Showing posts with label Nighthaunt. Show all posts
Showing posts with label Nighthaunt. Show all posts

Thursday, August 09, 2018

IT’S ALL IN RUINS! (GHOSTHAMMER PART III)

And things were going so well.

I had painted up another reaper, the five glaivewraiths from the box and another couple of chainrasps pushing up the unit to twelwe strong. I was on a roll! Maybe I could actually finish this little army of mine.








And then Kill Team came along...

It started small with testing out the new sector imperialis ruins. They turned out rather well and from there it just started to snowball. At the time of writing me and a few mates are planning a killteam campaign, I'm building a gameboard and are working in parallell on a Deathwatch killteam based on the sergeant and shotgunner I've made in the last year - and that's just one of several kill teams I'd like to cobble together.







The small number of models needed for the game is absolutely perfect for my style of painting and modelling - so I've got a feeling this will be the main 40k game for me in the foreseeable future. It'll allow you to try factions I've never messed with before, like necrons and tyrands, and using proxy rules you could field just about anything - xenos mercenaries, Adeptus Arbites, mutant uprising, renegades, navis nobilite, deathcults etc. etc.

But I'm gonna finish those damn ghosts at some point! Mark my words!




Wednesday, July 11, 2018

GHOSTHAMMER PART II - HELLRAISERS



Boo! Seems like ghosts was what was needed for me to get out of my hobby slump!

I've been painting away the last couple of days and have managed to finish off five more chainrasps including the Dreadwarden champion, one reaper and the Spirit torment. Not speedpainting these guys either, though I do the chainrasps four at a time, so I think that's a pretty good haul for four days work.

Here's the chainrasps. Only a few more model needed for a minimum sized unit - I'm aiming for 15 to start with and keep the rest for conversions.



Here's what the Dreadwarden looks like just after he's recieved the undercoats.


There's three of them: I begin with a standard chaos black undercoat, then a lighter Zandri dust one on top of that that and finally a zenithal light white spray. After that I bring out the toothbrush and spatter the model with watered down mix of black and rhinox hide and then the washing and drybrushing commences.

And here's the first Grimghast Reaper:





Really pleased with how this one turned out. Its slightly converted by adding some spikes/nails hammered into his/its back, but apart from that its pretty much out of the box. These guys are just insane amounts of fun to paint.

Last but not least we have the Spirit Torment. Now this is one cool miniature but I felt there were a few things I wanted to adjust. To begin with I added a tombstone from the old zombie kit that connects with one of the tendrils of cloth to stabilise him somewhat. The original model only attaches to the base with one long thin strand of cloth which made the model sort of wobbly and springy. Any small movement made it vibrate which: A) makes it hard to paint and B) doesn't look very cool on the battlefield (I prefer my models static thank you very much). 
I also added some spikes and replaced the lock with some hooks from an old marauder.  I felt dragging victims screaming back to Hell using flesh-hooks was a tad grimmer than whacking them over the head with an oversized padlock. What I like about the Nighthaunt faction (apart from the miniatures) is that they're basically an army from Hell, so I want to play up the tormented cenobite angle whenever possible.

Then I painted it. It came out alright but there was something off...



I decided to repaint the carapace as I simply didn’t like the brass parts - rusty iron and steel seems to work best on these guys. Here's a crappy pic of what that looks like - I'm going to get some better pics of the final model.


Stay tuned! There's plenty more spooky stuff coming up!



Friday, July 06, 2018

GHOSTHAMMER

A few days ago I caved in and bought the new edition of AoS. Those new Nighthaunt models are just so ghoulishly delicious I couldn't resist.

It does seem Age of Sigmar has come of...well, age. In the three years it's been out 
there's been some really interesting armies released (apart from the constant barrage of rather uninspired stormcasts) and the new rule book itself is a hell of a lot sexier than the lacklustre first edition

There's still something off with the writing - its ponderous and humourless and just...off. Sometimes its almost as if they're using some sort of word generator that just throws out adjectives at random and there's so much aimless Michael Baystyle epic epicness about you start to skim the text after a while. Sometimes it's pretty good - it becomes pretty apparent after a while that there's many different writers involved. In any case the book is a lot better than the first outing and at least tries to create a setting of sorts. 

Like I said previously the Nighthaunt minis are, as many others have stated, absolutely stunning. GW knocked it out of the park with these guys and as for AoS in general it certainly seems like it's here to stay. If you want to take stroll down memory lane here's a pice I wrote about the new game and the death of the Old World just as AoS came out in the summer of 2015. Three years certainly is a long time in the hobby world - especially considering GWs current relentless release schedule...
http://convertorum.blogspot.com/2015/07/warhammer-is-dead-long-live-warhammer.html

So without further ado, here's my first two ghosties. The plan is to finish up a vanguard size army (1000pts) and then see what happens. I won't convert the spooks that much other than minor details. For instance I'll probably add some nails and spikes to the characters and wraiths to make theme even grimmer, taking some cues from my old mhorrigot stuff, and remove some of the wispy smoke effects where possible.