's attention as he describes the inevitable disaster that unfolds when the two men finally meet in person – a meeting that never occurred in the case of Bloch and Lovecraft, I should add, to the former's lifelong regret. 

Much like Derleth's "The Lamp of Alhazred," "The Shambler from the Stars" serves as a tribute to Lovecraft and his role in fostering the career of a younger contemporary. As a result, the grisly demise of his literary stand-in was intended affectionately, which exactly how HPL did take it. In fact, Lovecraft was so taken with Bloch's yarn that he would pen a sequel, "The Haunter of the Dark," that would appear a little over a year later and be the very last original story he'd ever write.

Monday, July 10, 2023

Pulp Fantasy Library: The Thief of Forthe

The death of Robert E. Howard on June 11, 1936 was a huge blow, not simply to his many friends and admirers, but also to the incipient genre of sword-and-sorcery. While it would be an exaggeration to claim that REH is solely responsible for its creation and popularization, there can be little question that his tales of Conan the Cimmerian played an outsize role in popularizing them among the readers of Weird Tales in the 1930s. 

Consequently, as news of Howard's death spread, several authors stepped forward in an attempt to fill the void he left in the Unique Magazine's pages. One of these was Clifford Nankivell Ball, who, by his own admission, had been "a constant reader" of Weird Tales since 1925. A huge fan of Conan's adventures, he mourned the demise of REH in the magazine's letters column, the Eyrie, in early 1937. However, rather than simply mourn, Ball wrote six original short stories of his own, three in the sword-and-sorcery genre, all of which were published in WT between May 1937 and November 1941.

Though Ball's first published story was "Duar the Accursed," far more interesting to me is his second effort, "The Thief of Forthe," which appeared two months later, in July 1937. Apparently, editor Farnsworth Wright must have also thought well of the story, since he gave it the cover illustration for the issue – and by Virgil Finlay no less! The titular thief is Rald, "prince among thieves," who, at the start of the tale, has been summoned into the presence of the magician Karlk.
The magician was of slender frame, of small features, and delicate hands and feet. He had never appeared in any other costume than the one he now wore – a long robe of ebon silk almost touching the ground as he walked, held by a twisted cord at the waist. A black cowl covered his head; the heavy beard and hirsute growth bear the ears left only the flashing malignant eyes and the thin nostrils visible. There were many whispers to the effect that Karlk was not really of the race of men and that if anyone would have the unthinkable courage to uncover this person, he would discover, not a human form, butn some monstrosity impossible for the mind of mankind to imagine.

Rald, meanwhile, wore only a "breech-clout ... and the sandals on his feet," as well as a "slender sword dangling by his side." He is "clean-shaven, his hair bound in the back by a gold chain," with "great scars" across his body to indicate that "he had known the clash of steel in combat." Most importantly, his "well-shaped skull gave proof that brain backed his brawn." This is an important detail, since Rald demonstrates again and again throughout the story that he became "prince among thieves" as much by the use of his wits as by his sword. 

He asks the magician why he has summoned him, to which Karlk replies simply, "I wish you to steal something for me." 

Of course you want me to steal! For what other purpose would you summon Rald? What seek you, wizard, that your magic cannot obtain? Some of [King] Thrall's jewels? – a stone or two from the Inner Temple? No women, mind you! I don't deal in them. What is the bargain and what is my reward?

Rald expanded his chest; he was proud with the pride of an expert in his profession.

Karlk laughed shortly, wickedly. "Jewels? The prizes of the temples? Ha! From the playgrounds for children unlearnt in the mysteries of the skies! I see a great prize, something so earthly my unearthly hands cannot touch it without the aid of your nimble fingers, oh Rald! I seek the kingdom of Forthe!"

Shocked, the notorious thief started upright in the stone chair. Bewilderment strained his countenance; incredulity stamped horror on his features as he sought to comprehend blasphemy.

"Forthe!" he exclaimed. "Forthe! Why – none but the Seven Gods could steal Forthe from King Thrall of the Ebon Dynasty!"

"Except Karlk," amended the magician.

What Ball might lack in polish, he makes up for in enthusiasm – and intriguing ideas. I must confess that, before I began "The Thief of Forthe," I was unsure what to expect. The fact that Ball was a self-professed fanboy of Robert E. Howard who'd never written a word of fiction before 1937 didn't fill me with much hope. Likewise, the start of the tale, with its ponderous descriptions and portentous dialog, led me to expect very little of value. Yet, as I reached the section above, in which Karlk explains to an unbelieving Rald his intentions, I can't deny that my interest was piqued.

"Steal Forthe!" muttered Rald. "Rebellion – treachery – millions to bribe – for what? A powerful kingdom – aye! But who shall rule it, granting you gain it? You with the blood of its peoples on your hands and the terror of yourself in their hearts?"

The magician's voice became a whisper. "King Rald!" he said.

Mine is not the only interest that was piqued. Karlk's bargain is that, in exchange for his assistance in helping Rald steal the kingdom of Forthe from its current ruler, he would be granted a "voice behind the throne," as well as "just a little more freedom for – experiments." Rald is not keen on this bargain, but he "dreamed a dream of empire, as many powerful men had done before" and so agreed to enter palace to steal "the legendary Necklace of the Ebon Dynasty."

The Necklace was composed of a string of fifty diamonds, each one itself worthy of the ransom of a king, and the lot, in their magnificent entirety, of fabulous value. But the chief virtue of the heirloom lay not in its marketable worth, but in the legendary credits supposedly bestowed upon it by the multiple blessings of the Seven Gods when, eons ago, they granted the rights of kingship to the Ancient One who had been the first King of Forthe and the subsequent founder of the dynasty.

 Naturally, Karlk imagines that, once Rald is acclaimed king by virtue of his possession of the Necklace of the Ebon Dynasty, he would have no trouble bending the thief to his will, "pull[ing] strings to make the puppet dance." 

"The Thief of Forthe" is clearly the work of a novice writer, imitating the style and subject matter of a more accomplished author whom he admired. Despite this, the plot is genuinely interesting and the twists and turns it takes unexpected but fairly satisfying. The story, though rough, holds a lot of promise. I can't help but wonder what might have become of Ball had he continued writing after 1941. With more experience, I suspect he might well have honed his craft and come closer to achieving his goal of filling the void left by Robert E. Howard. As it is, he is mostly an intriguing "what if" in the annals of pulp fantasy. A pity!

