Showing posts with label Full Thrust. Show all posts
Showing posts with label Full Thrust. Show all posts

Thursday, July 6, 2023

Full Thrust Sa'Vasku Gallery

 

Not sure why these never got put up when I was doing painted galleries for the other Full Thrust factions years ago, but better late than never.  My Sa'Vasku collection was never very large, being restricted to a medium-sized raiding/interdiction fleet, so this gallery will be a less complete showcase for the range than the others with only five ship classes represented.  You can find the complete range here at Ground Zero Games' web store and their official stats in Fleet Book 2.

The complete force. 


Shyy'Tha'Varr-class heavy strikeships with their spines slightly re-positioned - roughly equivalent to human battlecruiser classes


Var'Thee'Sha-class strikeships, roughly equal in mass to human escort cruisers



Vra'Kiir'Sha-class strikeships with minor added detailing, again roughly equivalent to escort cruisers in terms of mass 


Fo'Vur'Ath-class destroyer equivalents


Custom battle damaged "drifting hulk" Shyy'Tha'Varr-class along with a Thy'Sa'Teth-class drone podship, roughly equivalent to a human escort carrier


Group shots for scale and relative sizes

Monday, August 29, 2022

Full Thrust: Foes of the Zedoss Monarchy

A small addition to my Zedoss Monarchy project from a few years, specifically adding a couple of capital ships to the Grand Combined Fleet of the Revolution forces.  The ships are kitbashed out of spare parts from the Dropfleet Commander Shaltari range.

Uskaro Gomee-class Battle Disc


The uskaro are a mysterious coalition of mutually symbiotic species from far beyond the borders of the former Zedoss Commonality.  They have ties to the ideni nomads and have provided several ships to the Revolution fleet at their request.  Their battle discs are large and powerful vessels with extremely advanced technology, easily a match for Monarchy 2nd raters.


Gomee-class Battle Disc
TMF 148
NPV 580/CPV 651
Advanced Thrust 5A 
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2 Pulse Torpedoes (Front 120) 
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Advanced Hull 44 (15/15/14) - 8 crew units, one every 6th box
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Two Gomee-class battle discs facing off against Battle Wing ships at point-blank range


Scale shot with ruler.  Bases are 50mm in diameter.

 

Tuesday, April 26, 2022

Full Thrust: End of An Era, Painted the Last of My GZG Ships

 Full Thrust was released thirty years ago in 1992, and I've spent the majority of that time (and my life) playing the game and loving it.  I've long since lost track of the exact number but it's likely that I've painted over a thousand Ground Zero Games starship minis, some for me, some for other people.  For decades now I've placed regular orders for their figures, either directly or (back in the day) through Geo-Hex, and it used to be a tradition to put together group orders with nearby friends a few times a year to help save on shipping costs.

Sadly, life changes have made that impossible for several years now and it seems unlikely that I'll ever be resuming the practice.  It's quite possible I'll never order from GZG again as things stand right now.  The models in this post are the very last starship minis I had left unpainted - or pieces of starships in the case of the spacewreck kitbash - and finally painting them up has felt like the end of an era for me.  

Thought I'd dust off this unused blog to share my goodbyes with the surprising number of people who still look at the old posts here.  You can see all of my Full Thrust posts here, most of which feature GZG minis in one way or another.





This rusted, obscenely stained and intolerably smelly excuse for a starship is a J. Peasmold-class waste recycling ship.  Officially she doesn't have a name, just an alpha-numeric designation, but her crew call the SRR-817P the Pirate's Booby Prize.  Other crews stuck in convoy with her have different, less polite nicknames for her.

Stinky or not, she's a nice model, very solid and with some real heft to her.  Comes in seven pieces if I remember correctly - a large single hull, two dorsal tanks, two lateral tank arrays, and two engine modules.  This one's had custom built engines put one in place of the usual metal ones, which are identical to the ones on the salvage ship below.  She's just under 100mm long and mounted on a 50mm base with a metal flight post.

She's also the very last starship Jon gave me as part of his holiday sale deals, where you got a random-ish grab bag of free minis thrown in with your December order based on how much stuff you'd actually paid for.  It was always an exceptionally generous offer and gave you a little surprise to look forward to when you got your package.





This little fellow is a Phoenix-class passenger spaceplane.  Neat little single piece casting, mounted on a 25mm base.

Would make a nice mini for a scenario where you're trying to get a VIP on or off a planet in the face of some light opposition - maybe some kind of run past orbital defense satellites or fighter squadrons? 

  

Lady Christina salvage/repair ship.  I believe it was an eight-piece model - main hull, prow, two sets of grappling arms, two dorsal utility modules, and two engines.  This has been converted a bit through the addition of an atmosphere-capable lander vessel (a GZG drone from the 15mm Stargrunt range) docked near the right bow.  The hull's also had a new hole bored for the metal flight post that's closer to the center of gravity, and an extra sensor ball (from the bits box) glued over the original hole.  A fairly large ship, about 100mm in length and mounted on a 50mm base.  




Can't very well have a salvage ship without something to salvage, and I wanted to use up the last few fragments of ships I had on hand.  The bits used in this kitbash come from the modular heavy freighter kit, supplemented by some plastic tubing and cut styrene, all of which was suitably distressed.  There's a wire core at the center of the plastic, making the model good and sturdy.




And here we have a salvage op in progress.  My headcanon says the hauler SS Voorheesville was attacked by commerce raiders, suffering a hit that breached the two of the three fuel pods she was carrying.  The emergency ejection systems jettisoned all three pods and saved her from the worst of the resulting explosion, but the ship's inertial compensators failed under full thrust.  This killed the crew and resulted in a massive structural failure before the ship-keeping pseudo-AI could cut the engines.  

With her spine broken she isn't worth attempting to repair, but the drive module and remaining cargo load will be worth salvaging.  There's still some debate about whether recovering the operational avionics and computers of the command module is worth the effort.  Death by grav-comp failure is called "getting pasted" by spacer crews for a reason, and the salvage teams aren't keen on scrubbing up the resulting mess for some fairly basic civilian electronics. 



Sunday, August 23, 2020

Full Thrust New Anglian Coalition Gallery

Still more GZG miniatures as I continue to work through the Full Thrust fleets.  This time we're showcasing some of the Full Thrust NAC ships, both newer sculpts and a few of the older ones.  These were mostly painted back in 2013 and most but not all of the ships are here - no heavier capital ships, for example.  The unpainted new sculpt figs are available on the GZG web store here:
 
 



















 
A more recent commission job with a mix of both old and new sculpts.