Wednesday, August 8, 2012
6th Edition Starter Box Details!
Tuesday, August 7, 2012
Horus Heresy New Releases - Audio Books
The story
A Horus Heresy audio drama written by John French. Performed by John Banks, Toby Longworth and Ramon Tikaram. Running time approx 35 mins.
THE STORY
Thursday, August 2, 2012
Black Library "Fear to Tread" and Other Posters Available
Wednesday, August 1, 2012
Forge Planet Releasing New Weapon Systems
Well, the name isn't very original. I mean "Forge Planet"? You couldn't find a better name than a knock off for "Forge World"? OK, whatever. Let's see how you do with the resin stuff...
These sell for $ 10.95 a pair.
Then there are Razorback Turrets.There are all the usual suspects, and they are $ 10.95 each. They also sell teh weapons without the mounts, or just the mounts. I love the las-plas one.
Tuesday, July 31, 2012
Forgeworld Games Day Seminar Notes - The Horus Heresy
Well, the Horus Heresy news from Forgeworld has been well discussed. Mostly arguments about why fanboys don't want the Horus Heresy to be in game form vs. those like me who LOVE the idea. But here is some more info that came out of the Forgeworld Seminar:
Plus, some rumors that have been circulated:
It is not clear how the chapters will be released. Will it follow the order of the Horus Heresy books from The Black Library, or will it be strictly chronological, or will it be something else?
Supposedly no new models, but chapter upgrades and characters. However, this goes against what we heard in the seminar, which was pretty specific that there would be LOTS of models to go with the series. Personally, I think this rumor is wrong. Forge World doesn't put out big, impressive books, without lots of models to sell.
That is all for now!
Loken
Forgeworld Rules for 6th Edition
Forgeworld has released new rules for 6th Edition. There are 10 different PDFs that deal with different aspects of the game and different units. You can download them on the Forgeworld Downloads page here.
Apocalypse Update - 20/07/2012
Decimator Update - 20/07/2012
Deimos Predator Executioner Update - 20/07/2012
Heavy Artillery Carriage Update - 20/07/2012
Imperial Armour Allies Update - 20/07/2012
Imperial Guard Rapier Update - 20/07/2012
Space Marine Rapier - 20/07/2012
Psykers - 20/07/2012
Vehicles Update - 20/07/2012
Spartan Assault Tank Experimental Rules - 20/07/2012
I will be reviewing the new rules shortly, so stay tuned.
Loken.
Monday, July 30, 2012
Resin Roundup!
Saturday, July 28, 2012
Forgeworld to Release Horus Heresy Books
And now let me say that is the most BORING trailer I have seen from GW. Come on guys. 16 year olds with a Mac do better video than that. And you are talking about the most EPIC of battles. UGH. Getting tired of these lame "trailers".
But I am excited to lose my retirement savings to gaming! Bring on the Thousand Sons! This is going to bring a whole new aspect to Warhammer 40K.
Chaos Daemons up on Advance Order!
21 Daemon items are up on Games Workshop's 40K Advance Order section. Find everything here.
Friday, July 27, 2012
Giveaway Winner and Next Week's prize!
3) Post a comment on any article between now and Sunday. It doesn't matter what, but put some effort into it (At least a full sentence!).
We will pick one Follower from our blog this coming Friday and then make sure he/she is following us on Facebook. If so, you win. And Custom Minis will ship the Dreadnaught Arms to you for free.
Loken
Black Library Releases Space Wolves Anthology
THE STORY
ABOUT THE BOOK
- Kraken by Chris Wraight - Originally published as an eShort - 2012
- Twelve Wolves by Ben Counter - Originally published in Legends of the Space Marines
- Deathwolf by Andy Smillie (prose) - Originally released as an audio
- Deathwolf by Andy Smillie (script)
- Thunder From Fenris by Nick Kyme (prose) - Originally released as an audio
- Thunder From Fenris by Nick Kyme (script)
- Runes by Chris Wraight - Originally published in Victories of the Space Marines
Thursday, July 26, 2012
New Black Library Releases - Blood Angels and Imperial Guard
Wednesday, July 25, 2012
More Chaos Daemon info...