Monday, June 12, 2023

Pulp Fantasy Library: The Sorcerer's Jewel

Nowadays, Robert Bloch is best known for his authorship of the 1959 novel, Psycho, memorably made into a film by Alfred Hitchcock the following year. However, Bloch had a long and successful career as a writer of pulp stories, starting "The Feast in the Abbey," which appeared in the January 1935 of Weird Tales. Much of his earliest work is strongly influenced by that of H.P. Lovecraft, whom he considered his mentor and friend. Though the two writers never met, they began a correspondence in 1933 that would last until HPL's death in 1937, when Bloch was only 20 years old.

A great deal of Bloch's Lovecraftian stories could, in charity, be called pastiches. Like August Derleth, whom Bloch did meet (largely because they lived only about 100 miles apart), Bloch's juvenile writings include lots of unnecessary allusions and references to Lovecraft's various alien gods and entities. Bloch was particularly fond of Nyarlathotep, writing several stories that feature the Crawling Chaos or his mortal agents. Flawed though they are, many of these stories nevertheless feature intriguing concepts and situations that provide glimpses into the writer Bloch would one day become.

One Bloch's better early stories in my opinion is "The Sorcerer's Jewel," which first appeared in the February 1939 issue of Strange Stories (which also featured another tale by Bloch, "The Curse of the House," in the same issue). To some degree, that's because the story is only tangentially connected to the Cthulhu Mythos and that gives Bloch some space to develop his own ideas more fully. And while those ideas certainly owe a debt to Lovecraft, notably the short story, "From Beyond," Bloch makes them him own.

The story begins memorably.

By rights, I should not be telling this story. David is the one to tell it, but then, David is dead. Or is he?

That's the thought that haunts me, the dreadful possibility that in some way David Niles is still alive-in some unnatural, unimaginable way alive. That is why I shall tell the story; unburden myself of the onerous weight which is slowly crushing my mind.

David Niles, we soon learn, was a photographer, as well as the roommate of the unnamed narrator. We also learn that Niles was

a devotee of the William Mortensen school of photography. Mortensen, of course, is the leading exponent of fantasy in photography; his studies of monstrosities and grotesques are widely known. Niles believed that in fantasy, photography most closely approximated true art. The idea of picturing the abstract fascinated him; the thought that a modern camera could photograph dream worlds and blend fancy with reality seemed intriguing.

This devotion on the part of Niles is why he had chosen the narrator as his roommate: he was a student of metaphysics and the occult and could serve as his "technical advisor" as he quested discover "the soul of fantasy" through photography. Initially, Niles attempts to do this through the use of "photographic makeup" on "models whose features lent themselves to the application of gargoylian disguises." Later, he tries his hand at models crafted from clay and placed in elaborate papier-mâché sets. Both approaches disappoint him.

"I've been on the wrong track," he declared. "If I photograph things as they are, that's all I'm going to get. I build a clay set, and by Heaven, when I photograph it, all I can get is a picture of that clay set – a flat, two-dimensional thing at that. I take a portrait of a man in makeup and my result is a photo of a man in makeup. I can't hope to catch something with the camera that isn't there. The answer is – change the camera. Let the instrument do the work."

Niles then opts for another approach: the use of new camera lenses, some of which he ground himself, hoping that he might be able to see something different through their use. With time, his efforts begin to pay off, producing "startling" results.

"Splendid," he gloated. "It all seems to tie in with the accepted scientific theories, too. Know what I mean? The Einsteinian notions of coexistence; the space-time continuum ideas."

"The Fourth Dimension?" I echoed.

"Exactly. New worlds all around us-within us. Worlds we never dream of exist simultaneously with our own; right here in this spot there are other existences. Other furniture, other people, perhaps. And other physical laws. New forms, new color."

"That sounds metaphysical to me, rather than scientific," I observed. "You're speaking of the Astral Plane-the continuous linkage of existence."

Being "a skeptic, a materialist, and, above all, a scientist," Niles is quite dismissive of the narrator's occult notions, calling them "the psychological lies of dementia praecox victims." This raises the narrator's hackles. He launches first into a discussion of "crystal-gazing," the means by which "men have peered into the depths of precious stones, gazed through polished, specially cut and ground glasses, and seen new worlds." He even attempts to back up his claims by reference to the laws of optics, stating that "the phenomenon of sight has very little to do with either actual perception or the true laws of light."

The narrator offers to prove his point to Niles by visiting his friend, Isaac Voorden who has "some Egyptian crystals" once used seers for divination purposes. He proposes to then have Niles gaze into the crystals himself, where he might see things "you and your scientific ideas won't so readily explain." Unexpectedly, Niles agrees to this proposition. 

The next day, the narrator visits his Voorden's antiques shop, where he had also collected "statuettes, talismans, fetishes and other paraphernalia of wizardry." After explaining what he wanted and why, Voorden admit that he had a stone that "should prove eminently suitable."

The Star of Sechmet. Very ancient, but not costly. Stolen from the crown of the Lioness-headed Goddess during a Roman invasion of Egypt. It was carried to Rome and placed in the vestal girdle of the High-Priestess of Diana. The barbarians took it, cut the jewel into a round stone. The black centuries swallowed it.

"But it is known that Axenos the Elder bathed it in the red, yellow and blue flames, and sought to employ it as a Philosopher's Stone. With it he was reputed to have seen beyond the Veil and commanded the Gnomes, the Sylphs, the Salamanders, and the Undines. It formed part of the collection of Gilles De Rais, and he was said to have visioned within its depths the concept of Homonculus. It disappeared again, but a monograph I have mentions it as forming part of the secret collection of the Count St. Germain during his ritual services in Paris. I bought it in Amsterdam from a Russian priest whose eyes had been burned out by little gray brother Rasputin. He claimed to have divinated with it and foretold –"

I broke in again at this point. "You will cut the stone so that it may be used as a photographic lens, then," I repeated. "And when shall I have it?"

The Star of Sechmet is "the Sorcerer's Jewel" of the title and, unsurprisingly, it works every bit as well as the narrator had hoped and indeed more so – as David Niles soon finds out at the cost of his sanity and his life. 

Since I've included a link to the entire text of the story, I won't say any more about its plot. I doubt anyone familiar with this type of horror tale will be surprised by anything that occurs, but I think Bloch presents it in a compelling and enjoyable way. As I have written many times before in this space, originality is often overvalued, especially when compared to execution. I've reached the point in my life where I am rarely impressed by mere novelty and care far more about the skill with which a familiar story or concept is employed. By that criterion, "The Sorcerer's Jewel" is well worth a read. 

