[creatures and text by
Lee Reynoldson from
Fungus Forest, art by moi]
White Water Wyrm
A thirty-foot long beast with huge bulging eyes that are perfectly adapted to the darkness of its cave and its waters. It has rubbery white flesh, proto-gills and lungs, diminutive fins and semi-functional limbs. It secretes an oily substance that paralyses those that come into contact with its skin (Saving Throw at -1 penalty to avoid paralysis for 3d6 turns) or are exposed to the water around it (Saving Throw each round at +1 bonus to avoid paralysis for 2d6 rounds). It is also asexual and without another of its species gives birth to batches of White Wyrmlings. It feeds on its own young, forcing the Wyrmlings to flee the lake and inhabit the underground river system. It is a dangerous predator in the water, but it can, and does, waddle onto land from time to time.
White Wyrmlings
Offspring of the White Water Wyrm. These vile looking things resemble aquatic tapeworms
with teeth. They thrash about a single victim in a swarm. Anyone who succumbs to the paralyzing
poison that seeps from the Wyrmlings' skin or from their bites will be eaten. If they are successful in
paralyzing a victim, they will devour him in just four combat rounds. If left to feed they will not attack
anyone else. If the party tries to rescue their paralyzed comrade the swarm will retaliate. If a swarm is
reduced to four or less HP it will swim away.
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White Water Wyrm
AC: 3 [16]
HD: 5 (24 HP)
Move: 4; 16 Swim
Attacks: 1 Bite (2d6)
Save: 16
Special: Immune to poison; Secretes poison
(on contact: -1 to Save, paralyzed 3d6 turns; in water: +1 to Save, paralyzed 2d6 rounds)
XP: 600
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White Wyrmling Swarm
AC: 9 [10]
HD: 2 (9 HP)
Move: 12 Swim
Attacks: 1 Swarm Frenzy (Poison)
Save: 18
Special: Poison (Save or paralyzed for 2d6 rounds); Devour paralyzed victim in 4 rounds; Immune to poison
XP: 50
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Fungus Forest (C)2016 by Lee Reynoldson and Carl Nash
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