More Daemon rumors hitting the Internet. This is from 40k Daemon:
Screamers
Screamers now cost 9 more points per model and have two wounds, 3 attacks at S5 AP2 with armourbane. Better against most vehicles. Probably a bit worse against Land Raiders, but I haven't done the math yet.
Update: A single screamer has a 21% chance to blow up a Land Raider under the new rules and a 19% chance to do it under the current rules. Pretty much unchanged.
They also get a slashing attack that works like a vector strike if they turboboost. It's d3 S4 AP- hits which stinks, but it does say that hits are resolved from where they end their move, which kind of gives you a clue about how you should resolve vector strikes.
Screamers are now terminator killers in addition to anti-armor thanks to 4 S5 AP2 attacks on the charge at I4. They lost their 4+ save, which is now 5+.
Hellflayer
The new fast attack choice. You can only have a squad of one (LOLwhut?!). It costs 10 points more than a naked Herald. It's a non-skimmer chariot that is fast and open-topped with AV 11 (Immune to bolters) and two hull points. Its Hammer of Wrath attacks are S4 AP- rending and it deals an extra D6 HOW attacks for each hull point it has left, (so 2D6 HOW attacks at full HP.). Terrible!
Soulscent allows the Alluress to take a few more swings for each unsaved wound caused by the HOW attacks before she almost certainly dies. This makes it worth 20 points more than aSeeker Chariot.
It is Fast and Fleet so it can move 12" after deep striking and reroll the charge move.
This is a disappointing unit. Why only one per squad? If you have a few points left over for a bugsmasher I guess you could field this.
Seeker Chariots and Exalted Seeker Chariots
Ok so these come in a squadron of 1-3 and have Fleshshredder but not Soulscent. They are on friggin huge bases so you'd better have a lot of space to deep strike them.
The exalted chariot has 4 HP so can do 4D6 HOW hits. A squadron could do up to 12D6 HOW hits for 270 points. Which gets you about 7 rending hits plus 36 S4 hits on average. This will kill most anything that is not flying or a Land Raider or Draigowing. It had better, too because those Alluresses will not survive combat.
So here's the question. A Herald of Slaanesh can take a Seeker Chariot. Can it join a squadron of Seeker Chariots? It seems like they should be able to, but I can't find a clear answer in the rulebook.
Here's the next question. The Alluress dies if the Chariot is blowed up, but does the Herald? I'm inclined to say no because it's an IC and would probably be allowed to get off just like the Necron barge Lord.
I have been looking for an HQ choice to bridge the gap between 2k point games and 1500 and below since Heralds are all flawed and GDs are too expensive. A Herald on a Seeker Chariot may be the answer.
Flamers
HEY! GW realized these guys were horrible so they made them somewhat better. The cost is dropped 12 points (I think that's a 3, not a 5), they have 2 wounds and I4. You can now take a 5 point upgrade character who is there for Look Out Sir! and not for the extra attack on his profile.
Oh and you can't take Bolt of Tzeentch anymore (Sob!)
It is now a viable strategy to run a Herald on a disk with this unit for LoS wound allocation. In fact, it's a better idea than a Tzerald on a chariot. They may just survive long enough to reach spitting distance.
Oh, by the way, the save is 5+ now.
I think they're still not as good as Fiends, but definitely much improved.
We are pretty close to the release date, so I am guessing the above is right on!
Loken
Tuesday, July 24, 2012
Chaos Daemons are coming! Videos and Release Date
And another:
Monday, July 23, 2012
LOTS of Chaos Rumors.......
-Release date: September 1st (my guess as well)
-Hard back (my guess as well)
-There is an Eye of the Gods-like table ~like the WFB Warriors of Chaos table.
You get to roll on whenever a character kills another character in a challenge, or a Walker or Monstrous Creature. There is a multitude of gifts (and curses) that your Characters can acquire which range from +1 Save, +1 Toughness, or becoming either a Spawn or a Daemon Prince!!! (Sorta True — trying to lump all the funky stuff into one table is not totally accurate. CSM codex is table land. Expect many random charts and upgrades it will be hard to keep track.)