Monday, June 5, 2023

Pulp Fantasy Library: The Shuttered Room

After last week's review of The Fungi from Yuggoth, I found myself thinking about poor old August Derleth and the vitriol he's received over the years from admirers of H.P. Lovecraft. On many levels, I completely understand the venom directed at him. His vision of what he termed "the Cthulhu Mythos" stands in stark contrast to HPL's understanding of his own work. While Lovecraft espoused a cosmicism verging on the nihilistic, Derleth offered instead a more conventional (and pulp fiction-inspired) good versus evil philosophy, one in which brave men of erudition, armed with all manner of occult armament, go toe to toe with the alien forces of the Mythos and win. To purists, this is an unforgivable sin.

I find it difficult to disagree with the purists, simply on the level of basic reading comprehension. Derleth does not seem to have understood Lovecraft or his worldview – or, if he did, he chose to set aside that understanding, substituting in its place something he felt more suited to turning the Mythos into a money-making operation. That Derleth spent decades asserting the sole right of his publishing venture, Arkham House, to control of Lovecraft's copyrights and legacy only adds more fuel to the anti-Derlethian fire that continues to rage to this day.

Yet, for all that, I find it difficult to condemn him for the role he played in warping the popular understanding of H.P. Lovecraft and his works. As I have argued elsewhere, his pulp-inflected version of the Cthulhu Mythos deviates wildly from Lovecraft's original, almost to the point of becoming a parody of it, but, without it, I don't think, for example Call of Cthulhu would have been possible, let alone most other pop culture examples of so-called "cosmic horror." I don't think this can be reasonably disputed, though I am sure there are purists who would be willing to give up Call of Cthulhu or Hellboy or Quake in exchange for a world free from Derleth's abhorrent misinterpretations of Grandpa Theobald's unwavering cosmicism.

I am not one of them, which is why I still retain some fondness for some of Derleth's Mythos fiction, including his many "posthumous collaborations," like "The Shuttered Room," which first appeared in a 1959 anthology of the same name. The story concerns the return of Abner Whateley to his hometown of Dunwich after years away "at the Sorbonne, in Cairo, in London." Abner, we learn, was different from the other Whateleys in that, from early childhood, he wanted to get as far away from the lands of his ancestors as possible. He feared "the wild, lonely country" of his birth and his "grim old Grandfather Whateley in his ancient house attached to the mill along the Miskatonic." Only family business could bring him back.

And nothing was stranger than that Abner Whateley should come back from his cosmopolitan way of life to heed his grandfather's adjurations for property which was scarcely worth the time and trouble it would take to dispose of it. He reflected ruefully that such relatives as still lived in or near Dunwich might well resent his return in their curious inward growing and isolated rustication which had kept of the Whateleys in this immediate region, particularly since the shocking events which had overtaken the country branch of the family on Sentinel Hill.

If this set-up seems all too familiar, it's because it is. Leaving aside Derleth's lifelong obsession with "The Dunwich Horror," the HPL story that provided him with the foundation stones for his interpretation of the Mythos, the set-up of "The Shuttered Room" is one we've some many times before in Lovecraft's stories – and Derleth's imitations of them. From "The Festival" and "The Call of Cthulhu" to "The Shadow Over Innsmouth" and many others, a recurring plot element of Lovecraft's work is the return of a protagonist to the home of his ancestors or relations that leads to unexpected (and frequently unwelcome) revelations about the world and himself. I can't really fault Derleth for making use of it here, since he was only following in the footsteps of his friend and mentor. Nevertheless, its use does make it clear that "The Shuttered Room" is yet another pastiche rather than something more original.

Abner his inherited his grandfather's old home upon his death. Once he arrives there, he finds an envelope, inside of which is a letter written in "spidery script" that explains why his grandfather, Luther, had insisted he come back to Dunwich after so many years away.

Grandson:

When you read this, I will be some months dead. Perhaps more, unless they find you sooner than I believe they will. I have left you a sum of money – all I have and die possessed of – which is in the bank at Arkham under your name now. I do this not alone because you are my one and only grandson but because among all the Whateleys – we are an accursed clan, my boy – you have gone forth into the world and gathered to yourself learning sufficient to permit you to look upon all things with an inquiring mind ridden neither by the superstition of ignorance nor the superstition of science. You will undersrand my meaning.

It is my wish that at least the mill section of this house be destroyed. Let it be taken apart, board by board. If anything in it lives, I adjure you, solemnly to kill it. No matter how small it may be. No matter what form it may have, for it seem to you human it will beguile you and endanger your life and God knows how many others. 

Heed me in this.

The letter reminds Abner of how, when he was a boy, his "enigmatic, self-righteous" grandfather had reacted strongly at the mention of his mother's sister.

The old man had looked at him out of eyes that were basilisk and answered, "Boy, we do not speak of Sarah here."

Aunt Sarey had offended the old man in some dreadful way – dreadful, at least, to that firm disciplinarian – for from that time beyond even Abner Whateley's memory, his aunt had only been the name of a woman, who was his mother's older sister, and who was locked in the big room over the mill and kept forever invisible within those walls, behind the shutters nailed to her windows. It had been forbidden both Abner and his mother even to linger before the door of that shuttered room, though on one occasion Abner had crept up to the door and put his ear against it to listen to the snuffling and whimpering sounds that went on inside, as from some large person, and Aunt Sarey, he had decided must be as large as a circus fat lady, for she devoured so much, judging by the great platters of food – chiefly meat, which she must have prepared herself, since so much of it was raw – carried to the room twice daily by old Luther Whateley himself, for there were no servants in that house, and had not been since the time Abner's mother had married, after Aunt Sarey had come back, strange and mazed, from a visit to distant kin in Innsmouth.

 And there it is! One of the reasons I chose to write about "The Shuttered Room" is because it's a great example of one of Derleth's great flaws: his fanboyish desire to find a way to connect the disparate parts of Lovecraft's works into a unified whole. Hence, in this story, he finds a way to link "The Dunwich Horror" to "The Shadow Over Innsmouth" – in addition to extensive borrowings, references, and allusions to many, many HPL stories and ideas. "The Shuttered Room" is thus a showcase of Derleth's almost adolescent adoration of Lovecraft.

And yet, for all of that, it's not a terrible story. Indeed, it's cleverer than one might imagine, since the story's revelations about Abner's grandfather, Aunt Sarey, and why the mill section of the house must be destroyed are not quite what you might expect. Indeed, Derleth almost comes close to offering an inversion of and commentary upon "The Dunwich Horror." At the very least, this isn't a simple retelling of his favorite Lovecraft tale, which sets its apart from much of his other contributions to the Mythos.

This isn't to say that "The Shuttered Room" is a great work, but it's nevertheless engaging in a predictable sort of way – the literary equivalent of "comfort food." It's also the kind of story that hits home, I think, just how much Call of Cthulhu and contemporary "Lovecraftian" media owes to Derleth. "The Shuttered Room" is not a story HPL himself could have written, but it could easily be the basis for a CoC scenario, an episode of The X-Files, or a Stuart Gordon movie. Sometimes, that's enough.

Monday, May 29, 2023

Pulp Fantasy Library: The Cloud of Hate

One of the reasons I find pulp fantasies so congenial is that their preferred format, the short story, actively works against tales that are unnecessarily complex and overwrought. Indeed, many of my favorite fantasy stories are little more than situations, in which characters I like encounter a problem and then use their wits in order to overcome it. The stakes are straightforward and largely personal – nothing epic or world-changing, just a simple yarn in which cleverness and swordplay win the day for the protagonist (I don't say "hero," because the best pulp fantasy characters would probably blanch at being called such).

Of course, the truly great writers of pulp fantasy were capable of threading the needle, so to speak, by doing everything I just described above and nevertheless finding a way to invest it with greater significance. Fritz Leiber was such a writer and his stories of Fafhrd and the Gray Mouser demonstrate this again and again. Take, for example, "The Cloud of Hate," which first appeared in the May 1963 issue of Fantastic Stories of Imagination. On the one hand, it's just another story of the Twain on the make, but, on another, there are intimations of their adventures having a larger significance, even if they do not realize it.

"The Cloud of Hate" opens, not with the protagonists, but beneath the streets of Lankhmar, in the subterranean Temple of Hates, "where five thousand worshipers knelt and abased themselves and ecstatically pressed foreheads against the cold and gritty cobbles as the trance took hold and the human venom rose in them." 

The drumbeat was low. And save for snarls and mewlings, the inner pulsing was inaudible. Yet together they made a hellish vibration which threatened to shake the city and land of Lankhmar and the whole world of Nehwon.

Lankhmar had been at peace for many moons, and so the hates were greater. Tonight, furthermore, at a spot halfway across the city, Lankhmar's black-togaed nobility celebrated in merriment and feasting and twinkling dance the betrothal of their Overlord's daughter to the Prince of Ilthmar, and so the hates were redoubled.

This ritual within the Temple of Hates – what a wonderfully evocative name! – has a purpose beyond mere worship. Led by the Archpriest of the Hates, the worshipers have called forth "tendrils, which in another world might have been described as ectoplasmic" which "quickly multiplied, thickened, lengthened, and then coalesced into questing white serpentine shapes" and then billowed out of the temple to the streets above. Once there, this "billowing white" fog "in which a redness lurked" began to seek out victims among Lankhmar's populace.

It's at this point that the reader is introduced to Fafhrd and the Mouser, who are employed as watchmen during the aforementioned festivities in honor of the Overlord's daughter. The northerner states that "There'll be fog tonight. I smell it coming from the Hlal." His smaller companion is dubious of his prognostication, but Fafhrd insists "There's a taint in the fog tonight." Meanwhile, the fog summoned at the Temple of Hates makes its way into the Rats' Nest tavern, where it finds "the famed bravo Gnarlag." Touching him with a "fog-finger,"

Gnarlag's sneering look turned to one of pure hate, and the muscles of his forearm seemed to double in thickness as he rotated it more than a half turn.

Elsewhere, Mouser asks his friend about their lot in life, specifically why they are not dukes or emperors or demigods. Fafhrd explains that it's because they're "no man's man ... We go our own way, choosing our own adventures – and our own follies! Better freedom and a chilly road than a warm hearth and servitude." Mouser is skeptical of these explanations, pointing out how often they've chosen to serve others, but their philosophizing is interrupted by Fafhrd once again stating that something ill is afoot. His sword, he says, "hums a warning! ... The steel twangs softly in its sheath!" And once again, Mouser expresses disbelief.

The fog continues to make its way through Lankhmar, seeking out first "Gis the cutthroat" and then "the twin brothers Kreshmar and Skel, assassins and alleybashers by trade." In each case, the fog 

intoxicated them as surely as if it were a clouded white wine of murder and destruction, zestfully sluicing away all natural cautions and fears, promising an infinitude of thrilling and most profitable victims.

The "hate-enslaved" marched together in the fog "toward the quarter of the nobles and Glipkerio's rainbow-lanterned palace above the breakwater of the Inner Sea." Unfortunately for them, the Twain stand guard this night.

"The Cloud of Hate" is one of Leiber's shorter stories of Nehwon, but that works to its advantage in my opinion. Its brevity enables it to focus on what most matters, namely the inexorable movement of the otherworldly fog across the city of Lankhmar and the point when Fafhrd and the Mouser come into contact with it. This meeting is compelling first because the Mouser is initially so dismissive of the idea that there is anything odd happening and second because the reader has no idea what effect the fog might have on these comrades-in-arms. Would they, like all the others before them, become "hate-enslaved" or might they somehow escape this horrible fate? Leiber's answer to this and other questions is clever and offers insights into two of the most fascinating characters in fantasy – highly recommended.

Monday, May 22, 2023

Pulp Fantasy Library: The Edge of the World

1979 saw the publication of not one but two different stories of Kardios of Atlantis by Manly Wade Wellman: "The Seeker in the Fortress" and "The Edge of the World." The former appeared in Gerald W. Page and Hank Reinhardt's Heroic Fantasy anthology, while the latter graced the pages of the fourth (and penultimate) entry in Andrew J. Offutt's long-running Swords Against Darkness series. Kardios had appeared in every previous volume of Swords Against Darkness, so it's hardly surprising he'd turn up there again. 

"The Edge of the World" receives its title from the "mighty city of Kolokoto," which lay, seemingly literally, at the edge of "a terrifying nothingness" that marked the world's end. Of course, Wellman elicits the reader's skepticism about this supposed fact early on, as he notes that it was "the sixty or so priests who did most of the thinking for Kolokoto's citizens" who declared this to be so. The subsequent unfolding of the story does little to lessen that skepticism.

Kardios enters the story first by word of mouth, as one of the aforementioned priests, Mahleka, has an audience with Kolokoto's "disdainfully beautiful" queen, Iarie. The queen, who is "as dictatorial as she was lovely," sits upon an ebony throne guarded by two tamed monsters.

One of these, the rather molluscoid Ospariel, was carapaced in a green shell, from which peered brilliant eyes above a stir of tentacles. The other, Grob, might be a great crouching ape, if apes had branched horns and were covered with green scales the size of lily pads.