-Chaos Cultists are in (true– said this and others before)
-The Dragon flyer is in – think Necron Night Scythe with the main chassis replaced by a massive mechanical dragon head with segmented wings sweeping forward and around from it. (True – The thing looks like a dragon head attached to the Owl from Clash of the Titans)
-Dark Apostles – ~Word Bearers rejoice!!! (True– but more of cultist leader/moral buffer)
-Warp Smiths – Chaos Techmarines that can curse vehicles and degrade terrain. ~maybe they’ll have anti-psychotic grenades ( True -Think Doc Ock )
-New Daemon Engine – half way between a Dreadnought and a Defiler. (True -I would say halfway between Defiler and Trygon)
-Defilers are Daemons and have a 5+ Inv save. (Yes a Demon, and some extra lovin…)
-’Cult’ units are all Elites and are unlocked to Troops by appropriate HQ choices (True- Said this before, but have some good news on that front)
-No Cult Terminators ~boo hiss!!! (-True, boo hiss!!!)
-Obliterators are exclusively for shooting – so no powerfists. (-False they will shoot, but still have a powerfist)
HOWEVER there is a new unit which is basically a close combat Obliterator. (True)
-There are 2 types of Raptors now: regular CSMs with Jump Packs, and Possessed Daemonic Raptors with Lightning Claws. (True)
-Possessed take multiple benefits from the Eye of the Gods table. (not sure)
-NO Daemons in the Codex. (true, but allies FTW!)
- Raptors
- Oblits
- CC Oblit
- Defilers
- Demon Engines
- Dragons
- Possessed
- Demon Prince
- Dragons
- Defilers
- Demon Engines
- Dragons
- Defliers
- Demon Engines
- Fearless
- FnP
- +1 T
- +1 Invul Save
- Rage
- Soul Blaze
- Furious Charge
- Fear
- +1 I
- Zerkers: Rage, Cheaper
- 1k Sons: Soul Fire, Same cost
- Emperor Children: Weapons Ignore cover and now have Salvo USR, Cheaper
- Plague Marines: Poison Weapons, More Expensive
Sunday, July 22, 2012
Has 6th Edition Killed Off the Thunderhawk?
It was incredibly fast and extremely hard to hit, only a few other flyers in the game had weapons with built in anti-aircraft systems capable of hitting it at full ballistic skill, and even fewer ground based units, most deadly to flyers being the Necron Pylon and the Imperial Guard Hydra tank. With Games Workshop’s decision to expand flyers into standard games the Thunderhawk is now an overpriced gunboat incapable of keeping up with this newer generation of flyers.
Marines have as I mentioned above the Storm Raven with its awesome Flyer destroying missiles and two other potent weapon systems capable of hurting a Thunderhawk, should note though the Blood Angel variant’s missiles are better at downing flyers, the Grey Knight Storm Raven’s missiles can barely harm a Rhino.
Then there is the Storm Talon which has more than enough weaponry to put a serious hurting on the Thunderhawk, and for the cost of one Thunderhawk you can purchase 6 Storm Talons.
I saved the best for last. I know there are other flyers out there, but the coup de grace is the Imperial Guard Vendetta. For the cost of one Thunderhawk you can field 7, yes 7 Vendettas all kitted out with 3 twin linked Lascannons, that’s 21 twin linked Lascannon shots, say buh bye to the Thunderhawk.
As a super heavy flyer is the Thunderhawk bound to this rule as well? If so the Thunderhawk will have to either try and kill everything it can on the ground before being swarmed by a half dozen smaller flyers, or forgo its Destroyer shot (as it can’t hurt flyers) and use its secondary weapons against the flyers coming at it.
The Titan Manufactorum Goes Live.
We previously did an interview with Tsipis you can read here.
Here is the new "Guardian" Titan he is working on, which is basically a Knight Titan.
Saturday, July 21, 2012
Bardus Tactica - Controlling Transports
Friday, July 20, 2012
Black Library Releases Blood Angels Horus Heresy Novel
The story
Thursday, July 19, 2012
Scibor Releases Awesome Dark Angels Biker
Find the Dark Angels Biker here.
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This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
The Chaos devices, the Chaos logo, Citadel, Citadel Device, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Forge World, Games Workshop, Games Workshop logo, Golden Demon, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Keeper of Secrets, Khemri, Khorne, Lord of Change, Nurgle, Skaven, the Skaven symbol devices, Slaanesh, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tzeentch, Warhammer, Warhammer Online, Warhammer World logo, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer world are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
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