Iarie has summoned the priest to find out the source of a "disturbance among the people," one that she had heard "shouted over the lower market-reaches." Mahleka explains that "the people [have] gathered to welcome Kardios the wanderer."

Iarie has heard the name of Kardios before, who was reputed to have survived the sinking of Atlantis, "overthrown mighty rulers," "conquered monsters," and "brought to an end the worship of several gods." This interests the queen, who asks that the Atlantean be brought before her, but Mihaka, as "her chief and most knowledgeable advisor," is already one step ahead of his mistress. "I've already ordered that done," he explains.

Though initially viewing him with contempt, Iarie soon becomes intrigued by Kardios, especially after learning that he had entertained the people in the marketplace with a song dedicated to the goddess "Ettaire, the bringer of love." She asks him to sing her the same song, which he does. So impressed is she by his skill that she commands him to take dinner with her that very evening, to which Kardios readily agrees. 

Over dinner, Kardios and Iarie discuss the religion of Kolokoto and its chief god, Litoviay, who is "worshipped by acts of mischief." This piques Kardios' interest, causing him to wonder why the god's priests forbid anyone to travel over the mountain range that separates the city from the edge of the world. "Why not let the people go over the range and fall into space? That would be in character." Iarie shrugs off such questions, since she is much more interested in making the Atlantean wanderer "especially happy." She sends away her servants and takes Kardios, along with a flagon of wine, to her bedchamber so that they may "talk, mostly of the love-goddess Ettaire, and how best to worship her."

The next morning, Kardios is awakened by "two burly men in black chain mail" holding curved swords. Iarie explains to him that they are her "most discreet guardsmen ... Safe with my secrets, for both are mute." She adds, "Kardios, I'm sorry you woke. I had hoped you would die happy." 

"You'd murder me so that I would not tell?" he asked Iarie, and her smile grew the more triumphant.

"How accurately you estimate the situation," she answered him sweetly. "I'm a lonely woman, and from time to time I invite a stranger to divert me overnight. Naturally, I can't let such partners go and gossip about it. What would my people think?"

Kardios manages to knock the two guardsmen unconscious. The queen, undeterred, sets Ospariel and Grob on him, which he also defeats, thanks to his star metal sword. With no more tricks up her sleeve, Iarie resorts to crying rape, which summons more guards to her bedchamber. The Atlantean flees into the depths of the palace to avoid capture, succeeding only because a young weaver-girl named Wanendi gives him a place to hide undetected (once again cribbing a page from Conan – and from himself). 

From Wanendi he learns much about the city, its queen, and its place at the edge of the world.

Kolokoto, said Wanendi, had been built many generations ago for the announced purpose of discouraging travelers from falling off the edge of the world. It was a manufacturing city, with a thriving trade in excellent textiles. Royalty and certain merchants got the profits. Weavers like Wanendi managed to live just short of want. Queen Iarie was the latest tyrant to uphold the law of not crossing Fufuna into nothingness, and the mischief-god Litoviay marshalled a line of stone sentinels to enforce that law.

The girl also provides Kardios with some clothing that will enable him to blend in better with the locals. He repays her for this and her other kind deeds with treasure he acquired in Nyanyanya before setting off with the intention of escaping over the barrier mountain range – a feat no one had ever accomplished before. Of course, that's easier said than done ...

"The Edge of the World" is another enjoyable Kardios yarn, engagingly told. I am constantly impressed by how charmingly Wellman spins these tales, filled as they are with the well-worn tropes and clichés of pulp fantasy. It's evidence, I suppose, that a master is capable of producing something worthwhile even out of the basest materials. Once again, I cannot recommend these stories enough. I was very pleasantly surprised by them and I suspect many of you will be as well.

Monday, May 8, 2023

Pulp Fantasy Library: The Seeker in the Fortress

Continuing with my tour of Manly Wade Wellman's tales of Kardios of Atlantis, we come to the fourth in the series, "The Seeker in the Fortress." Like its predecessors, this story first appeared in an anthology, in this case Heroic Fantasy, edited by Gerald W. Page and Hank Reinhardt and published by DAW in 1979. Also like its predecessors, the story takes a well-worn sword-and-sorcery plot – the beautiful princess held against her will by and in need of rescuing – and develops it in unexpected ways. This is, I think, where Wellman's genius lies and why the adventures of Kardios have entertained me far more than I had expected they would.

"The Seeker in the Fortress" opens, not with Kardios wandering into some new land or stumbling upon some odd situation but with the description of the titular fortress, which, as the reader soon learns, is the sanctum of a powerful wizard.

Trombroll the wizard had set his fortress in what had been a small, jagged crater, rather like an ornate stopper in the crumpled neck of a wineskin. Up to it on all sides came the tumbled, clotted lips of the cone. Above and within them it lodged, a sheaf of round towers with, on the tallest, a fluttering banner of red, purple and black. At the lowest center, where the fitted gray rocks of the walls fused with the jumbled gray rocks of the crater, stood a mighty double door of black metal. Slits in the towers seemed ready to rain point-blanketed missiles, smoking floods of boiling oil. In this distance rose greater heights, none close enough to command the fortress.

As a stylist, Wellman is nowhere near the equal of Howard, Leiber, or Vance, but he often pens passages like this, which are both evocative and nicely set the scene. 

Waiting outside Trombroll's fortress is Prince Feothro of Deribana, who "stood among his captains and councilors and shrugged inside his elegant armor." Coming to greet him is the wizard's herald, dressed "in elaborate ceremonial mail." The herald reminds the prince that his master is "supreme in magic" and that "the winds and the thunder fight his battles." Despite this bombast, Feothro remains unimpressed. 

"Trombroll has plagued the world long enough," returned Feothrro, sternly enough. "He threatens plague and famine, and demands tribute to hold them back. Tell him we've come to destroy him. These armies are the allied might of Deribana and Varlo, sworn to end Trombroll's reign of evil. Varlo's King Zapaun is as my father, has pledged his thrice lovely daughter, the Princess Yann, to be my consort. Let Trombroll come out and fight."

"Why should he?" inquired the herald. "We have wells of water, stores of provisions. And we also have that exemplary triumph of beauty, the Princess Yann herself."

"Princess Yann!" howled Feothro. "You lie!"

All looked aloft. Two guards were visible, escorting between them a slender figure in a bright red garment. Then all three drew back out of sight.

The herald then warns the prince and his assembled host that, should they attempt to storm the castle, "the unhappy princess will die an intricate death even now being invented for her." Feothro is incensed by this and looks to his advisors for a plan that might enable him to defeat Trombroll without bringing about the untimely death of his betrothed.

As if on cue, Kardios enters the story, having just been captured after "prowling here and there among the various commands." Initially, the prince believes him to be one of the wizard's spies, but he soon comes to understand that this Atlantean wanderer, known as "an adventurer among monsters," might offer a way to achieve his goals.  Kardios agrees, saying "Maybe I happened along in good time to help you." He tells Feothro not to attempt a siege; instead, he should allow Kardios to find a way into the wizard's fortress on his own to rescue Princess Yann. Though he threatens the Atlantean not to fail, Feothro nevertheless agrees and the story kicks off in high gear. 

The remainder of "The Seeker in the Fortress" is great fun, a rollicking pulp fantasy adventure, as Kardios encounters – and overcomes – one problem after another in his quest to free the imprisoned princess. The challenges Wellman sets before Kardios are varied and not all of them can be beaten through brute force or swordplay. Further, the Atlantean prefers less violent solutions when possible: "I don't kill unless I must," he explains to one of his defeated foes. It's an excellent change of pace from the earlier installments in the series, not to mention a terrific reminder of the utility of trickery and charm when sneaking into an evil wizard's lair. This is my favorite story of Kardios so far, not to mention one of the better sword-and-sorcery yarns I've read in some time and I highly recommend it.

Monday, May 1, 2023

Pulp Fantasy Library: The Guest of Dzinganji

Having enjoyed re-reading Manly Wade Wellman's "The Dweller in the Temple" for last week's installment of the Pulp Fantasy Library, I decided to work my way through his remaining three tales of Kardios and using them as the basis for new posts. Before turning to the third in the series, "The Guest of Dzinganji," which first appeared in the Andrew Offutt-edited anthology, Swords Against Darkness III in 1978, I briefly wanted to make a couple of general comments about pulp fantasy literature that are relevant to all the stories of Kardios (and, by extension, to many similar pieces of fiction).

First, I think it's easy to overlook just how important anthologies were to the survival and growth of sword-and-sorcery literature during the period between the late 1960s and early 1980s. That's because the native form of this style of fantasy is the short story, the publication of which had previously depended on magazines, many of which, like Weird Tales, declined or ceased publication entirely by the start of the '50s. This turn of events left a void in the market that anthologies would eventually fill. Though published less often than their pulp predecessors, these anthologies were nevertheless significant vectors for the transmission of pulp fantasy sensibilities to a new generation of readers.

Second – and this comment is especially relevant in the case of the present tale – there can be little denying that pulp fantasies frequently used and re-used the same basic plots and story elements. How many of them, for example, involve a lone wanderer entering a new place and stumbling upon some problem whose solution has eluded every previous person who's come across it? This is not a weakness in my opinion, as the enjoyment of almost any story lies not in its specific components but in how the author makes use of them. There can thus be multiple stories with the same basic set-up but whose executions vary considerably, some good and some bad. 

In the case of "The Guest of Dzinganji," I feel that Wellman has achieved the former: a good story that makes use of commonplace pulp fantasy elements. These elements are, in fact, so commonplace that Wellman has already made use of them in his previous Kardios yarns. Yet, he somehow manages to use them one more time in this fun little adventure. As with "The Dweller in the Temple," Kardios follows an unknown trail and sings an improvised song as he strums his harp. This time, though, the trail abruptly ends at "an abyss as deep as any he had ever seen."

Down it went, down, down. Standing on the rocky shelf where the trail stopped, he peered. Hazy blue distance below. As he studied that depth, a flat click sounded in the air. He looked up.

Twelve times his length across, another cliff soared into the sky. Against the settling sun moved a dull-shiny something. It hung from chains to a great road or cable that came from far above where the ohter clilff's overhang held it. It was like a great metal basket drifting toward him. He drew back, wondering if his sword would be needed.

Kardios soon realizes that the basket is some kind of conveyance up the cliff-face. As he watches it travel up and down, he hears "a dry voice," which orders him, "Go away and forget." The voice comes from "a man in a ragged gray gown" who sat farther along the ledge between the two cliffs. The nameless old fellow seems to be a seer of some kind, for he knows the name of Kardios, as well as his role in sinking Atlantis. He explains to the wanderer that he has stayed here on the ledge "to warn men to turn back from Flaal. But the tales of treasure draw them. They never return."

The old man urges Kardios not to "let greed tempt you into Flaal."

"What happens to those who go there?"

The white head shook. "My wisdom doesn't reach to Flaal; magic shuts me out. I know only that Dzinganji rules there with a ready ear to listen for visitors and a ready method to entertain them. Dzinganji is a god, Kardios, and an evil one."

"I've met evil gods," said Kardios. "I killed Fith, who oppressed the giant Nephol tribe. I killed Tongbi, who was unpleasantly worshipped in Nyanyanya. What if I kill Dzinganji?"

"I'd be happily amazed. Don't say I didn't warn you."

"I'll never say that," promised Kardios.

This was when Wellman succeeded in completely winning me over. The level of self-awareness that Kardios displays is remarkable, stopping just short of commenting on just how absurd it is that he has yet again run into a so-called god whose villainy demands death at his capable hands. It's a testament to Wellman's skill as a writer that, despite this, the story that follows does not descend into parody; if anything, Kardios's recognition of the situation only serves to make what follows more interesting.

Kardios makes use of the metal basket to reach Flaal, which was "a city, domed and steepled in crystal and gleaming gold and silver. Under the soles of his sandals, the pavement was golden." He had no doubts as to why men were drawn to this place, but it appeared to be completely empty. He called out received "no answer but his own echo." In spite of this, Kardios presses ahead to see what else he might find.

In time, he finds at least one inhabitant of the place.

A superbly proportioned female figure, he saw at once. Her clothing was taut, scanty and many-jeweled. Her pale blonde hair was caught at the temples with a glittering band. Her sandals were cross-gartered in silver to her knees.

"Warm welcome to Flaal, Kardios," said her musical voice. "You're strong and young. You'll be of service to us and your pay princely."

She smiled. Her face was dreamily lovely, her eyes pale blue as the spring sky washed by winter's tears. "My name is Tanda."

Again, the similarities to initial situation in "The Dweller in the Temple" is striking and, in the hands of a lesser writer, would rightly be grounds for criticism, if not outright mockery.  Here, it serves to lull the reader into a false sense of déjà vu so that Wellman might catch him off-guard with subsequent revelations – or so it was for me. 

Tanda is guarded by two towering warriors clad in golden arm and wielding huge, axe-like weapons. This raises the wanderer's suspicions, all the more so when the woman explains that "Dzinganji created them, to perform his will." When Kardios attempts to press on into Flaal without first agreeing to "make submission" to Dzinganji like all "guests" in the city, the two sentinels attack him. During the battle, he notices that his opponents move strangely and do not seem to bleed when struck. When he emerges victorious, Tanda is unhappy.

"Dzinganji will be displeased," said Tanda in a reproachful voice.

"They were trying to kill me," reminded Kardios, bending above the two silent figures. "Did I truly kill them? Where's the blood?"

There showed only a trickle of clear fluid from the wounds he had inflicted. "It looks more like oil than blood," he said.

"They were machines," said Tanda. "Flaal is guarded by machines."

With that, "The Guest at Dzinganji" takes another unexpected turn and it's not the last. Every step of the way, Wellman zigs rather than zags and the result is a pulp fantasy yarn that is familiar without being hackneyed – and original without straying too far from a tried-and-true formula of the genre. It's good fun and exactly what I want out of stories of this kind.

Monday, April 24, 2023

Pulp Fantasy Library: The Dweller in the Temple

A frequent counterfactual thought on this blog concerns the state of literary fantasy (broadly defined to include science fiction and horror, among others) had writers like Robert E. Howard and H.P. Lovecraft lived beyond the 1930s. I have no firm opinions on the matter, since there are simply too many variables to consider. Indeed, it's quite possible any resulting alternate history in which, for example, REH lived into old age rather than committing suicide in 1936 might nevertheless not be notably different from our own. 

A point in favor of this conclusion is provided by Manly Wade Wellman, who's probably best known among players of Dungeons & Dragons for his stories of Silver John, the wandering Appalachian singer and battler of the occult. Wellman was born in 1903, just three years before Robert E. Howard, and his professional writing career began three years after Howard's own, making them rough contemporaries of one another. Wellman, however, lived a half-century longer than REH and continued to write almost until his death, though his output certainly slowed after the 1960s. 

Even so, I'm not sure anyone could argue that Wellman is more well known than Howard (or Lovecraft). This is in spite of the fact that Wellman's work appeared in multiple volumes of Andrew J. Offutt's very influential Swords Against Darkness anthologies published in the late 1970s. (The series is important for the history of D&D because its third volume, which included a yarn by Wellman, was listed in Gary Gygax's Appendix N of "inspirational and educational reading.") If anything, I'd say that Wellman is less well known than either of them, suggesting that long years are no guarantee of greater fame than writers who died comparatively young.

That's too bad, because, in addition to his tales of Silver John the balladeer and occult detective John Thunstone, Wellman also penned six stories about Kardios, a survivor of Atlantis, the last of which was published in 1986, just months after the author's death. Though he first appeared in 1977, Wellman had apparently conceived of Kardios sometime during the 1930s, but had trouble selling him because Robert E. Howard had beaten him to the punch with Kull. However, Andrew Offutt (and, later, Gerald W. Page, Hank Reinhardt, and Jessica Amanda Salmonson) recognized the uniqueness of the character and it's through their efforts that we can read about his exploits today.

"The Dweller in the Temple" quickly demonstrates the uniqueness of Kardios by having the Atlantean do something I cannot imagine Conan or most other mighty-thewed barbarian heroes doing: singing. While traveling along the road alone, he "unslung the harp from behind his broad shoulder and smote the strings. He improvised his own words and melody, while his long sword thumped his leg as though joining in." Kardios' impromptu concert meets with the approval of a dozen or so young men, who "thronged around him, smiling and slapping the hafts of their javelins."

"Three times welcome, my lord," said a spokesman. "We'll escort you to your city."

"City?" echoed Kardios, keeping a hand near his sword hilt. "What city? I didn't even know there was one."

"Just over the hill yonder," said the spokesman, pointing. "Your city of Nyanyanya."

"It must be a fine one for you to name it two or three times," said Kardios. "But I never heard of it until this moment."

"Come and reign there, as was foretold.

Though wary, Kardios acquiesces to their offer, especially after the young men "closed around him like an honor guard ... Those sharp-pointed javelins rode at the ready." 

Nyanyanya "was not a large city, but it was beautiful, a grateful refuge for a tired traveler" such as Kardios. He is met there by a crowd of admirers, along with an old man, who identifies himself as Athemar the high priest. Athemar crowns Kardios king by placing a golden circlet on his head, which the wanderer at first takes to be a joke.

"We wouldn't dare joke, Kardios," murmured one of them.

"Never," Athemar assured him. "You see, we have an interesting way of choosing our kings. When one departs, another is mystically brought to us, by decree of the Dweller in the Temple. A committee meets him and brings him to us. It's been like that since Nyanyanya became a city." He stroked his beard. "That was lifetimes ago. But your palace waits for you."

By this point, the Kardios – as well as the reader – is aware that this situation is extremely suspect and indeed probably a trap. Although he recognizes that his life is likely in danger, he does not try to escape. "He would never be happy without knowing the end of this quaint adventure."

Athemar leads Kardios to "a graceful building of the rose-gray stone," where he is shown "a spacious room with a central fountain, chairs and tables and divans, and a red-cushioned throne that seemed chiefly made of emeralds." Before he has a chance to take this all in,

girls entered, spectacularly beautiful girls, gold-haired, jet-haired, jasper-haired, smiling. Their rich, clinging costumes were as brief as the very soul of wit.

"Here are some of your subjects, awaiting your orders," Athemar said to Kardios. "Whatever you may command of them." 

The girls all vie for Kardios' attention, encouraged by Athemar, but, taking a page from Conan, he is most interested in a serving girl named Yola, who alone among them seemed genuinely concerned about him. Kardios is correct in this assessment; it is from her that he first learns something of the mysterious Dweller in the Temple about whom the high priest had spoken earlier.

"What's this Dweller in the Temple you worship here in Nyanyanya?"

"Tongbi," she whispered fearfully.

"Tongbi," he repeated the name. "What sort of god is he?"

"A great god. Great and dreadful."

"Why dreadful? Does he kill your people?"

"No." Her hair tossed as she shook her head. "I don't think he ever killed a single citizen of Nyanyanya."

This piques the interest of Kardios, who asks Athemar for more information about Tongbi. The old man is surprised by this.

Athemar frowned. "The girl told you his name?"

"And said that he was powerful, and has never yet killed a citizen of the town. That's to his credit. How ancient a god is this Tongbi, and how is he served?"

A councilor cleared his throat and tweaked his spear-point beard. "You're our king, mighty Kardios," he said. "The king isn't called on to vex himself with religious matters. Athemar and his junior priests do the worshipping and serving of Tongbi." 

This is all highly suspicious, of course, and Kardios knows it, but his natural curiosity – and sense of adventure – prevent him from fleeing Nyanyanya. He is determined to get to the bottom of whatever is going on here, as well as the nature of the prophecy that supposedly "foretold" his arrival here.

"The Dweller in the Temple" is a charming, enjoyable romp in the best traditions of pulp fantasy. Kardios handily distinguishes himself from the many rootless, wandering protagonists of the genre, demonstrating not just thoughtfulness – a trait he shares with many others – but also kindness and, above all, humor. Kardios regularly cracks wise and makes light of his circumstances. Perhaps unsurprisingly, he reminds a lot of John the Balladeer, Wellman's more famous creation, right down to his propensity to endear himself to others through song. Also, like the tales of Silver John, this one is written in a light, breezy style that sets it apart from the self-seriousness that too often characterizes fantasies of this kind. If you can find a copy, it's well worth a read.

Monday, April 17, 2023

Pulp Fantasy Library: The Mandrakes

Of Clark Ashton Smith's three main cycles of fiction – Zothique, Hyperborea, and Averoigne – I encountered Averoigne first, thanks to the Dungeons & Dragons module, Castle Amber. Consequently, I've retained a great affection for that "sorcery-ridden province" of pre-modern France, even though my estimation of Zothique has since eclipsed it. Averoigne is a place of sinful passions run amok, where pride, envy, wrath, and, above all, lust are given full vent, with frequently horrific results. 

"The Mandrakes," which first appeared in the February 1933 issue of Weird Tales, is a good illustration of prcisely what I mean. The short story tells the tale of a married couple, Gilles Grenier and his wife, Sabine. The pair came "into lower Averoigne from parts unknown or at least unverified" and soon established themselves in a little hut
close to those marshes through which the slackening waters of the river Isoile, after leaving the great fosest, had overflowed in sluggish, reed-clogged channels and sedge-hidden pools mantled with scum like witches' oils. It stood among osiers and alders on a low, mound-shaped elevation; and in front, toward the marshes, there was a loamy meadow-bottom where the short fat stems and tufted leaves of the mandrake grew in lush abundance, being more plentiful and of greater size than elsewhere through all that sorcery-ridden province. The fleshly, bifurcated roots of this plant, held by many to resemble the human body, were used by Gilles and Sabine in the brewing of love-philtres. Their potions, being compounded with much care and cunning, soon acquired a marvelous renown among the peasants and villagers, and were even in request among people of a loftier station, who came privily to the wizard's hut. They would rouse, people said, a kindly warmth in the coldest and most prudent bosom, would melt the armor of the most obdurate virtue. As a result, the demand for these sovereign magistrals became enormous.

Initially, the couple worry that their activities might attract unwelcome attention and, with it, charges of witchcraft. Instead, they find the opposite: they enjoy "a repute by no means ill or unsavory," even among the local clergy, "because of the number of honest marriages promoted by the philtres." 

Ironically, Gilles and Sabine themselves do not seem enjoy such a marriage.

It was rumored by visitors that [Sabine] had oftentimes been overheard in sharp dispute with her husband; and people soon made a jest of this, remarking that the philtres might well be put to a domestic use by those who purveyed them. But aside from such rumors and ribaldries, little was thought of the matter. 

Consequently, when, five years after their arrival in Averoigne, Sabine is no longer seen with her husband, the locals simply accept the explanation of Gilles, namely that " his spouse had departed on a long journey, to visit relatives in a remote province" even though "there had been no eye-witnesses of Sabine's departure." For his part, the sorcerer took to

living tranquilly with his books and cauldrons, and gathering the roots and herbs for his magical medicaments, was well enough pleased to have it taken for granted. He did not believe that Sabine would ever return; and his unbelief, it would seem, was far from irrational. He had killed her one evening in autumn, during a dispute of unbearable acrimony, slitting her soft, pale throat in self-defense with a knife which he had wrested from her fingers when she lifted it against him. Afterward he had buried her by the late rays of a gibbous moon beneath the mandrakes in the meadow-bottom, replacing the leafy sods with much care, so that there was no evidence of their having been disturbed other than by the digging of a few roots in the way of daily business.

Gilles, we soon learn, "was not sorry that he had killed Sabine," as "they had been ill-mated from the beginning" and "it was far pleasanter to be alone." 

The following spring, "there was much demand for his love-philtres among the smitten swains and lasses of the neighborhood" and so Gilles "went forth at midnight beneath the full May moon, to dig the newly grown roots from which he would brew his amatory enchantments." 

Smiling darkly beneath his beard, he began to cull the great, moon-pale plants which flourished on Sabine's grave, digging out the homunculus-like taproots very carefully with a curious trowel made from the femur of a witch.

Though he was well used to the weird and often vaguely human forms assumed by the mandrake, Gilles was somewhat surprized by the appearance of the first root. It seemed inordinately large, unnaturally white; and, eyeing it more closely, he saw that it bore the exact likeness of a woman's body and lower limbs, being cloven to the middle and clearly formed even to the ten toes! These were no arms, however, and the bosom ended in the large tuft of ovate leaves.

Gilles was more than startled by the fashion in which the root seemed to turn and writhe when he lifted it from the ground. He dropped it hastily, and the minikin limbs lay quivering on the grass. But, after a little reflection, he took the prodigy as a possible mark of Satanic favor, and continued his digging. To his amazement, the next root was formed in much the same manner as the first. A half-dozen more, which he proceeded to dig, were shaped in miniature mockery of a woman from breasts to heels; and amid the superstitious awe and wonder with which he regarded them, he became aware of their singularly intimate resemblance to Sabine.

When Gilles digs up another plant "with less than his usual care," he accidentally cuts into "one of the tiny ankles."

At the same instant, a shrill, reproachful cry, like the voice of Sabine herself in mingled pain and anger, seemed to pierce his ears with intolerable acuity, though the volume was strangely lessened, as if the voice had come from a distance. The cry ceased, and was not repeated. Gilles, sorely terrified, found himself staring at the trowel, on which there was a dark, blood-like stain. Trembling, he pulled out the severed root, and saw that it was dripping with a sanguine fluid.

With that, "The Mandrakes" becomes a story of revenge, as the murdered Sabine seemingly seeks satisfaction from beyond the grave. Smith handles this turn effectively in my opinion, as Gilles receives his much deserved comeuppance. "The Mandrakes" is brief and to the point, wasting no verbiage on extraneous details, focusing instead on the crime of Gilles Grenier and the supernatural retribution it brings about. It's an enjoyable little yarn that somewhat reminds me of Poe – a compliment I suspect Smith would have gladly accepted.